Stuff I've been using/learning...
Midscreen ;
(crouch confirm) 2B 5C 6C 63214B~6D j44C j2C 66 2B 6A 6B *D 63214C (I prefer 2D at the end. does 2.9k and gives a nice knockdown)
starter -> 6C 63214B~6D j44C j2C 66 2B 6A 2C jB jC j2C j*D (can be started off crouch confirms, counterhits, etc. Good)
B+C 5C 6C 63214B~2D 5B 5C 2C jC j2C j*D~66 (A combo I came up with myself, the beam hits between jC and j2C. Does fairly decent damage and side-change, along with granting pretty good oki. Can also be done off airthrow)
j2C 66 2B 2C sjC sjB sjC sj2C 66 2B 5C 6C 63214B~2D j44 jC j623C
Corner ;
2B 5C 3C 63214C 66 6A 6B 4D jB jC j2C j6D j66 jC j2C j5[D] (Combo video combo, 3.2k with amazing oki)
B+C 6A 6B 2D 63214C 6A 2C j2C j5[D] (Another combo I came up with myself, inspired by the airthrow combo HH uses. Can also be done off airthrow into corner)
jB+C (while cornered) 66 6A 6B 5D 63214C 66 5B j2C (The HH combo noted above, more consistent off of airthrows although it's nice to know both situations and combos for both regular throws and airthrows)