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wiredgod

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Everything posted by wiredgod

  1. wiredgod

    [P4AU] Teddie Video Thread v2.0

    The old video thread had all its links ruined because of the Dustloop forums update. Please post footage to this thread henceforth. Also please have the link address hard coded somewhere in your post. This way we won't lose them if for whatever reason our links get ruined again. I'll get this thread looking spic and span once I get a little more time. In the meanwhile, enjoy some additional footage. [9/12/2015] Reni (S. Teddie) vs Danmitsu (S Yukari) https://www.youtube.com/watch?v=LLcElXYLymI&t=0m01s [9/12/2015] Reni (S. Teddie) vs Danmitsu (S Yukari) https://www.youtube.com/watch?v=bLsjSpqLen4&t=0m01s [9/12/2015] Reni (S. Teddie) vs Danmitsu (S Yukari) https://www.youtube.com/watch?v=_svZU4v-AVw&t=0m01s Old Souji Footage [2/12/2015] Souji (Teddie) vs Tahichi (Margaret) https://www.youtube.com/watch?v=AOTciIbafmM&t=0m01s [2/12/2015] Souji (Teddie) vs Tahichi (Margaret) https://www.youtube.com/watch?v=AOTciIbafmM&t=18m42s [2/13/2015] Souji (Teddie) vs Tahichi (Margaret) https://www.youtube.com/watch?v=H6xwx52X3KI&t=0m01s [2/13/2015] Souji (Teddie) vs Tahichi (Margaret) https://www.youtube.com/watch?v=H6xwx52X3KI&t=16m46s [2/13/2015] Souji (Teddie) vs Tahichi (Margaret) https://www.youtube.com/watch?v=H6xwx52X3KI&t=29m31s [2/13/2015] Souji (Teddie) vs Tahichi (Margaret) https://www.youtube.com/watch?v=OePHW_rFn6k&t=13m16s [2/13/2015] Souji (Teddie) vs Tahichi (Margaret) https://www.youtube.com/watch?v=OePHW_rFn6k&t=24m25s [2/13/2015] Souji (Teddie) vs Tahichi (Margaret) https://www.youtube.com/watch?v=00b2idzR1aM&t=6m12s [2/13/2015] Souji (Teddie) vs Tahichi (Margaret) https://www.youtube.com/watch?v=00b2idzR1aM&t=16m01s [2/12/2015] Souji (Teddie) vs Pet (Junpei) https://www.youtube.com/watch?v=AOTciIbafmM&t=3m54s [2/13/2015] Souji (Teddie) vs Pet (Adachi) https://www.youtube.com/watch?v=H6xwx52X3KI&t=9m01s [2/13/2015] Souji (Teddie) vs Pet (Adachi) https://www.youtube.com/watch?v=OePHW_rFn6k&t=0m01s [2/13/2015] Souji (Teddie) vs Pet (Adachi) https://www.youtube.com/watch?=OePHW_rFn6k&t=24m25s [2/13/2015] Souji (Teddie) vs Pet (Adachi) https://www.youtube.com/watch?v=00b2idzR1aM&t=0m01s [2/13/2015] Souji (Teddie) vs Pet (Adachi) https://www.youtube.com/watch?v=00b2idzR1aM&t=25m06s [2/22/2015] Souji (Teddie) vs DIE-chan (Rise) https://www.youtube.com/watch?v=_HWR-62KfUM [2/22/2015] Souji (Teddie) vs DIE-chan (Rise) https://www.youtube.com/watch?v=vKfyc2-_efI [2/22/2015] Souji (Teddie) vs Koichi (Aigis) https://www.youtube.com/watch?v=OrqCIOV5KAo [2/22/2015] Souji (Teddie) vs Koichi (Aigis) https://www.youtube.com/watch?v=E-8s4yNTTLY [3/14/2015] Souji (Teddie) vs Dwomy (S. Akihiko) https://www.youtube.com/watch?v=NsMPw-OpPgg&t=1s [3/14/2015] Souji (Teddie) vs Dwomy (S. Akihiko) https://www.youtube.com/watch?v=AUEa0ngMTtQ&t=6m48s [3/14/2015] Souji (Teddie) vs Dwomy (S. Akihiko) https://www.youtube.com/watch?v=tAJk4JnZp0I&t=18s [3/14/2015] Souji (Teddie) vs Dwomy (S. Akihiko) https://www.youtube.com/watch?v=tAJk4JnZp0I&t=16m10s [3/14/2015] Souji (Teddie) vs Dwomy (S. Akihiko) https://www.youtube.com/watch?v=tAJk4JnZp0I&t=27m46s [3/14/2015] Souji (Teddie) vs Kameten (Yosuke) https://www.youtube.com/watch?v=NsMPw-OpPgg&t=16m28s [3/14/2015] Souji (Teddie) vs Kameten (Yosuke) https://www.youtube.com/watch?v=AUEa0ngMTtQ&t=11m41s [3/14/2015] Souji (Teddie) vs Kameten (Yosuke) https://www.youtube.com/watch?v=AUEa0ngMTtQ&t=29m48s [3/14/2015] Souji (Teddie) vs Kameten (Yosuke) https://www.youtube.com/watch?v=tAJk4JnZp0I&t=8m32s [3/14/2015] Souji (Teddie) vs Kameten (Yosuke) https://www.youtube.com/watch?v=tAJk4JnZp0I&t=22m43s [3/14/2015] Souji (Teddie) vs Kameten (Yosuke) https://www.youtube.com/watch?v=wh9-KKLDx4I&t=5m24s [3/14/2015] Souji (Teddie) vs Kameten (Yosuke) https://www.youtube.com/watch?v=wh9-KKLDx4I&t=21m30s [3/14/2015] Souji (Teddie) vs Kameten (Yosuke) https://www.youtube.com/watch?v=urul35LY5QA&t=5m21s [3/14/2015] Souji (Teddie) vs Pet (Ken) https://www.youtube.com/watch?v=AUEa0ngMTtQ&t=28s [3/14/2015] Souji (Teddie) vs Pet (Ken) https://www.youtube.com/watch?v=AUEa0ngMTtQ&t=16m11s [3/14/2015] Souji (Teddie) vs BB (Shadow Labrys) https://www.youtube.com/watch?v=wh9-KKLDx4I&t=15s [3/14/2015] Souji (Teddie) vs BB (Shadow Labrys) https://www.youtube.com/watch?v=wh9-KKLDx4I&t=14m26s [3/14/2015] Souji (Teddie) vs BB (Shadow Labrys) https://www.youtube.com/watch?v=wh9-KKLDx4I&t=28m47s [3/14/2015] Souji (Teddie) vs BB (Shadow Labrys) https://www.youtube.com/watch?v=urul35LY5QA&t=12m30s
  2. I also like the new MU idea. This will get character discussion out of its current vacuum. Only potential problem I see is when there's mutual loathing of characters there could be some nastiness and there might be a greater need for mods to get involved.
  3. I like to simply discussions down to really basic parts. Here are the main goals I see as we talk about a potential revamp 1) Compiling information from all available sources - dustloop forums/wiki, twitter, youtube, nico, ask.fm, evernote writeups, spoken conversations, etc. 2) Making that information organized and accessible 3) Allowing mass participation 4) Authenticating information 5) Managing behavior - preventing shit throwing contests A lot of these goals conflict with each other really badly, which is maybe why we have trouble coming up with solutions. The wiki itself is supposed to be all authenticated information. What does this leave the forums as? Are they the talking shop that later gets put into the wiki?
  4. wiredgod

