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Adsfzxczxc

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About Adsfzxczxc

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    TeruTime

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    Waterloo, ON, Canada
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    Adsfzxczxc
  1. Would anyone be as so kind to translate these noel CF loketest impressions? https://twitter.com/kouya_sg2d/status/636125952062324736 https://twitter.com/kouya_sg2d/status/636127021395894273 https://twitter.com/kouya_sg2d/status/636128899106082816 https://twitter.com/kouya_sg2d/status/636129996474445824 https://twitter.com/kouya_sg2d/status/636131208011755520
  2. Adsfzxczxc

    [P4AU] Yukari Takeba - Video Thread 1.1

    P4U2 1.1 6/28/2014 Urban Square 3 on 3 Yukari vs Narukami (continued) Aihara enju (Yukari) vs Sho Aihara enju (Yukari) vs Teddie (continued) Aihara enju (Yukari) vs Akihiko Aihara enju (Yukari) vs Naoto Aihara enju (Yukari) vs Don (Teddie) Yukari vs Tencho (Shadow Kanji) Yukari vs Minazuki Yukari vs Kubo (Sho) Yukari vs Nakiri (Kanji) (continued) Yukari vs Kanji Yukari vs Oboro (Kanji)
  3. Adsfzxczxc

    [P4AU] Yukari Takeba - Video Thread 1.1

    Some footage of the 4th(?) ranked Yukari P4U2 1.1 5/31 Osaka Umeda Matches S.Yukari vs Junpei Yukari vs Sho [Tsukiyomi] Yukari vs Mitsuru Yukari vs Youske Yukari vs Sho Yukari vs Yukiko Yukari vs Sho Yukari vs Kanji Yukari vs Mitsuru Yukari vs Kanji Yukari vs Narukami
  4. Adsfzxczxc

    [P4AU] Yukari Takeba - Video Thread 1.1

    (05/08/2014) P4U2 1.10 - Shinjuku Sportsland 2on2 Rin (Yukari) vs Hibari (Sho [Tsukiyomi]) Tahichi (Yukari) vs Tenchou (S.Mitsuru) Rin (Yukari) vs Aqua (Mitsuru) Tahichi (Yukari) vs JFuku (Sho [Tsukiyomi]) Tahichi (Yukari) vs Aqua (Mitsuru) Tahichi (Yukari) vs DIE-chan (Sho [Tsukiyomi]) Rin (Yukari) vs DIE-chan (Sho [Tsukiyomi]) P4U2 1.1 5/31/2014 Tahichi (Yukari) VS Kirisame (Chie) FT10 https://www.youtube.com/watch?v=PPqRejyN9Q4&feature=youtu.be (05/17/2014) P4U2 1.10 - Osaka Umeda Yukari vs Akihiko Yukari vs Sho
  5. Adsfzxczxc

    [P4AU] Yukari Takeba - Video Thread 1.1

    P4U2: 4/19 大阪梅田対戦会 (Osaka Umeda) Yukari vs Junpei Yukari vs Sho[Tsukiyomi] Yukari vs Yukiko Yukari vs Kanji Yukari vs Akihiko Yukari vs Sho [Tsukiyomi] Yukari vs Akihiko Yukari vs Mitsuru Yukari vs Kanji Yukari vs Akihiko Yukari vs Sho [Tsukiyomi] P4U2 4/24/2014 Shinjuku Sportsland Singles Koichi (Yukari) vs DIE-Chan (Sho [Tsukiyomi]) Koichi (Yukari) vs STD (Chie) P4U2 1.1 5/1/2014 Shinjuku Sportsland Singles Tahichi (Yukari) vs Misokatsu (Teddie) Tahichi (Yukari) vs Hokkai Ikura (Sho) Tahichi (Yukari) vs Hina (Junpei)
  6. Adsfzxczxc

    [CP] Noel Vermillion - Gameplay Discussion

    Then why is Valkenhayn considered top in 1.0 then? He doesn't have setplay, not in the sense that those characters do but he was considered to be the best character in the game before Kokonoe. Well, what does he have instead then? He has a crazy vortex, and ridiculous neutral with his wolf mobility, and essentially no noticeable down time on his wolf form. Setplay is good, really good infact, and if a character's ability to get into this setplay isn't shafted, then said character will always remain good i.e. Litchi. You are right, if you can essentially ignore all the opponents options and run your game all the time, top tier is the slot for you. However setplay only ignores most of the opponents options on a knockdown, and only in certain situations i.e in the corner, sandwiched between the doll and carl, rachel has to have summons and wind. Compare that to Valk who ignores your entire neutral game, forces blocking into a complete guessing game, can even beat other defensive options like reversal with tricky movement, and his weakness in his defensive game are overshadowed by the fact that he has this insane offensive game. He ignores what opponents can do, essentially all the time and that's what makes him good, despite his lack of setplay (his oki game is still really good though). And yes the tier list was made by Arcadia. >Rachel in the same tier as Bullet >This tier list is so wrong
  7. Adsfzxczxc

