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Capablanca

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Everything posted by Capablanca

  1. Does anybody know about pre-order colors? Like, am i able to get them for PS3? Cause i still cant see a game in the store
  2. Do those colors have unique code in each copy of a magazine? Or 1 person can share that code with anyone to redeem?
  3. Was CF japan comsole release moved to November?
  4. Please tell, do we have a high-resolution pack of new CF ART anywhere? (characters, posters, etc)
  5. Remind me please, with an expirience of previous BB releases, JPN CF will supposedly cost around 2k ¥, not more?
  6. Do we have tier-lists from famous players for CF?
  7. Dont u think guys, that those brownish sword u argue about, is Jin`s still? But that part of poster just has some red\brown color reflex affecting it. Its the same - Noel`s gun edge has red hue, its just not that intence.
  8. Capablanca

    [CF] Loketest News (NEWS ONLY OR INFRACTION)

    Excuse me, but where are the videos from 19-20 September locktest? Or there will be NO videos, just twitter posts impressions?
  9. Hello! I have a question about 1/4+ABC OS. Do I need to press and hold it? Cause I sometimes get Throw reject miss during pressure maybe it's because I sometimes mash this combination instead of holding? I just also got used to barrier-ib, during block strings, so my input maybe a little messy So please tell me how exactly I should do? Just hold during pressure? Or does it work only on wake up? also is there fuzzy-jump OS so I can jump out during holes in pressure?
  10. Capablanca

    [CF] Loketest News (NEWS ONLY OR INFRACTION)

    Seems like Tao stuff. Can someone please help with translation? EGO ‏@egokaka Jul 18View translation タオカカ 6A、5Cガード時jc可 2B硬直増 6B猫22Aカルルに確認 3C(3)の浮き高く、必キャン可に。3C猫1繋がる 立ちくらい5C6C、2C6C繋がらず 立ちくらい5CJAJC確認 ねこっとびJCがねこっとびJBの下位互換として使われそう 猫3溜めで中段 #BBCF EGO ‏@egokaka Jul 18View translation タオカカその2 5Cのヒット硬直減少。補正次第で屈5C6Cや空中5CJC等が繋がりづらく 6C空chで中央壁バン ゆにぞん壁バンせず。CP1の性能? J攻撃すべてjc可 J攻撃ガトリングの変更。JCからは猫2しか出せず。J2BからJBJCが出た…はず。再確認求む #BBCF EGO ‏@egokaka Jul 19View translation タオカカその3(コンボ関連) ヘキサ、メタギタdm2400くらい J2Dが強制ダウン 中央密着3C猫3繋がる。3C猫3hjJCJ2DA2B5ChjJBJCJCJ2DA2B~とかできた 空くらい猫3が少しバウンド。3C猫3アンコ繋がらず 3CねこっとびJC繋がらず #BBCF みずか み ‏@mizukami_snake Jul 19View translation タオカカBBCFロケテ ヒット時J2B>JBとJ2B>JCは確認。ガード時でも出るよね多分 3C>猫1>4Dと3C>猫1>ねこっとびJAは多分無理かな……4D早くなってるけど 中央3C>猫1>5Dから拾おうとしてみたけど5DBからも5D6~も厳しそうだった。端専用のパーツ? EGO ‏@egokaka Jul 19View translation タオカカ追記 DE同技は無い(表示されてないだけか?)体感でも同技ついてない気が 3C猫15DBですごい運ぶ。拾えるか? #BBCF
  11. Would someone record that locktest stream and upload it to youtube or smthg?
  12. Ure right, that was cat jump and then that move, but if u input 214D and keep charging 2, u can then do 8D and get this move, why not? I just dont understand why they didnt listed that move in that pdf, whats the sense? so i assume its [2]8D air OK too
  13. I honestly think that movelist is complete and input is [2]8D, it just got new animation and properties (( Donno what that move does now, we only could see it got countered by Bang`s drive. Would be nice if its new overhead or maybe even command throw :3333 Anyways Tao had that [2]8D very situational and rare-to-use move, nice to replace it with something solid. Same for 22C, total trash Very hope Tao would get really buffed, some solid oki`s please, damahe buff, really hope she will remain in top -____- At least she got the most nice char art compared to previous BB games, and one of the best overall in CF
  14. I really hope Arakune will get significant buff and become top tier again, cause its totally unfair when dumbass easy chars like Ragna are popular and widely played, winning without any effort, screw this
  15. @Myoro,@Dark Ranger88, thank u, guys i will stick to those recommendations!
  16. I have a general question. Mechanic mostly I play Tao, and she has combo with a reset opportunities through mix-up. And there is a player, which i cant mix-up properly. While he is in blockstun he buffers DP, so as soon as i try to reset him, i got DP`ed I tryed counering it, stopping, barriering, and very very rarely i bait his DP this way, but he also just doesnt do DP and makes blockstring to me instead. Sometimes i face people, that seem have somekind of OS lol, literally. Like block\mash 5A OS. Cause every time there is a hole before reset, they mash. I am forced to frametrap (cause it works best of all against such people) them but output damage from such combos is very small i just cant apply mix-ups lol. When i watch JP videos from casuals or tournament, i dont see mashing or DP at all. OK, maybe 1-2 times, and it was Hakumen`s Distortion But really, they just try to block, they respect, they are being mixed-up -> Tao wins. But what i face in real games - its just complete opposite. It`s annoying How can i deal with this mashing or DP abuse? How can i force them to respect?
  17. Capablanca

    [CP/EX] Kagura Mutsuki - FAQ/Q&A thread

    Cant find in Dustloop wiki in EX Kagura has 2 versions of DP right? What is frame disadvantage on block for each version?
  18. Capablanca

    [CPE] ν-13 Gameplay Discussion

    When`s dustloop wiki fillment for v13 + framedata?
  19. What EU time is it? E.g. for London? Please help
  20. Capablanca

    [P4AU] News & Gameplay Discussion

    Oh, come on, the possibility to get money and Evo champ title totally worth that "regress". "Learning old patch" is also wrong statement, they have not forgotten that even, Japanese PSN lobbys are full, so its no problem to play there. In other words - it`s easy win for Japanese on this EVO, but not that easy if it was 2.0, other patricipants have chance still.
  21. Capablanca

    [P4AU] News & Gameplay Discussion

    Can someone pls link me the thread, where people were discussing a mail for Aguro, a mail with questions was about to be translated to japanese. ??
  22. Capablanca

    [P4AU] Yu Narukami - Video Thread

    It works. In 1.1 u had autocombo bonus on 5aaa on third hit (not on block), u gained 13 sp and 1\8 burst scale fill. In 2.0 you no longer have autocombo bonus on 3rd hit, u only have it on the 4th hit (skill attack) So if you do 5aaa jC - you dont gain bonus. And if u do 5aaaa - you gain it, but as Narukami u dont have good oki with this combo.
  23. Capablanca

    [P4AU] Yu Narukami - Gameplay Discussion

    found interesting moment http://youtu.be/yKa99ph1qnI?t=9m18s narukami does jB (also jA,jA or some variations are possible, depending was it on hit or on block), to become just slighly above ground, then makes j214AB, and on hit he can combo into 2A-etc. without OMC
  24. Capablanca

    [P4AU] Yu Narukami - Gameplay Discussion

    Are there any option select situations it this game? Or is there option select at all? Mostly interested in Kanji MU. After he has knckdwned me, he can either command grab me, or start his 5A string. I have to guess there only, right? same for Minazuki, although his command grab doesnt have invuls
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