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PANDEMlC

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About PANDEMlC

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    Silver Member

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    Georgia
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    PANDEMlC
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    Pandemic

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  1. PANDEMlC

    The "Picking a Main" thread

    I just picked up GG Xrd on Steam and am looking for a character to start learning, I'ved played BB and P4A before so I am fairly competent in air dashers but I'm not too informed on GG characters and this edition of it. I'm a big fan of trap characters. Any unique mechanic that creates some sort of interesting zone control or setup. I've always loved watching good Venoms but how about Faust or Bedman? Do they qualify? I played Naoto in P4A which is when I realized how much I love projectiles that control space while not being used for traditional zoning. I don't know any of the Xrd exclusive characters so I don't know if any of them have any sort of traps. I also like grapplers so you'd think Potemkin would be a natural fit but is he really all that fun? I loved Kanji and Tager but what does Potemkin do that makes him unique? I'm gonna keep looking for more info on these guys but I'd love some feedback on what are ideal characters that fit my preferences while not being too overwhelming to start out with.
  2. PANDEMlC

    Any trap(game mechanic wise) characters in BB?

    Yeah, I've kinda settled on Rachel as my "trap" character. Amane actually looks pretty interesting, I'm not really into most of his stuff but I like his drills. Azrael reminds me a lot of Kanji, with the jacket hanging off his shoulders, chair followup, his sweep, manlyness, etc. - Litchi and Arakune drove me nuts when I played Tager in CT. But that comes with grapplers in air dash fighters, just gotta remind yourself you only need to get a hit to turn it around. Learn to enjoy blocking mixups. EDIT: Just got Extend in the mail, finally get to mess around with some of the newer characters.
  3. PANDEMlC

    What got -you- into BlazBlue?

    I think SF4 came out and reinvigorated the fighting game genre and it kinda opened my eyes again to the fact that these games existed. I believe I bought BB:CT because I was watching Wolfys stream on Justin.tv and I saw really unique character designs from what I was used to and really beautiful art. So after watching it for a bit I went out and bought it and started learning Tager, because the speed of everyone else was overwhelming at the time(being my first fighting game that I was actually going to try and learn somewhat). I bought CS when it came out but literally never touched it after a day or two, don't know why but I just had no passion to learn it. Something else probably had my attention at the time as well, I didn't post on any fighting game site, didn't have anyone on my list who played fighters and I just never came back to it. I kind wanted to pick it up again when Valk was released but was too cheap and unmotivated to.
  4. PANDEMlC

    Any trap(game mechanic wise) characters in BB?

    Well the best examples of characters I'm thinking of when I say trap are Cyrax from MK9, Naoto from Persona and Testament and Venom from Guilty Gear. They have a mixture of zoning and rushdown. They set up traps and use those to start pressure, mixups, put up more traps, zone, create space, etc. Out of these Venom is really the only one who doesn't have anything that stays out for too long. Other than that ball super and the ex black pool balls that hit several times and the ones you can bounce off the ceiling once or twice. I've only really played Naoto and Cyrax though. Cyrax had command grabs, bombs he could set in three spots on the screen, a net he could catch jumpers with and massive damage off any net. I love Naoto even though people say she's a weak trap character because she has traps that she can leave in the air or on the ground and send out her persona to lock down someone and shoot her gun in 3 different angles to also zone but at the same time she has some fun unique rushdown and high damage with meter. Same as Cyrax. Testament is very similar to Naoto, much better from what I hear but I hate his character design both appearance wise and his weapon. - I'll probably learn Tager(grappler, learned him in CT), Hazama(looks cool, like his movement) and a trap character. I don't really like the appearance of Mu or Rachel but they do have things I like in terms of the stuff they put on screen. Rachel always kinda intimidated me with her wind mechanic when I was much worse at fighting games but I think I could manage it now. Arakune doesn't interest me much at all but I like the smog and bugs, pretty much any sort of projectile that persists on the screen for a longer period of time is important but outside of that I don't have too much interest in him. - Also, if they have a non obnoxious purple color that helps too. :D
  5. PANDEMlC

    Any trap(game mechanic wise) characters in BB?

    Characters on my radar then, Rachel, Mu and Arakune... possibly Platinum.. I hear she has items.
  6. PANDEMlC

    Any trap(game mechanic wise) characters in BB?

    Mu looks interesting, forgot she exists cause you have to unlock her in CS. Not sure how those orbs she drops on screen work but I like putting shit on the screen and having it affect people for extended periods of time or create obstacle courses for people so I'll have to look into her.
  7. PANDEMlC

    Any trap(game mechanic wise) characters in BB?

    Hmmm, I never really liked Rachel too much but I guess she does have some traps she throws on screen. I still have CS so I guess I'll mess around with her in that. Most of the BB cast bores the hell out of me when I look at their tools and mechanics. I'll keep an open mind though.
  8. Looking for someone similar to Naoto, Venom or Testament in BB to get me interested. Not too aware of the newer characters added after CT so if anyone knows of a trap character or someone close that'd be pretty swell... pretty swell indeed.
  9. PANDEMlC

    [CP] News & Gameplay Discussion (Old)

    Interesting, I'll look into them. EDIT: I'm very tired but I just realized you gave me gender traps, I meant characters that utilize traps similar to Naoto or Testament.
  10. PANDEMlC

    [CP] News & Gameplay Discussion (Old)

    Random question, not familiar with most the characters in BB but are there any trap characters in it?
  11. How do you pick between the sets of colors? You know how there's like EX #R and whatever the other different colors you can change between.
  12. PANDEMlC

    [AC+R] Venom Discussion Thread

    Is there an in depth run down of Venom? Never played GG before.
  13. This I always use Yu and I dropped SMPs a lot so I started using different characters like Chie and Akihiko and I've noticed I'm a lot more consistent.
  14. PANDEMlC

    [P4A/P4AU] XBL Match Finder/GG Thread

    I felt like you predicted it, my hit/miss ratio on EX Roll is so good online I almost feel like I have to do it. It's a bad habit.
  15. I don't know if it's accurate or not but this works for me in the 236a ~b timing. I just look at the opponents head as he's falling when he's upside down and his head is at the same level as mine I do it then. Problem is, if you take too long to put your traps up you have to rush it and don't have all the time to watch the opponent fall. Yet I still drop it a lot online. I think it's due to my timing of the traps because in training mode it's so smooth and online I'm rushed a bit and there's occasional delay.
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