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Superkenon

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  • Content count

    43
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2 Followers

About Superkenon

  • Rank
    Unlimited Suedeworks

Contact

  • AIM
    Aekenon

Other Info

  • Location
    Scrub City
  • PSN
    Superkenon
  1. Superkenon

    [CSE] PSN Match Finder/GG Thread

    Clearly a tie. I will never count the Platinum mirror. That was no battle. It was... a nightmare.
  2. Superkenon

    [CSE] PSN Match Finder/GG Thread

    Didn't stop me from out-scumbagging your sword.
  3. Superkenon

    [CP] News & Gameplay Discussion (Old)

    So, what's the kerfluffle about her being DLC? I can't find a source to verify it. Is it true, or are people just freaking out over nothing? (gasp)
  4. Superkenon

    [CP] News & Gameplay Discussion (Old)

    I'd accept Liam as Amane. (http://www.youtube.com/watch?feature=player_detailpage&v=h9Jzi9HkdYE#t=94s) What about Richard Epcar for Azrael? That's probably a bit too obvious. Awww yeah, typecasting.
  5. Superkenon

    [AC+R] News & Gameplay Discussion

    Sounds like they're working on it. In the meantime, I'm having a blast reacquainting myself with this game against the CPU. Venom's AI is kind of a bitch, haha. This is my chance to play all of A-Core's story. Never had the opportunity before.
  6. Superkenon

    BBCP Arcade Profile Site Rip

    I'm so happy that this is a thing. I like that they're playing around with this profile stuff now. Folks call it pointless, but... hey, video games. Just another fun thing to have around.
  7. Superkenon

    [AC+R] News & Gameplay Discussion

    For all eternity, as intended. The only correct answer. Am I remembering right that there was an option to not use Daisuke as the in-game Sol? The worst possible option...!! Not that I dislike Jouji Nakata. He's probably among my favorite voices around.
  8. Superkenon

    [AC+R] News & Gameplay Discussion

    That'd be fun. I suppose ol' Jouji would be doing Sol's voice. Would love it if Daisuke did some story reads sometime though, heh.
  9. Superkenon

    [AC+R] News & Gameplay Discussion

    Unless I misunderstood the initial announcement, I think the idea was that this version of AC+ will eventually be patched up to +R.
  10. Superkenon

    [AC+R] News & Gameplay Discussion

    So, this thing's out today now, right? Anyone seen it on the store yet?
  11. Superkenon

    [CP] News & Gameplay Discussion (Old)

    Especially in fighting games, story's always gonna take a backseat to gameplay. Characters can't just go away, 'cause that'd suck for players, but unfortunately that means your story is stuck with a bunch of unkillable/perpetually resurrecting characters. BlazBlue has been the best (by far) in the genre about making this ride enjoyable though, also zany and nonsensical as heck. Whether they stumble over themselves now or again doesn't really bother me, as long as it's entertaining. EDIT: Whoops, missed a page. Ah well. So how 'bout them Astrals, huh?
  12. Superkenon

    [P4A] News & Gameplay Discussion

    I do enjoy the contrast between the two. A visual assault to complement the main event!!
  13. Superkenon

    [P4A] News & Gameplay Discussion

    That is too bad. Here we are, even able to mix and match the colors as we please... but savagely denied at the pass! Well, I guess you can always try to get away with it at a local tournament...!
  14. Superkenon

    [P4A] News & Gameplay Discussion

    So, does anyone know why the Shadow/Gold colors aren't usable online? I got the color pack for the "cameos" anyway, but I thought that was a little weird.
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