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HoudiniJr100

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About HoudiniJr100

  • Rank
    Ninja Lawyers of Justice
  • Birthday 03/04/1997

Other Info

  • Location
    6th hierarchical city of Yabiko
  • XBL
    Houdini Jr
  • PSN
    HoudiniJr100

Contact

  • Skype
    HoudiniJr100
  • Discord
    Twister#6316

Recent Profile Visitors

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  1. HoudiniJr100

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    there's a probable hope, and again if there's a demand for DLC Mori will oblige like he said. Unless of course he lied and there IS an extend coming up.
  2. HoudiniJr100

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    I will say I'm glad these got sent out, so now we know that bang's explosion is a reation to guardpoint by pressing D P:
  3. HoudiniJr100

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    speaking of tager, who else is glad that he finally learned to toss people across the screen. I dunno what the rebound off the corner was but if there's a way to capitalize off that I'd like to see the possibilities.
  4. HoudiniJr100

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    I'm definitely intriogued at the whole air slam thing. I know Azrael and Ragna got it but I wanna see who else has it. Also the side switch throws with Relius, and Tager's throw slam across the screen was something cool too
  5. ....okay how the hell does that work?! I'm actually rather fucking curious now!
  6. HoudiniJr100

    [P4AU] Tohru Adachi Gameplay Discussion

    I had that feeling, thanks for the tip! Edit: so I managed to learn the TIMINGT ir he 2C to j.C trick. Sends EM back to you for a possible kick them in the dick follow ups Also at times I decided to fuck around and use j.2C which still can flying shitlord opponents for the fun of it. Lol This trick is awesome!
  7. HoudiniJr100

    [P4AU] Tohru Adachi Gameplay Discussion

    I'm still confused as to how the 2C to j.C works. most times I get Magatsu Izanagi's flying shitlord followup to the 2C, and I rarely get the situation the combos give.
  8. HoudiniJr100

    [P4AU] Tohru Adachi Gameplay Discussion

    I am prepared to get bodied many times by my reckless adachi play XD
  9. HoudiniJr100

    [P4AU] Tohru Adachi Gameplay Discussion

    I'm game for Saturday!
  10. HoudiniJr100

    [P4AU] Tohru Adachi Gameplay Discussion

    Yes, I say we should do that! When's a good time for that? Aside the weekend of course lol
  11. HoudiniJr100

    [P4AU] Tohru Adachi Gameplay Discussion

    I usually go for 1 hit then riser or mandala. Thanks for the help!
  12. HoudiniJr100

    [P4AU] Tohru Adachi Gameplay Discussion

    So Sunday I was dicking about training as adachi to learn ways to cover my reckless use of his dp. Turns out (probably like others) it's super cancel able and anything but ghastly wail connects. Any good ideas for a quick punish to super if it isn't a waste?
  13. HoudiniJr100

    [P4AU] Junpei Iori - Gameplay Discussion

    the only fatal flaw I have with Junpei is the clean hits. when they happen, it's good. Timing however is hard. I think they work only in combos unless it's a super move
  14. HoudiniJr100

    [P4AU] Junpei Iori - Gameplay Discussion

    well I got to try out Junpei. He's actually fun to play when ya get a general idea how to use him. I won't be doing advanced stuff but he's fun to play. I just need to learn timing for his awakening super.
  15. HoudiniJr100

    [P4AU] News & Gameplay Discussion

    Heh, thanks! That helps me out a bit. I'll find that post now!
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