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Ryuuka

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About Ryuuka

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    Carrotine/Eet_Carrot

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  1. Ryuuka

    [AC+] PSN Match Finder/GG Thread

    I'm surprised I managed even 1 bar with someone across the country. GGs man and thanks for the Kliff experience. Also GGs to Shadowredzero if you're on here.
  2. Ryuuka

    [#R-AC] PC Good Games Thread

    GGs to AshenLSL (and Zeromus but I play you IRL anyways). That was a very long and productive set of matches. =)
  3. 101102 173486-hd.jpg Ubisoft tipped us off to a new Flash game they've made to promote Prince of Persia: The Forgotten Sands. Now, it may just be that I've been playing a lot of Tomena Sanner lately but I think this is damn good. Spanning six levels, it's a forced-scrolling platformer where the Prince runs from left to right and you have to jump obstacles. You can jump, wall climb, run across ceilings and attack with a sword. You can also rewind time when you kick it and do so as often as you wish, the idea being that the time it takes to complete the game is the actual challenge. You can check out the game here. I do recommend it. A surprisingly fun diversion, this. Flash Games for Teen - Games for Kids.

  4. Ryuuka

    [CT] Hakumen Thread

    So I have found that the v13 matchup is especially bad for Hakumen. I can't seem to jD most, if not all, of her sword summons. She can also dash cancel any multi-hit C attack that gets caught in a counter or clashes in order to avoid it too. I don't think her swords are "killable" with Hakumen's C attacks either. Does anyone have any insight on this matchup? Also, the distortion counter does indeed punish v13's GATE OF BABYLON super.
  5. Ryuuka

    [CT] Hakumen Thread

    I still need to test if you can counter bursts. jD doesn't punish projectiles, but it does seem to have a really extended range as to where you can catch them with the hit (it seems to be around half the screen's distance). I don't think there's really a difference between countering melee and projectiles since his attack comes out either way. Same goes for his distortion drive. I think it still freezes them for a short time regardless of the type of attack (such that if they're within range, the hit will connect even if it was a projectile, but if they're farther away then they'll have time to dodge it). Therefore, if Nirvana attacks you and you super counter it, the attack will still come out, but whether or not it hits would depend on how far away Carl is when the counter comes out. I need to test if you can kill Nirvana as well with the counter super, though. I believe you actually have to hit them with a counter to get the star (it's a property of the hit that comes out and not the counter itself).
  6. Ryuuka

    [CT] Hakumen Thread

    Earlier I landed a jD against Noel's 236C from almost fullscreen and it caught her anyways. Can anyone confirm if jD actually punishes projectiles? or is it just Noel's problem?
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