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RurouniLoneWolf

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About RurouniLoneWolf

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    Avenger of the Dark

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    Montreal
  • PSN
    RurouniSaiya-jin

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  1. RurouniLoneWolf

    [CF] Es Resource Database - The Path to Becoming A Gatekeeper (Work in Progress)

    Sorry guys but the CF2 version of this is going to have to wait. Unlike Rachel and Bullet, there's a good number of changes and their final results that's still vague to me. I'll have to wait until console release to find some answers for myself.
  2. I've prepared the CF2 resources. Combo Doc still needs work because of all the new stuff though https://www.evernote.com/shard/s624/sh/87967ce2-acf6-459f-9e4e-66c0af16e3b2/d9400b2f5ae8f5b49e1f0a4f169d0718
  3. RurouniLoneWolf

    [CF2] CF ->CF2 Transition Guide

    New version, new transition guide. Enjoy https://www.evernote.com/shard/s624/sh/eb5cc1b3-bdeb-4b8f-8d9a-70d3aa7d3277/8c80dc770d011e564dcfa20e187a0232
  4. RurouniLoneWolf

    [CF2] Rachel Alucard Beginner's Guide

    A new guide I've been working on to help newcomers get a better overview of their workload on learning Rachel and make the learning process easier. Check it out https://www.evernote.com/shard/s624/sh/8fdd8f8f-1e3e-439f-9c3c-db56c4d08096/7b6e70f44208e65823225ad929a5771a
  5. RurouniLoneWolf

    [CF2] Rachel Alucard Matchup Doc

    New version means new matchup doc to work from. It's the same as the last one for now but I'll be updating it a lot in the coming months https://docs.google.com/document/d/1XRRF_oxKja2dTZ4-p0X7xUA5VaaTRfjAvsHuA4Fi1j0/edit?usp=sharing
  6. Sorry. I'm too lazy to remember how formatting works on Dustloop so I'm just dropping the evernote link this time. The only thing that's changed is j.B Fuzzy has been replaced with j.A fuzzy. https://www.evernote.com/shard/s624/sh/30477852-55f5-4204-95c1-0e1727e1dfae/e59ba569f96435c23ee820ce9e12e427
  7. Google Doc Link https://docs.google.com/document/d/1XUKOjuQLgM5j4sXDDPKzfnBdf1_eAHJFRxmBLG6FuPs/edit?usp=sharing Sorry, I'm late. Was hoping to post what I have at around release but got busy with resource building for Es and Bullet. After many months of work, I finished my first pass of the doc yesterday. I mostly just filled in neutral. Second pass will start next week and will focus more on defense. I'll be sure to post about major updates to the doc in this thread from here on out
  8. RurouniLoneWolf

    [CF] Es Resource Database - The Path to Becoming A Gatekeeper (Work in Progress)

    So just to give a quick recap of recent things I've done Updated Movelist in the Wiki Moved Matchup Doc to Google Docs like the Combo Doc so that it's easier to navigate by using the Document Outline feature Gave the Matchup Doc a "tiny" update in content Next on my list of things to do is: Add BnB to Combo section of Es' wiki Work on more character specific lists Revisit Mixup, Pressure and Oki guide and add some interesting new stuff that I've seen used by JP players in the last two months
  9. Moving this to its own topic to make it easier to find. It'll give me a place to give status updates on my work for it. Evernote Mirror https://www.evernote.com/shard/s624/sh/f3b0f35c-1b9b-46e2-8100-6354a6825cd9/fdd4266ecf0c276c2b0561e4b2f683cd Welcome to the future one stop shop for all the Es info you need! Currently, it's really rough around the edges. Mostly just building up info and strategies for us to use. If you have any suggestions or feedback, tweet me at @RurouniLoneWolf, @ me in the Es discord or message me on Dustloop! Discord Group https://discord.gg/YSP6MV6Movelist Overviewhttp://www.dustloop.com/wiki/index.php/BBCF/Es Frame Data http://www.dustloop.com/wiki/index.php/BBCF/Es/Frame_Data Gatling Chart http://www.dustloop.com/wiki/index.php/BBCF/Es/Frame_Data#Revolver_Action_Table Video Guide http://www.evernote.com/l/AnDrw6foMp5C4LffC_vecfBqm7KYBHg7hh4/ Combos Combo Guide - https://docs.google.com/document/d/1UtoSZz_DChu6IWGmdAdvwz-Gn0No8WHOZ9gdtHeIsMs/edit?usp=sharing Universal Es Combos by @Luna - https://www.evernote.com/shard/s451/sh/470baaa7-3c98-4141-9a33-91fa1e2f0883/df48addf218f3ea22ce3a02bb00a967c Dustloop Combo Thread - http://www.dustloop.com/forums/index.php?/forums/topic/12956-cf-es-combo-thread/ Dustloop Wiki Combos - http://www.dustloop.com/wiki/index.php/BBCF/Es/Combos Neutral Tips and Trickshttps://www.evernote.com/shard/s624/sh/da26ad0f-c4fb-4198-8e0b-15d0975f2396/1bb4df6425fe2302abe0231a0cd511f1 Mixup, Pressure and Oki Guide http://www.evernote.com/l/AnAtJIVs1clOZpsENhtsh_DdSxOxLSy6oUo/ Defense Guide http://www.evernote.com/l/AnCZbyiFj-dFaZ8TPiiPp0RqttpEUGaD1qc/ A primer on Optimal resource usageMatchup Guidehttps://docs.google.com/document/d/1_1qGenwYNR0QvNpm3S75GX53u_V_8_KGKAsFxiGiZHU/edit?usp=sharing
  10. RurouniLoneWolf

    [Xrd] News & Gameplay Discussion 2 - Console is Out!