    [P4AU] Ken Amada Gameplay Discussion

    Some notes kubo posted after EVO grand finals. I can't translate: https://www.evernote.com/shard/s422/sh/6346b769-1a1f-4fe1-9f81-ce5904298afe/ee4eb744660d5b329321ea9293e71a36
  5. wiredgod

    [P4AU] Teddie Combo Thread

    Weird conversion off 2B I haven't seen yet. This is a 2.0 combo click
  6. wiredgod

    [P4AU] Teddie Gameplay Discussion

    I actually don't know the question to this and would like to know. Right now I'm testing a meaty crossup j.B. j.A I think can also be used as a safe jump, but I don't know a way to set that up effectively.
  7. wiredgod

    [P4AU] Teddie Combo Thread

    Souji Did a neat combo here http://www.twitch.tv/teamsp00ky/v/6652007at 7:28:43. I don't think its on this thread. This is FC SB TV with opponent very near the corner. SB TV (236C+D) > 236C > j.A > dj.A > dj.B > j.A > air throw (whiff) > land > 5B > sjc > j.C > j.A > 5B > 5C > 2B > j.A > j.236A > missile (236236D) > ender
  8. wiredgod

    [P4AU] Teddie Combo Thread

    building off this, at midscreen do 5AA > 236A (don't go through them) > 236236A > sweep (delay just slightly) > dry ice hits > run under the frozen opponent and get the bike key. they're going to mash furiously to get out of the ice while the bike is getting ready They mash out of the ice. This is your chance for a reset. Do 5A/2A, something to put them into block stun, wait for the bike, 22A as the bike comes and you go under them. Then crossup 5A The first combo does around 2100 damage, then add on whatever you get with the reset. Here's another midscreen setup, but using 236236A+B. Do 5AA > 236A > 236236A+B >5AA > sweep > red robot hits > j.B holding forward and spike them into the rage drink. At this point, I'm wondering what the best followup would be and if we could make it DP proof.
  9. wiredgod

    [P4AU] Teddie Gameplay Discussion

    A few item drop super setups/resets. 1) Item on Red rocket: after corner combo, skip the missile and end the combo with j.B > item drop super. If you time the super right, It will drop mystery food X on them giving them fear, poison, and mute. Smart bomb will be placed right over them in the corner and the red rocket is set to go off. This is probably the best setup I've found. The board position here is so good and you're going to end up hitting them 3 out of 4 times. 2) Item on dry ice: Do corner combo doing 5C into 2C > ice. teddie screw through them and use the super once you go through them and they're in the corner. Your persona has to disappear before you can item super, so the timing can be tricky. Item super will drop vanish ball, the ninja robot, and the rage drink. j.B on them once they tech will push them into the rage drink. There's room to improve this setup and there's lots of potential to create new setups by using your other item path not set on vanish ball. 3) Item on pinwheel: Really simple. Pinwheel pushes them into the rage drink and then into the stereo that goes off. It worked on bananaken and it can work for you
  10. wiredgod

    [P4AU] News & Gameplay Discussion

    OMG, so many senpai, so much chance to be noticed. I will have to work extra hard.
  11. wiredgod

    [P4AU] Teddie Gameplay Discussion

    I'm not certain of it, but I think the mixup for the iad j.B > j.A is slightly faster than the air turn j.A. I could be mistaken though. You're right about the specific spacing. I try to use both mixups. Dinotail, I've never had any problem converting that airturn j.A into 5A. If you're not converting, then you're probably correct to assume the spacing is off.
  12. wiredgod

    [P4AU] Teddie Gameplay Discussion

    Adding to what dinotail said, One of Teddie's key mixups is the 5AA > iad j.B > j.A > etc. Opponents will read this and air throw you. Occasionally putting in a 2C instead of the iad j.B will keep them honest and keep the threat of the j.B mixup real.
  13. wiredgod

    [P4AU] Teddie Combo Thread

    My recommendation is to do the combo MegaGrandTale listed in #4. Off 5AA > 5B, do a regular jump j.C, then j.A as you fall, then bat. You want as few hits of the j.A as possible to make the combo consistent. Off grab in the corner though, continue using the super jump j.C route that you're used to.
  14. wiredgod

    [P4AU] Teddie Gameplay Discussion

    I can do that combo if there's not a lot of lag, but I still occasionally drop it online. In the case of lag I do a simplified combo. I prefer to delay the 2B as much as I possibly can without them teching. Learning that timing and adjusting for lag just takes experience like Balguna said.
  15. wiredgod

