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HoudiniJr100

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Everything posted by HoudiniJr100

  1. HoudiniJr100

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    there's a probable hope, and again if there's a demand for DLC Mori will oblige like he said. Unless of course he lied and there IS an extend coming up.
  2. HoudiniJr100

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    I will say I'm glad these got sent out, so now we know that bang's explosion is a reation to guardpoint by pressing D P:
  3. HoudiniJr100

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    speaking of tager, who else is glad that he finally learned to toss people across the screen. I dunno what the rebound off the corner was but if there's a way to capitalize off that I'd like to see the possibilities.
  4. HoudiniJr100

    [CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion

    I'm definitely intriogued at the whole air slam thing. I know Azrael and Ragna got it but I wanna see who else has it. Also the side switch throws with Relius, and Tager's throw slam across the screen was something cool too
  5. HoudiniJr100

    [P4AU] Junpei Iori - Video Thread

    *Note* - When browsing the Junpei Iori forums please follow the rules of the site, failure to do so will result in an Infraction. If you do not know the rules you can check them here -> Site Rules. Information If you'd like to contribute, please feel free to do so! Just link the video along with the time that Junpei appears in the video, and I'll update this post with that video. If a suitable title for the video is available please list with it. Listings are going old to new, and with the Junpei players name on the left side always. Please refrain from going off topic in this thread. This thread is for posting of videos only. Dates with no color represent matches that have Normal Characters Dates in RED represent matches that have Shadow Characters or Persona-wielding Sho. Junpei Iori Notable Players (01/29/2015) PET [817 PSR] (@petkng) Hina [795 PSR] (@HINANED) Gao [770 PSR] (@kotoko0714) Shadow Junpei Notable Players (01/29/2015) Pet [855 PSR] (@petkng) Hina [819 PSR] (@HINANED) Gao [705 PSR] (@kotoko0714) Tutorial Videos 10 Run Combos by PET Combo Videos (Ver1.00) Basic Combos by Xie Combos By Kabuo Victory Cry Combos by Maeken443 Combo Videos (Ver1.10) Combo Video by Gao Shadow Berserk Combos by Gao Junpei Combo Collection by PET Junpei Combo Video ~Baseball Legend~ by Maeken Junpei Combo Video ~Shounen Bat~ by Mekasue Combo Videos (Ver2.00) S.Junpei Combos by Nanashi Junpei Combos by Maeken S.Junpei 10 Run & Damage Combos by Pet Match Videos (Ver1.00) Match Videos (Ver1.10) Match Videos (Ver2.00)
  6. *Note* - When browsing the Junpei Iori forums please follow the rules of the site, failure to do so will result in an Infraction. If you do not know the rules you can check them here -> Site Rules. Junpei Gameplay/Discussion Remember to stay on topic and keep it related to Junpei and his gameplay only. Discussion related to matches, players, and combos are allowed. Take story discussion here -> P4U2 Story Discussion Read the Wiki for more info and frame data. Critique thread is open, feel free to ask any questions regarding Junpei there!. Junpei Summary ALL Bat attacks can Clean Hit if done properly when under Victory Cry. Clean hits adds extra damage, hitstun and sometimes special effects like wall bounces. Junpei's Furious Action and Supers are stance based, as after you input the command, you gotta input an attack button to follow up. All Bat attacks can reflect projectiles. Junpei gets one Base for each projectile reflected. Read this thread to understand better how his Baseball gauge works, how to activate Victory Cry and even get Clean Hits. 1.10 Patch Changelist 5AA: Faster startup. Opponent will be forced to block if they blocked 5A. 2C: Can cancel into 5C. 2D: Faster startup, shorter total duration. j.C: Increased untech time. j.2D: Reduced recovery. Super Bunt: Reduced recovery. Victory Cry: Each time you get 10 runs, HP and SP Recovery will increase. Color Palettes 01-22
  7. ....okay how the hell does that work?! I'm actually rather fucking curious now!
  8. HoudiniJr100

    [P4AU] Tohru Adachi Gameplay Discussion

    I had that feeling, thanks for the tip! Edit: so I managed to learn the TIMINGT ir he 2C to j.C trick. Sends EM back to you for a possible kick them in the dick follow ups Also at times I decided to fuck around and use j.2C which still can flying shitlord opponents for the fun of it. Lol This trick is awesome!
  9. HoudiniJr100

    [P4AU] Tohru Adachi Gameplay Discussion

    I'm still confused as to how the 2C to j.C works. most times I get Magatsu Izanagi's flying shitlord followup to the 2C, and I rarely get the situation the combos give.
  10. HoudiniJr100

    [P4AU] Tohru Adachi Gameplay Discussion

    I am prepared to get bodied many times by my reckless adachi play XD
  11. HoudiniJr100

    [P4AU] Tohru Adachi Gameplay Discussion

    I'm game for Saturday!
  12. HoudiniJr100

    [P4AU] Tohru Adachi Gameplay Discussion

    Yes, I say we should do that! When's a good time for that? Aside the weekend of course lol
  13. HoudiniJr100

    [P4AU] Tohru Adachi Gameplay Discussion

    I usually go for 1 hit then riser or mandala. Thanks for the help!
  14. HoudiniJr100

    [P4AU] Tohru Adachi Gameplay Discussion

    So Sunday I was dicking about training as adachi to learn ways to cover my reckless use of his dp. Turns out (probably like others) it's super cancel able and anything but ghastly wail connects. Any good ideas for a quick punish to super if it isn't a waste?
  15. HoudiniJr100

    [P4AU] Junpei Iori - Gameplay Discussion

    the only fatal flaw I have with Junpei is the clean hits. when they happen, it's good. Timing however is hard. I think they work only in combos unless it's a super move
  16. HoudiniJr100

    [P4AU] Junpei Iori - Gameplay Discussion

    well I got to try out Junpei. He's actually fun to play when ya get a general idea how to use him. I won't be doing advanced stuff but he's fun to play. I just need to learn timing for his awakening super.
  17. HoudiniJr100

    [P4AU] News & Gameplay Discussion

    Heh, thanks! That helps me out a bit. I'll find that post now!
  18. HoudiniJr100

    [P4AU] News & Gameplay Discussion

    speaking of boss characters. Care to list their changes in their respective character forums? (margaret's you can just copy paste XD) Just so players know how to go about the boss characters? Also can you confirm if Kanji's dropkick is still jumping high to the face rater than a sweep.
  19. HoudiniJr100

    [P4AU] Junpei Iori - Gameplay Discussion

    Just one more day guys! (well for me anyways I know strife got the game early I think) I might as well say right now that I'll do my best to sort-of investigate Junpei's reflecting Bat moves. Namely to see if his specials and supers can do it too like his DP and B attacks.
  20. HoudiniJr100

    [P4AU] News & Gameplay Discussion

    Thank you, Anne. As for tomorrow.. I'm hyped. I got friends readying up and I may be planning a lobby this weekend prior to that
  21. HoudiniJr100

    [P4AU] News & Gameplay Discussion

    oh. Well still it's a high doubt for me, but I'll check when I get margaret after the 30th
  22. HoudiniJr100

    [P4AU] News & Gameplay Discussion

    since you bounce high after the impact...I doubt it
  23. HoudiniJr100

    [P4AU] News & Gameplay Discussion

    well it pretty mouch 1 shot Elizabeth though...well normal liz anyways
  24. HoudiniJr100

    [P4AU] News & Gameplay Discussion

    ...she has freakin 8.k DP
  25. HoudiniJr100

    [P4AU] News & Gameplay Discussion

    ....wait til you see the boss margaret variant.
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