Jump to content

Dayman

Members
  • Content count

    11
  • Joined

  • Last visited

About Dayman

  • Rank
    New Blood
  1. Dayman

    [Xrd] I-No Gameplay Discussion

    What will 2D cancel window change, being able to cancel into note later so it's easier to oki with it? My note would always miss Faust when I was trying out I-no after release.
  2. She was too sugoi to live, so kawaii she had to die
  3. About the playstation plus colors, i have them both purchased online, but does the stupid "limited availability" until 2/10 mean that eventually you won't be able to download them at all anymore? How stupid that would be. If one of my playstations die they won't be able to download it anymore...
  4. Someone I know said that cS hitbox was a joke made by a player. Not sure if it was posted as a joke here or not, but it confused me for a bit. Do shotgun loops require you to do a perfect reload? Maybe only the powered shot loops? I haven't been able to do a perfect reload yet in the short amount of practice time I've had, are they hard to be consistent with? My execution isn't too amazing. Sorry I'd check videos for the answer but I can't access youtube right now
  5. The only thing I didn't try changing was pressing the J.H and the J.D later because I assumed I was actually going too slow not too fast, I'm pretty new to these types of games so I'm not used to troubleshooting these kinds of combos. What are you guys doing when someone jumps from far out and uses long range downward-angled air normals like Faust and Bedman have? I'm too far to c.5S and if I try to 5H them I get hit on top of the head
  6. Her air combo challenges that alternate between j.p and j.s are killing me with their height-specific-ness, I can't get them consistently
  7. Dayman

    [Xrd] I-No Gameplay Discussion

    I keep hitting 2k from too far out to get anything afterwards. 5s gets blocked, 2s chains fine but if they are ducking, HCL goes over their head. I can shoot a note but they can avoid that since it takes a while to come out, and I can STBT sometimes even though it gets blocked, but I'm afraid to do it too often and get DP'd. Can't seem to jump or dash cancel it either. Any advice?
  8. Dayman

    [CP] Noel Vermillion - Q&A Thread

    When in drive mode, what is the difference between moves like 6C/4C and 4A/6A? Do you have to block them differently? Also, since I'm just starting learning these kinds of games, what BnB should I start with? Right now I'm using 5A/2A > 5B/2B > 6A > sj.C > j.D > d.6B > d.5C > d.6B > 22C~66 > 6C > 6B > 22B because it seems like everything after 6a can be used from different hit confirms on Makoto I can't hit with the j.D after the sj.C because she's moving too far away Am I doing something wrong, or does anyone know a BnB that works on the whole cast?
×