    [P4AU] Teddie Gameplay Discussion

    I thought it would have made more sense to make all items disappear once teddie gets hit, but instead they opted to keep the cheapness while decreasing their power. The nerf to ice is probably the one that bothers me the most because that item is mostly worthless now. The mixup game I generally try to apply is 2A/throw/air backdash j.C. If they start OSing, you can 2B > backdash on block. A lot of the people I play are really good at stuffing j.B with air grab, so I use that more sparingly. We might have to regularly reach into the gimmick bag to beat some of the higher tiers now, so that's something I'm probably going to be working on.
  16. wiredgod

    [P4AU] Teddie Combo Thread

    New throw corner combo route. Also works off 5AAA: click There's no longer that long slide on CH 5B, so here's the new combo off that An interesting FC SB Television combo that gives lots of corner carry: click Another neat FC SB TV combo: click [i'll get the inputs for these out soon]
  17. wiredgod

    [P4AU] Teddie Gameplay Discussion

    I'm starting to sort through the 2.0 Teddie footage. Here's a really neat tech trap: https://www.youtube.com/watch?v=q9I8hOLKOgY&t=50m52s
  18. wiredgod

    [P4AU] Shadow Teddie Combo Thread

    Some interesting 2.0 S.Teddie shadow burst combos here: https://www.youtube.com/watch?v=nl90opnU64Q&t=6m47s https://www.youtube.com/watch?v=nl90opnU64Q&t=8m48s
  19. wiredgod

    [P4AU] Teddie Gameplay Discussion

    Any Teddie players besides myself going to NEC?
  20. wiredgod

    [P4AU] Teddie Gameplay Discussion

    Found this out a few weeks ago, and not sure why it took me so long, but you can buffer an additional item throw while the persona is on the screen and while the persona is still in the initial throw animation. The timing of it is the same as if you would mash D three times, but just omit the second mash. So its like D, ..., D. The second item throw also gives the persona some projectile invulnerability. IMO, there's not much reason not to do this unless you want to save a particular item for later.
  21. wiredgod

    [P4AU] Teddie Gameplay Discussion

    I made an answer to this in the combo section because that's really where it belongs. Teddie is a sort of overwhelming characters, but it's not b/c of the combos. It's more because of keeping track of what items you're on for both 5D and 2D, as well as using those in spacing against each different character to create mixups. That mixup game is strong, it just takes a lot of experience.
  22. wiredgod

    [P4AU] Teddie Combo Thread

    Note before I begin, the following combos I'll give are not going to be consistent on online play, except 5AAA > sweep. Key combos midscreen are 5AAA > Sweep. Also, 5AAA> 9 > 236A > 236236[C]> dash > ]C[ is really important because of the corner carry it gives you to either side. Teddie does significantly more damage in the corner. Getting the j.236A in time might take some practice. In the corner, 5AA > 5B > j.C > j.A, land, 5B > 5C > 2B > j.A > j.236A > 236236[D] > sweep > ]D[ > j.B is your go to combo. It also works off 2A, but prorates a bit harder. The throw combo is similar but harder: Throw > 5B > sjc.C > j.B > j.A, land, 5B > 5C > 2B > j.A > j.236A > 236236[D] > sweep > ]D[ > j.B. On this latter combo, you need to cancel the j.B into the j.A really quickly. If you don't have 50 meter while doing these combos, do j.B instead of 236A. Off that final j.B, try using j.C before landing to force the opponent to block on wakeup. Alternately throw out an item when you land. These are the main combos you really need and they might take practice. You don't need a sub with Teddie. He can beat every character, and he requires lots of playing experience. Only tough matchups I see are Narukami and maybe Yosuke. Everything else will be even or favorable for you. If you feel like messing around with other characters for fun though, nothing wrong with that.
  23. wiredgod

    [P4AU] Teddie Gameplay Discussion

    It has a shorter active window then you're probably thinking. Try going to training mode, program teddie to DP and then jump to show when recovery ends. This will help with your timing. It's very punishable
  24. wiredgod

    [P4AU] News & Gameplay Discussion

    Ideally, just get rid of shadow characters, but that's my opinion.
  25. wiredgod

    [P4AU] Teddie Gameplay Discussion

    I'd suggest changing the "no real mixup" in the cons section to something like AoA is his only overhead. Also mention his extensive throw range in the caption for throw
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