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InWithTheAshes

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About InWithTheAshes

  • Rank
    I wish that I could turn back time...
  • Birthday 11/20/1995

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    Manchester, England.
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    InWithTheAshes
  • PSN
    AshesDokkan

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    inwiththeashes
  1. InWithTheAshes

    Dengeki FIGHTING CLIMAX: Announced at TGS.

    A compilation of Kirino combos: http://www.nicovideo.jp/watch/sm23154913 .
  2. InWithTheAshes

    Dengeki FIGHTING CLIMAX: Announced at TGS.

    Some day three shaky cam Asuna combos, which shows her shooting star being even more like wolf cannons by crossing up during them, and having a loop within the corner. Edit: And here would be a Tomoka one, and another video which seems to showcase safe jumps/option selects against Asuna's defensive options (although I'm not entirely sure how said option selects would work, I may look through the command lists again and ask Xie). This time they seemingly take footage from matches and therefore are within higher quality.
  3. I don't really have much of a preference for either design. In fact I'm not sure why the move actually happened: There was already a Dustloop IRC chat, and even if the in - built one is gaining more users than that now, it could easily be simply because it's new and eventually fade out. Although if it does continue it's popularity, then that would indeed justify the transfer. Edit: Actually wait now that I think about it there are the larger avatars. Would it have been possible to implement them using VBulletin?
  4. Even if you are, I don't see what you could use to get higher damage than usual other than 6C, missiles, and perhaps bombs. And 6C already connects on CH. So most of the time it doesn't really have use. . Also yes pan/fan x n shall be a thing and amuse people.
  5. InWithTheAshes

    Dengeki FIGHTING CLIMAX: Announced at TGS.

    To be fair, I already had a very fine candidate for main (Shana) from the initial announcement and am satisfied with having only one choice for playable be accepted: Therefore, I wasn't constantly waiting for the roster to gain a Character I would really like to play, unlike a lot of people. I would also criticise the information release portions of their business plan: During the earlier stages of pre - release, the team was unusually open concerning their work (most notably streaming an entire loketest), with some large information being released every few weeks or so. Then some period of time ocured without any information on new playables whatsoever, and the only Character announcements being a small selection of supports (which were accompanied with the nigh - inevitable statements of "but I was hoping for them to be playable!" without any actual playables to sate this), and when new playables information was finally released, there only being two after such a long time (including one owning a rather large hatedom), it wasn't enough to satisfy for some. Although perhaps expectations were too large: French Bread are a relatively small studio, and they would also be expending resources upon UNiB at this time. In fact, the larger amount of supports could indeed be compensation for having this little an amount of playable Characters on initial release. Still, I shall reaffirm I am interested in the game and don't consider the roster to be disappointing (despite Kino assist ;_; ), and will stay that way at least until we gain some competent footage of the game outside of an outdated loketest and deem it not worth my time. ...I'm not entirely sure how you came to this conclusion. What exactly do you mean by "real fighter"? Somebody that plays really up close rather than zones a lot (although from the footage I've seen, Shizuo is basically a middle point between these: Great projectile, but with solid albeit slow normals that work well in close, although again we don't have any high - level footage as of now, so he may turn out to be either one)?
  6. InWithTheAshes

    Dengeki FIGHTING CLIMAX: Announced at TGS.

    As perturbed as I am by Kino being assist, I would go against the grain and say I'm honestly somewhat satisfied with the roster. People seem less "homogenous" and more "simple" , and I'm looking forward to the resource mechanics and support customization. I'll agree there is some wasted potential (as before, Kino ;_; ), but overall I think the roster's relatively effective.
  7. InWithTheAshes

    Dengeki FIGHTING CLIMAX: Announced at TGS.

    At least within the first loketest, while they may not have been different for all Characters, potential was at least available throughout other methods: For example, I remember Misaka throwing Kuroyuki, then gaining a potential bonus after doing so. I'm not sure if something similar happened during the most recent demonstrations, but I'll look through the footage we have of them to verify if they did. Also, seeing as we now have more recent information, I'll probably take the first loketest notes out of their sections and replace them with the moveset lists. Does anybody want me to keep said notes in a separate section, for any reason?
  8. InWithTheAshes

    Dengeki FIGHTING CLIMAX: Announced at TGS.

    If it helps anybody, although probably not as helpful as an actual copy of the stream, there has been an article posted on DGO that appears to be a summary of the event, although not knowing Japanese I'm not entirely sure, and if it is it's obviously shortened quite an amount.
  9. InWithTheAshes

    Dengeki FIGHTING CLIMAX: Announced at TGS.

    Kurushii posted a copy of the stream earlier, although I'm not sure if it's the entirety of it. Although, if nobody in JP is talking about it, it's probable that it was indeed a mistake on his part: I'll ask Xie on Twitter if he's entirely sure. Edit: Xie informed me that he isn't certain about the Taiga confirmation, and he intends to rewatch the stream and verify what he heard.
  10. InWithTheAshes

    Dengeki FIGHTING CLIMAX: Announced at TGS.

    I dunno, ask Xie :v . Thanks for the translations by the way, updating first post with them now.
  11. InWithTheAshes

    Dengeki FIGHTING CLIMAX: Announced at TGS.

    I braved some Google Translate Adventures on this tweet and it seems to say that supports now have twi attacks per action. Could anybody confirm that to be correct?
  12. InWithTheAshes

    Dengeki FIGHTING CLIMAX: Announced at TGS.

    According to Setsuna's Twitter, yes: Specifically, here. Will probably start in around an hour or so I think. Edit: A demonstration of the game is being shown now. Edit: According to Xie, Taiga has been confirmed to appear, without knowledge as to her being support or entirely playable.
  13. InWithTheAshes

    Dengeki FIGHTING CLIMAX: Announced at TGS.

    I can confirm they have mentioned it before: Specifically, in this article.
  14. InWithTheAshes

    Dengeki FIGHTING CLIMAX: Announced at TGS.

    The evidence is everywhere.
  15. InWithTheAshes

    Dengeki FIGHTING CLIMAX: Announced at TGS.

    Kirito just got confirmed for playable. Anybody willing to translate the article?
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