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VGJunky

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About VGJunky

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    Keep it simple

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    VGJunkyX
  1. VGJunky

    [P4A] Labrys - Video Thread

    seems like he was starting to get the hang of it in vid 1 the best part was when he was getting the oki down in some matches didn't work out in most of them though
  2. VGJunky

    [P4A] Labrys - Gameplay Discussion

    I certainly don't mind anime discussion Yeah I think one complete "optimal" example for each combo path followed by a lot of discussion about how they work with different starters and enders would be pretty good For instance I'm not sure if 2a 2b 2c 214B always works or not and I'm not that clear on when I can 2c 214B 2a 2b j.B 214B in the corner Or for midscreen FC 2B I find that j.B j.C 5AA is an easier pickup than the more delayed j.B 5A version but i'm not sure how much I'm missing out on by doing that just examples, not something i need answered or anything
  3. VGJunky

    [P4A] Labrys - Gameplay Discussion

    To the question a while back, I don't think there's a match up I enjoy
  4. VGJunky

    [P4A] Labrys - Video Thread

    Not sure about the level of play quality you guys are looking for here but I was watching this last night and some of Apologyman's Labrys play pretty clutch. I was happy to see some representation of the character http://www.twitch.tv/fgtvlive/b/330660661 @ 58:00 for Labrys v Teddie I also suggest taking a look at 40:30 of the same video The entire 16-man invitational was pretty fun to watch so I suggest flipping through the next two archive videos as well if you are interested in american play/commentary Losers bracket was played out on stream 2 here so you can also check the archives for the rest of the matches http://www.twitch.tv/fgtvlive2
  5. VGJunky

    [P4A] Labrys - Gameplay Discussion

    Definitely will be helpful to know those for those times I've hit awakening and need to do 70 to 90% off of a confirm
  6. VGJunky

    [P4A] Labrys - Gameplay Discussion

    Labrys is great
  7. VGJunky

    [P4A] Labrys - Gameplay Discussion

    5C does a pretty good job of locking down DPs in my experience
  8. VGJunky

    [P4A] Labrys - Gameplay Discussion

    Thanks good to know
  9. VGJunky

    [P4A] Labrys - Gameplay Discussion

    any idea exactly how long that invuln is or if you can you buffer inputs during super flashes in P4A (game engine unfamiliarity there) if so, i wonder about preemptive punishes against a number of those "get off of me" supers like our own breaking wheel or akihiko's maziodyne does it beat out mitsuru dp to bufudyne, do you have to do it before or after the flash, etc raw super is a rare thing in this game anyway but who knows while i'm here i might as well ask about a few other things. Do any of you have any particular methods to consistently hit multiple corner (or 66 midscreen) 2C? I'm mostly thinking about visual cues but I understand that it's just a matter of practice, feel, and timing like anything else. I can do it, just wondering if there are any tricks Also, i've noticed some game slowdown at times when i'm in training mode on the xbox 360 version of the game. Everything starts to chug a little bit, even just dashing or walking around. I'm guessing that it's just having the game running for such a prolonged amount of time but I'm curious about whether anybody else has experienced it
  10. VGJunky

    [P4A] Labrys - Gameplay Discussion

    If the match up or the opponent allows then I tend to abuse j.b 2a and 5c If I'm getting antiaired then I change my approach to bait it out or I change tactics I'd also like to know more neutral game tactics and meter usage shenanigans but it feels like stuff that would be posted in the match up threads One of my biggest weakness right now is everything surrounding the throw game. I usually don't get any unless its 22 pressure and I'm pretty bad at teching
  11. VGJunky

    [P4A] Labrys - Gameplay Discussion

    General discussion is pretty quiet around here. Can't think of anything to talk about though Just saw this. Really cool.
  12. VGJunky

    [P4A] Shadow Labrys - Gameplay Discussion

    Oh hey. Sorry about the lag if it was my fault.
  13. VGJunky

    [P4A] Labrys - Gameplay Discussion

    Yeah the mirror match can be pretty volatile. Jockeying for axe levels so you can win every counter hit trade I don't think that guy plays Labrys though
  14. VGJunky

    [P4A] Labrys - Introductory Combo Thread

    Could you 5AAA AoA 5B for a reset?
  15. VGJunky

    [P4A] Labrys - Gameplay Discussion

    I was gonna say yes but every matchup is a poor matchup for me haha Probably wouldn't be much help. Location could also be an issue
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