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TAI-X

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  1. Those can't be the final English trophy listings, not nearly punny/meme-referential enough. Though this is an XSeed localization and not Aksys.
  2. Calling it now, they've turned porting duties over to DotEmu again.
  3. The new "SMACK SMACK SMACK" hit sound effects in BBCP bothered me at first, but I never noticed them after only a short time.
  4. Expected but disappointed. Still, happy that PS3 players aren't being left out in the cold. I'm still wondering how Wyrdwad and crew are gonna try to market this one stateside. I'm sure they'd like to push the Saya connection more, maybe even doing some kind of tie-in with JAST, but are understandably hesitant to place emphasis on a 18+ VN (with an arguable loli) in relation to a Playstation product. They'll probably just settle for some generic and vague ad copy about fighting anime waifus, as if it was another Arcana Heart or Senran Kagura game (though of course it does include characters from both those series).
  5. TAI-X

    Aquapazza: Aqua+ Dream Match

    I see this parroted all over the place regularly, but the truth is that it makes hardly any difference unless something is seriously wrong with your wifi setup. Most of the time it's just used as a convenient excuse. Wired vs. wireless game controllers is a more significant distinction, and even then, usually only at the highest levels of play.
  6. XSeed's original announcement lists the PS3. I'm not worried. We still don't know whether one or both of the systems is getting any kind of physical release here, though.
  7. Goddamn it, my guess was completely off base. EXVS Force is a ****ing Vita exclusive. Well there goes that, then.
  8. It's pretty obvious that they were, and that this was not the case with BBCP. Also, the Japanese version of Sign would have most assuredly not had English on it if they were at all concerned about losing Western sales to imports, which they weren't, since they put in a huge preemptive effort to ensure that the releases would be very close together with no content missing. (They didn't translate Sign's library mode in time for it to go on the disc, but it was patched in almost right away.)
  9. Aksys only kicked their localization team's asses into overdrive with Sign because it was a highly anticipated all-new fighting game that was not simply an expansion of an already existing one. Calamity Trigger received similar treatment, reaching the US a mere five days after Japan (though non-limited edition buyers had to wait a month). Revelator doesn't have that benefit to ride on, it's purely an iterative update with no balance changes, and thus has no chance of recapturing the same hype levels and sales numbers that Sign garnered. The odds are still in favor of a speedy localization, but it's not nearly as much of a given this time.
  10. It would be ****ing awful if Aksys dragged their feet at localizing a major ArcSys fighter release again. I still have zero regrets for my decision to import BBCP after how ridiculously long it took to be brought over, and I'm sure they lost a significant number of sales from their lethargy, including mine. I won't import a GG game except as a last resort though, because I'm much more invested in the storyline. Hoping for a US release no more than two months after the Japanese console debut, and even that would be pushing it. There's also a chance that Sony will throw some moneyhats Aksys's way to make the US localization PS4 exclusive. I wouldn't rule it out after what happened with SFV; they're a longtime EVO sponsor and have been aggressively pushing for the FGC to adopt the PS4 en masse (although the Sony-developed PS4 version of USFIV is a piece of shit, lol). Though Guilty Gear probably isn't a big enough deal for them to care.
  11. Good, they're not abandoning PS3 players yet with Revelator. Next one after that will likely be PS4 only, but there's a good chance I'll own the system by 2017. Then again, the PS3 is going to die an incredibly slow, protracted death in Japan, as the PS2 did. Hell, even the PSP is now still being kept alive by a few otome games. Is it too much to hope for a Western-exclusive Xbox One version of Revelator? Unfortunate that CP Extend's XBO release was probably a one-and-done experiment that failed, and that wasn't by Team Red anyway.
  12. It was meant to refer to VO Force being the first four-player game of the series.
  13. At this point I'm gonna say that Maxi Boost will be skipped over for a port. Way too many of its suits have already made it into FB as DLC, and if they all get included on disc for a Maxi port, B-N runs the risk of royally pissing off players who invested lots of money into FB's DLC (which will be completely devalued). They already experienced a huge backlash when they ported Idolm@ster 2 to PS3 with all its previous DLC included, which had been quite expensive on the 360 version. I expect Force (shades of Virtual On, lol) to be a major overhaul for the series with a new engine and a greatly slimmed-down, though re-imagined roster, so it won't affect FB's value when it gets ported.
  14. A new character will be chosen by vote? Welp, Bridget confirmed then.
  15. Didn't Round 1 somehow get exclusive rights to operate NESiCA in the US? Kinda sucks for everyone else, as does the fact that they're seriously restricting the game library - would love to try Rumble Fish 2 or Daemon Bride.
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