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TAI-X

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  1. Those can't be the final English trophy listings, not nearly punny/meme-referential enough. Though this is an XSeed localization and not Aksys.
  2. TAI-X

    Killer Instinct (2013)

    It's too bad that Rash is going to be the new #1 scrub character. He has a run, a one-button autocombo and bike spamming while powered up, coupled with his memetastic status. Also too bad he doesn't seem to have the crotch grab multi-punch from Battletoads Arcade, lol. Will still enjoy playing as him.
  3. Calling it now, they've turned porting duties over to DotEmu again.
  4. The new "SMACK SMACK SMACK" hit sound effects in BBCP bothered me at first, but I never noticed them after only a short time.
  5. Expected but disappointed. Still, happy that PS3 players aren't being left out in the cold. I'm still wondering how Wyrdwad and crew are gonna try to market this one stateside. I'm sure they'd like to push the Saya connection more, maybe even doing some kind of tie-in with JAST, but are understandably hesitant to place emphasis on a 18+ VN (with an arguable loli) in relation to a Playstation product. They'll probably just settle for some generic and vague ad copy about fighting anime waifus, as if it was another Arcana Heart or Senran Kagura game (though of course it does include characters from both those series).
  6. TAI-X

    Aquapazza: Aqua+ Dream Match

    I see this parroted all over the place regularly, but the truth is that it makes hardly any difference unless something is seriously wrong with your wifi setup. Most of the time it's just used as a convenient excuse. Wired vs. wireless game controllers is a more significant distinction, and even then, usually only at the highest levels of play.
  7. XSeed's original announcement lists the PS3. I'm not worried. We still don't know whether one or both of the systems is getting any kind of physical release here, though.
  8. TAI-X

    Killing Bites (PS4/PSVita)

    Pretty obvious that they went out of their way to avoid showing what it actually plays like. First time I've seen Nex Entertainment's logo displayed so prominently, BTW. Like TOSE and Now Production, they're usually one of those shadowy mercenary devs who'll take on jobs for practically any publisher, have few to zero original IPs to their name and don't care about getting recognition from people outside the industry. Maybe they're trying to break away from that image? Let's not forget that they were responsible for the legendarily bad PS3 port of Bayonetta though.
  9. Goddamn it, my guess was completely off base. EXVS Force is a ****ing Vita exclusive. Well there goes that, then.
  10. It's pretty obvious that they were, and that this was not the case with BBCP. Also, the Japanese version of Sign would have most assuredly not had English on it if they were at all concerned about losing Western sales to imports, which they weren't, since they put in a huge preemptive effort to ensure that the releases would be very close together with no content missing. (They didn't translate Sign's library mode in time for it to go on the disc, but it was patched in almost right away.)
  11. There was a spiritual sequel in 2009 on Xbox Live Indie Games & WiiWare from Miracle Kidz, a studio made up of ex-Technos devs. It lacks the fighting game flair and amazing graphics of the 1996 Neo-Geo SDB, but the mechanics are far more complex, perhaps absurdly so for a game that still requires a two-button combination for jumps. Kunio-kun still attracts a nostalgic following in Japan, but I'm not sure if ASW has it in them to do anything more with the series than keep on rehashing the Famicom games with upscaled sprites. We'll probably never see a 3D revival of Kunio along the lines of Sega's Yakuza, for instance.
  12. Aksys only kicked their localization team's asses into overdrive with Sign because it was a highly anticipated all-new fighting game that was not simply an expansion of an already existing one. Calamity Trigger received similar treatment, reaching the US a mere five days after Japan (though non-limited edition buyers had to wait a month). Revelator doesn't have that benefit to ride on, it's purely an iterative update with no balance changes, and thus has no chance of recapturing the same hype levels and sales numbers that Sign garnered. The odds are still in favor of a speedy localization, but it's not nearly as much of a given this time.
  13. It would be ****ing awful if Aksys dragged their feet at localizing a major ArcSys fighter release again. I still have zero regrets for my decision to import BBCP after how ridiculously long it took to be brought over, and I'm sure they lost a significant number of sales from their lethargy, including mine. I won't import a GG game except as a last resort though, because I'm much more invested in the storyline. Hoping for a US release no more than two months after the Japanese console debut, and even that would be pushing it. There's also a chance that Sony will throw some moneyhats Aksys's way to make the US localization PS4 exclusive. I wouldn't rule it out after what happened with SFV; they're a longtime EVO sponsor and have been aggressively pushing for the FGC to adopt the PS4 en masse (although the Sony-developed PS4 version of USFIV is a piece of shit, lol). Though Guilty Gear probably isn't a big enough deal for them to care.
  14. Good, they're not abandoning PS3 players yet with Revelator. Next one after that will likely be PS4 only, but there's a good chance I'll own the system by 2017. Then again, the PS3 is going to die an incredibly slow, protracted death in Japan, as the PS2 did. Hell, even the PSP is now still being kept alive by a few otome games. Is it too much to hope for a Western-exclusive Xbox One version of Revelator? Unfortunate that CP Extend's XBO release was probably a one-and-done experiment that failed, and that wasn't by Team Red anyway.
  15. TAI-X

    Killing Bites (PS4/PSVita)

    Nex Entertainment is a shovelware house with no real accomplishments to their name, and there's no way that this will be anything other than a cheap and sleazy Naruto Storm-style free roaming arena button masher. Never even heard of this manga, so the budget's going to be shoestring-level.
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