    The release date they specify in the article is for the original version of Revelator, not the upgrade to Rev2 (The date is actually 2016/5/26)
  11. 2A > 5B > 5CDC > 214A Every Rachel starts here and works their way up. Midscreen it'll end in fullscreen knockback and allow you to practice the fullscreen away aspect of Rachel while in the corner, you'll be able to continue pressure afterwards so you'll get to practice oki, mixup and pressure (See the guide I posted in this forum for more info on that) If I had to sort Rachel's combos prioritizing the easiest to learn so you can slowly build your way up, it would look something like this personally frog and sword iris starters -> 6A starter -> air to air j.B starter -> Meterless corner BnBs from IOH j.A and 2B -> and then midcsreen BnBs involving 6A > delay jc j.A > j.B > j.C > 6A and corner Ivy Blossom combos Other than that, I don't really have much else to say really. I mean I could say a LOT of things about Rachel but when you're learning a more technical character like Rachel, it's usually better to just go and play and take things one step at a time. As you encounter problems, take note of what's it giving you trouble and then try and find answers for them. If you can't find the answers on your own, feel free to ask questions here or in the discord. I'm sure you'll have a million of them but we're all here to help you out. The attitude and mindset to continually review your own play, identify problems and solve them one way or another is ultimately the most valuable thing you need right now.
  12. RurouniLoneWolf

    [CF] Nine the Phantom Q&A Thread

    Don't know the specific numbers for teleport dash. What I do know is neither teleport dash is 1f full invuln. I believe the back teleport dash 1f projectile invuln and the forward dash doesn't get it until frame 5. Not sure about when it ends exactly but visually, about when Nine reappears is when it ends so yes, the invuln will get extended if you do the double teleport. As for lack of diversity of play, the problem is really that to make the most use of her various spells usually requires a lot of planning and the ability to dynamically assess the situation, which a lot of people might not be capable of so they just go for the cookie cutter Nine instead. If you're looking for an alternative Nine to study, I'd recommend Saki personally. Footage of his Nine is rare now, possibly because he might've switched characterse, but there's still plenty of footage of him from like the first 5-6 months of the game's lifespan. Here's a keeponblaz.in link to find his footage easier https://keeponblaz.in/?p1=Saki&char1=ph
  13. RurouniLoneWolf

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    I've seen a few tweets. When you try to play Mai online, it loads Ragna with a weird color instead and crashes the game. Probably just because they haven't released her patch yet.
  14. RurouniLoneWolf

    [CF] Rachel Combo Theory/Discussion

    No idea what route you're talking about. You'd have to give me an example of it. The only other double ivy blossom route I know of from IOH j.A is this one and it's a pretty different route at the end https://youtu.be/cIWg3Uk9y1w?t=293 Let's go over the combo again with the notation from the combo section and explanations. Some of it is already in the combo theory section but I'm going to expand on it 2B > 5B > 5CDC > 6C (1) > j.C > delay j.236C > 5B > 6A > 4B > delay 5CC > 214B > 3C > 236C slightly late 8D > microdash 6A > 236B9D > 3C > 214B > 3C > 632146C > 8D 4B > delay 5CC > 214B > 3C In order to give yourself enough time to link 3C after throwing out the first Ivy Blossom in the combo, you'll need to delay the 5CC followup after 4B so that the opponent will wall splat higher up on the wall. This will make the opponent have to fall further and give you more time to link 3C. The timing on the delay is kind of specific in the sense that you need to hit them at the height of their ground bounce from 4B to get the highest possible wall splat. Furthermore, in order make sure they're high enough for 236C to connect, you should aim to do the quickest possible 3C from 214B. Play around with the timing until you get a feel for how quick you can do it 3C > 236C slightly late 8D For this part of the combo, you'll want to do the 8D slightly late from 236C in order to float the opponent a bit and give you time to connect 6A to keep the combo going. Depending on how late you do your 8D, linking the microdash 6A will go from hard to pretty easy so keep that in mind if you're having trouble connecting 6A Misc eh, I didn't really make any sense of your issues with the 236B9D part but if you're having trouble syncing up, make sure you're doing 236B9D right so that it goes as far up as it should (You should be pressing 9D as the lobelia is coming out, not while Rachel is still in the startup) and cancel into 214B from 3C (2). Also, just so it's clear, both lobelias you fire should be coming down and hitting the opponent during the second Ivy Blossom summon, one after the other.
  15. RurouniLoneWolf

    [CF] Rachel Combo Theory/Discussion

    It's no problem To answer your questions, I use |> as a notation to show the next move needs to be linked from the preceeding normal. For your issue with the Ivy Blossom route form IOH j.2AD, I see you wrote you are doing j.236C. For the specific route that goes into 6C (4) > j.C, you actually need to do j.236B instead of j.236C as you would usually do.
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