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Dark_Samurai_17

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    7
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About Dark_Samurai_17

  • Rank
    Newbie

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  • Location
    London
  • PSN
    Dark_Samurai_17
  1. Dark_Samurai_17

    [CP] Noel Vermillion - Gameplay Discussion

    Why would people do forward roll in the corner?
  2. Dark_Samurai_17

    [CP] Noel Vermillion - Gameplay Discussion

    That makes sense. So 2B is the option I should take if they roll forward. Thanks again Luna.
  3. Dark_Samurai_17

    [CP] Noel Vermillion - Gameplay Discussion

    Thanks Luna. Yh run up and 2B sounds good if they roll out. What about 6D?
  4. Dark_Samurai_17

    [CP] Noel Vermillion - Gameplay Discussion

    Hi I saw a Noel player done J.4D and reset them in the corner. So I decided to do a vid on it :p. I find it very good and it has helped me alot. The link is below: https://www.youtube.com/watch?v=daR11G2SgmE
  5. Look who finally decided to make a Dustloop account. Took you long enough Bwoi! Hu Haa!

    1. Dark_Samurai_17

      Dark_Samurai_17

      loool i am on this Dustloop thing

  6. Dark_Samurai_17

    [CP] Noel Vermillion - Q&A Thread

    Ok thanks guys. This helped me more
  7. Dark_Samurai_17

    [CP] Noel Vermillion - Q&A Thread

    Can anyone give me really good block strings I could use? I battled with a Mu12 who DP me easily during my 6B > 5D string. Is there any options I can take after 6B or do I have to commit to 5D after? That's the trouble I am having in this game, is what I can use and what tools are good to use. Also, I see Noel players use J.C coming down from the air and not going up? So what Jump move is suitable for me to catch people in the air because pretty much loads of things beat Noel in the air O_O. Is J.B better? Sorry for asking these questions, Lack of BB knowledge :P
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