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Mitsu-chan

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About Mitsu-chan

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    Legit Member

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  • PSN
    Momiji_freak314
  1. Mitsu-chan

    [P4A] Mitsuru Kirijo Combo Thread (Updated 9/20/2012)

    arcsys mechanics, +2 frames (or something like that) of hitstum when crounched.
  2. Mitsu-chan

    [P4A] Mitsuru Kirijo Combo Thread (Updated 9/20/2012)

    you can do [5B] 2ab bcoup 2a 2b 2d [4b] 2ab c bufula [5b] 2ab bcoup for more 5000 damage meterles in the corner
  3. Mitsu-chan

    [P4A] Mitsuru Kirijo Gameplay Discussion

    probably a 5a into an airbone oponent, it goes like 5aa 5b 2b 2d 6 2ab c bufula 6 2ab b coup or near the corner, 5a counter 2ab b coup 2a 2b 2d 4 2ab c bufula 5 2ab b coup for like almost 5k
  4. Mitsu-chan

    [P4A] Mitsuru VS Yukiko Amagi

    yeah, actualy 2ab go under 5b fans, if you time it right and faint it, you can get near for free. you can poke her persona pretty easily and once you get in, just gotta get some distance, getting out of her dp range, and its pretty much gg. oh, and also, if you are playing a competent yukiko, and you get a 5b fatal, its kinda of recomendable to faint the sweep and block, they usualy burst after a 5b fatal in the corner. from that you can go for a sweep fatal or a 2b counter. oh and watch out her 2a that goes under your 5a, so watch out for this and punish with 5b if you can.
  5. Mitsu-chan

    [P4A] Mitsuru Kirijo Gameplay Discussion

    maybe AoA hit head, so 2b has to be invul to then, i tried against some of yukiko fans but i dont get it to work.
  6. Mitsu-chan

    [P4A] Mitsuru Kirijo Gameplay Discussion

    "most notably her 2B with its 3 frames of full invincibility." http://evilgeniuses.net/p4a-early-game-justin-gets-personal/ also there was quite a lot of talking about it in a stream the other day.
  7. Mitsu-chan

    [P4A] Mitsuru Kirijo Gameplay Discussion

    hum, well, about mitsu's 2b, it has 3 frames of total invul? or head invul only? the wiki says it has head invul after frame 5, but i have hear about 3 frames of full invul. someone can confirm this? or make it clear if it has full invul, head invul, both, when, how long, etc, etc please and thanks
  8. Mitsu-chan

    [P4A] Mitsuru Kirijo Gameplay Discussion

    the main trick in blockstring with mitsuru are the 5b and 2ab, you can charge those moves keep the other guessing. if they try to punish the 2ab, do [5b] 2ab, and you have a fatal in your favor. you can hold 2ab and make a throw, or reset with 2a the blockstring again. 2ab goes under some moves (like mitsuru's coups), and 5b has low invul. try to make it looks like they can hit you after the 2ab with a low and 4b they. if they respect you, just do [5b] [2ab] 2aa and repeat a few times, then throw.
  9. Mitsu-chan

    [P4A] Mitsuru Kirijo Gameplay Discussion

    i dont know, but if i were to play against a mitsuru, knowing the damage outpot she has in the corner, i will always tech forward in the corner. kanji characters will try almost everytime to tech forward and realy depends on the player where he is going to tech. what i have found is in midscreen you can do 5dd [4b] [2b] 2dd [4b] [2b] and 2dd again, it will hit after they tech and give time to dash and 2b they in the air. other funny stuff: if they block bufudyne, and try to punish you, you can bufudyne again, doesn't work on yosuke, oh, and if they block again, you can do BD :P works everytime lol oh, and if you do a [5b] fatal to someone in the corner and they have their burst, do a faint sweep to block the burst and keep going if you think they are going to burst right away.
  10. Mitsu-chan

    [P4A] Mitsuru Kirijo Combo Thread (Updated 9/20/2012)

    im starting with charge 5b at the begining to make it work on standing enemys
  11. Mitsu-chan

    [P4A] Mitsuru Kirijo Combo Thread (Updated 9/20/2012)

    [5b] 2ab bcoup (keep pressing 3) 2a 2b 2d [6b] 2ab c bufula [5b] 2ab bcoup: 5k meterles without counterhit in the corner, kind of hard to do anyway. works on kanji and teddy so far, i have to test with the others. dont know if someone post this yet edit: easier way, looks like works on everyone, have to try it with yu, yukiko and elizabeth, works on everyone else. if you need more damage, you can add 236236d x2 at the end for something like 7k
  12. Mitsu-chan

    [P4A] Mitsuru VS Yukiko Amagi

    well, try using instant air dash and 5ac to dodge fans and persona moves. j.d may work if you dash over 5b fans. once you get in, dont be to rushy, or her dp can reset the momentum. cant say anything else more than be patient. oh, and her 2a pass low your 5a, so watch out for that too
  13. Mitsu-chan

    [P4A] Mitsuru Kirijo Combo Thread (Updated 9/20/2012)

    any practical way of adding damage with one more burst? like adding 500 dmg at the end of a combo to kill the other before their awakening btw sup everyone.
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