    [P4AU] Yukari Takeba - Video Thread 1.1

    P4U2 3/29/2014 Taito Station National 2on2 Tahichi (Yukari) vs Shiozawa (Sho) First bit of P4AU 1.1 footage P4U2 1.1 4/29/2014 Akihabara Leisureland Casuals Tahichi (Yukari) vs Kameten (Yosuke)
  8. Adsfzxczxc

    [P4AU] Yukari Takeba - Gameplay Discussion

    Translated changes in P4AU 1.1 (by Sourenga) YUKARI - Feather Flip While C, D and SB versions are rising, Yukari is invincible Landing recovery has been decreased - Feather Shoot You can now move her around while she's in the air Duration of the ailment has been shortened B-version now causes Silence - Hyper Feather Shoot A-version shoots faster Seems like the changes are pretty good. I wonder how the feather shoot movement is going to work? Is it going not stop momentum? or something else?
  9. Adsfzxczxc

    The "Picking a Main" thread

    If you want someone thats balanced and is a zoner, go with Mu. Her execution isn't too hard and she's basically got everything; solid mixup potential/oki, good damage, massive ranged normals, laser turrets, and a really good dp. As for Nu, she's not too much like her CT form now, since she has a mode change that can go from her "Nu" form to her "Lambda" form (her iteration in CS), and her execution is a lot harder now because of the mode swap combos. Also not top tier broken shit like CT, she's near the bottom now. Compared to her CT iteration, the CP Nu is no where near as safe or as damaging, doesn't have infinite gravity wells, and her defensive options are arguably worse now. However at the core, she's still the same with the whole D spamming and full screen zoning, just not crazy broken.
  10. Adsfzxczxc

    [CP] Noel Vermillion - Q&A Thread

    Oh my bad then, I didn't really take a long look at the combo thread.
  11. Adsfzxczxc

    [CP] Noel Vermillion - Q&A Thread

    So stuff like d.5c>d.6a>d.5c>22b>2b>6c>6B>22? Generally you can get more damage off of that than doing the combos in the combo thread, and the SMP doesn't really affect the combo, and Oki is basically the same regardless. Also if the combo goes into the route like the one I have above, or a low d.5c in general, a 22c wont pick them up, and using 22c in corner combos doesn't always work/it's not as optimal as other routes.
  12. Adsfzxczxc

    [CP] Noel Vermillion - Gameplay Discussion

    Well "stuff" depends on what you hit first as your starter. A d.6B hit for example would go into d.6A>d.5B, while a raw 6D could go into d.5A/d.5C>d.6B>d.5C>d.5B or even 6D>d.6C>d.2D>d.5C>d.5B for max damage. A 4D hit could go into d.2D>d.6B>d.5C>d.5B.
  13. Adsfzxczxc

    [CP] Noel Vermillion - Gameplay Discussion

    Oh my bad then. Then its just stuff into d.5B>236A>665B>5C>sj.C>j.D>ender midscreen, and corner is just stuff>236D>5C>j.C>j.D>d.4D>214D>6C>6B>22B. The 5C pickup midscreen can be omitted, as it supposedly makes the combo harder, though I haven't really had too much trouble with it. The corner combo may not be optimal, it really depends on how many drives you hit before using BT. Its solid though so I would just use that especially before getting into the more specific max damage routes.
  14. Adsfzxczxc

    [CP] Noel Vermillion - Gameplay Discussion

    1) It's a lot more legit now though you can still get mashed out of certain strings and dp'd out a lot of them as well. Though as long as you don't use d.6C or be super predictable with your mixup it should be fine. Stuff like 5D>d.5A>d.6B/d.6D/d.4D is solid as I believe 5D>d.5A is frametight and then you can call out dp's and stuff with d.4D since it has invincibility now. 2) >implying Haida Loop still exists 3) CR as in Crouching? then its pretty much stuff>3C>22C>665B>5C>sj.C>j.D>Ender. The ender is slightly different depending on where you are on the screen and what you want (Ex. BT/AT/22B enders or side switch with 2D) while corner is almost always 22B. I would try not to do BT>6C>6B>22B since a lot of the time the hit stun decay doesn't allow for that, or they are too low to pick up with that route. It's probably better to just cancel a drive string into 22B and if possible do 22B>2B>6C>6B>22B, or just do AT>6C>6B>22B. 4) Does that matter? Everyone else is still ridiculous compared to our Noellers (except maybe kokonoe/loli's don't count).
  15. Adsfzxczxc

    The "Picking a Main" thread

    The only thing that's really different about Noel is that her drive pressure got buffed like crazy so its actually somewhat solid now, but in return the invincibility on some of her drives got shafted (RIP 5D). Overall though she's pretty much still the same which makes it no harder to play than before. It actually may be easier because of legit drive mixup now. Oh and the worse properties on a lot of moves still allow you to dodge shit like CA's and Bursts now with drive.
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