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Everything posted by TPPR10
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[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
TPPR10 replied to kosmos badgirl's topic in BlazBlue Gameplay
Honestly, I don't know about the fact that even the flipping arcade is reduced to just few paths instead of character specific routes. Do they really have to fit the story somehow into the game? Or maybe I am worrying too much and each path has certain set of playable characters who you pick and play to see the story, while still allowing you to play with each character. (Note, I have no idea how they have dealt with the arcade mode in Xrd Revelator, so this might be just wishful thinking). -
So to those who care, Chie, Labrys and Ken trailers
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English Shadow Labrys, Sho and Minazuki trailers
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Famitsu has revealed a third Persona colour reference set. Also shows the first clear look at Marie's sprite, albeit in her Naoto colour.
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MItsuru trailer translation
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Honestly, I don't think it can be quote that. Similar thing happens in BlazBlue's Abyss mode, where after clearing 20 "floors" (they don't quite equals fights, as you progress to the next "floor" after doing certain amount of hits/damage) who has higher stats than other characters (like if every one has no stat boosts, that character has +5 on one of its stats) and maybe has an unique skill. After beating them, you either can select a stat boost, skill, extra points or progress certain amount if floors. I would call them being "checkpoint guards" since how they appear evenly. I would say there only are few bosses (like you fight Unlimited Ragna on Floor 666) on those.
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Having the ability to finally play as the SA characters sounds like a nice thing to add. Though this does make me wonder if there are actual bosses (like Take-Mikazuchi in CP, but human(oid)) what you can play as. Probably not.
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Can you people please stop talking about those wild cards and have a Mitsuru trailer
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Is that just a written thing or are there like pics and whatnot (like saying what the Personas are)?
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Aigis and Akihiko trailers translated
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Aigis and Akihiko trailers. So far only Mitsuru doesn't have a trailer and there are still three more weeks before the game comes out.
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Interesting to note that the pre-order picture doesn't say "More to come..." anymore. Which would mean that if Margaret or any other character gets in, they would come at later down the line.
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The track is called "Girl of the Hollow Forest"
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Your note about his 5B is interesting which I never considered. Its rather nice detail since the attack is base on Adachi's animation during his mid-battle dialogue.
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The vortex super has something interesting. After the guy used the move first time, an icon showing oddly coloured Magatsu-Izanagi appeared over Adachi's SP Gauge. Does the move debuff you if you whiff it? Is it a buff to Magatsu-Izanagi even if you miss?
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Let us assume she is talking to Yu. If I remember right, he thins that Adachi is the culprit of this incident again. And only after Sho tells him he is the real culprit does Yu understand that Adachi is not behind this.
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I honestly wonder how her Shuffle Time 2: Electric Boogaloo will work. I was thinking it was base on weather, but I checked the previous scans and it shows her reforming the move in rainy weather as well and getting Empress.
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SA characters are generally characters at their strongest state. For example, SA Chie is always on maxed out Power Charge. Some characters gain different properties, but that's about it. Unlimited characters are more like beefed up characters in many ways imaginable.Unlimited Ragna isn't simply Ragna with infinite Blood Kain, he has buffed up speed, strength, C attacks drain health from the opponent and also has new moves. If one were to look at SNK Boss page in TVTropes about ASW games, you can definitely notice a difference with SA characters and Unlimited characters.
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And that sounds like a odd reason to give against buying DLC characters. I would still buy all of them, I just want to have an even roster.
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I really don't want to see "one more" DLC character. That is because it would make the roster uneven, and I'd rather not have that.
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Then again, Shadow Fury is pretty flip-flop sided for what I've hard. Like some characters are awful with it (Shadow Aigis) and others are really great with (Shadow Chie).
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Yeah, people. She has shown using like 22 different Personas across the games, so trying to pinpoint only a few would be ridiculous. Only thing what I would put as likely thing would that she would have at least one of her exclusive skills (Meltdown, Cocytus Pain, Narukami, Divine Wind), but that's about it.
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I really doubt they can really write it off like they did with "More to come" message. With that, they could have easily put up as "slip of a tongue" and hide it as just referencing the pre-order message. Here, they had to have made the clear files to have that artwork and given them out. So it must have been intentional. Anyway, I hope that we get more lobby character DLC on the line. We know that there are more of them than the four empty slots on the current screen showed us.
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Okay, this is pretty much confirmed to be true if Famitsu and 4gamer can post a proof of it. So yeah. Just don't go too overboard when discussing about this since we don't even know anything about how Margaret would even play.
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She does like to hang out with Persona 3 people, though. And that is probably the best place they can fit her. But seriously now, AnnelFrank will yell at us if we keep on talking about this, so stop it.