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Keo-bas

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About Keo-bas

  • Rank
    Reality Conjurer
  • Birthday 06/06/1988

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  • Location
    Fort lauderdale, FL
  • XBL
    keobas
  • PSN
    K-Bas

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  1. Keo-bas

    Koihime Musou (2D fighting game)

    Their can be number reason your opponent can be taking the defensive route. 1. Unfamillair with options/MU so minimize risk by taking a defensive approach. 2. Been condition to play safe because opponent Offense is intimidating. 3. Opponents Offense is weak and wait for them them to over commit into Fata counter situation. Take advantage of your opponent passiveness to mount your offense. Give them a reason to push buttons.
  2. Keo-bas

    Koihime Musou (2D fighting game)

    Being overly offensive is huge risk in this game, but its not impossible to be offensive if your character strong in it. This game is not turtle fest by any means but due to the importance or spacing and scarce move with invul frames. The pacing of maches can become slow if both players are afraid to commit but this only happens with low level players. Dont mistake every jpn player you come by to be some experience fg players, i wager only handful are are since most people who got this game were fan of series than the fighter. Heck even in The arcade days of vanilla this game so little play from experts players. Only recently has this game got attention. (thanks to nesica live) if you watch any match video recently from acho you'll see players go on the offense alot more often because the reward of counter hit is very high.
  3. Keo-bas

    Koihime Musou (2D fighting game)

    Are you cheking for matches around peek time? Not many people have imported or gotten their hands on the game yet so you may have to just play with JPN player for while. Netcode seem decent enough for that.
  4. Keo-bas

    Koihime Musou (2D fighting game)

    I'll have this game by friday or I'll be damn
  5. Keo-bas

    Koihime Musou (2D fighting game)

    All due with respect, but are you a game designer? do you know of the intricate to doing the task your suggesting? I'm no game designer my self but I'm pretty confident this isn;t some copy and paste job, or something that minimal effort. Let be realistic, we don't know whats the company capabilities, I'm just gade their giving this series an opportunity to expand beyond the arcade market. As a fan of it I'll do what ever it take to get my hands on it whether it be console of my convenience or not. I know those who prefer they updated the old console and pc version but that not feasible thing since their to much difference to be consider. for starter shin kohime aracde vanilla was base on older hardware while while Shin kohime enbu on the new sega ring edge/ nesica live. Whole new platform so their bound to be compatibility issues. Either you have option of both ps3 and ps4 that rather generous selection. That what importing is for, if importing an issue, you can bet on digital release making it easier. The game being japan only is none issue.
  6. Keo-bas

    Koihime Musou (2D fighting game)

    where you really expecting them too? should have known how lacking the pc version of the original that this game going to get the same treatment. Dunno why people are holding out for pc steam version. I want them too but if not likely then I just grab what ever system their available.
  7. Keo-bas

    Koihime Musou (2D fighting game)

    Be great see this game get some love. Could be nice send off for the vanilla version.
  8. Keo-bas

    Koihime Musou (2D fighting game)

    you'll find activity but mostly japanese players. Which is shame because the game net code is surprisingly decent. If you don't have offline scene to play with or not fan of arranging matches than I suggest getting the pc version so you can see how the game is..
  9. Keo-bas

    Koihime Musou (2D fighting game)

    I have my doubts it'l be patched in, The new shin kohime to some extent make drastic changes with new hud, stages, and characters. With that said the gameplay mostly goes unchange. If they were considering bringing the update version to console I suspect it'll be new retail disc or digital.
  10. Keo-bas

    Koihime Musou (2D fighting game)

    HOLD the **** on this game network infructsor is on point Ping connection ratting lobby training mode Lobby key config 6 man loobby ( 8 is just excessive imo) lobby puzzle mode for non spectators. on top of pretty decent netcode?
  11. Keo-bas

    Koihime Musou (2D fighting game)

    im surprise no one has try making their own netplay for it. Well it would be pointless at this time with the update version. Its shame people skipped the ps3 version since it actually has decent netcode.
  12. Keo-bas

    Koihime Musou (2D fighting game)

    you can get vanilla for pc and ps3(netplay)
  13. Keo-bas

    [Xrd] I-No Gameplay Discussion

    I wouldn't know how to describe I-No defense, Its unconventional but nor is out right bad. 6p,STBT, and her overdrive seem like decent option to me. Outside those the system mechanics do wonders for her.
  14. Keo-bas

    [UNIEL] Online Matchmaking

    I'm Florida too so add me if you can edit: K-Bas
  15. Keo-bas

    [Xrd] I-No Gameplay Discussion

    Having hard time on what to do after an successful blitz shield, not sure whats the optimal thing to do
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