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About Coffeeling
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[Xrd] News & Gameplay Discussion 2 - Console is Out!
Coffeeling replied to Anne's topic in Guilty Room
Swords have shorter recovery, she got some new cancel off pk, normal sildo has same hitstun as CH -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
Coffeeling replied to Anne's topic in Guilty Room
Sol's basically unchanged, Pot can combo off throw RRC, Jam got a bunch of small things, Ram got something, Johnny Sin Elph got hit hard. -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
Coffeeling replied to Anne's topic in Guilty Room
https://www.youtube.com/watch?v=3wQCUg76484 -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
Coffeeling replied to Anne's topic in Guilty Room
Rigging is expensive. Being able to use the same rig and a lot of the overall looks would inevitably help keep costs down. Not as much as for SF4 or MK or something, but still. -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
Coffeeling replied to Anne's topic in Guilty Room
This deserves some highlighting. Coming from KOF, the amount of matchup-specific minutiae you have to learn is insane in comparison. -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
Coffeeling replied to Anne's topic in Guilty Room
I wonder how much momentary green flashing we will see at EVO :P -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
Coffeeling replied to Anne's topic in Guilty Room
What about Melee being a game you play with an aggressive attitude is so hard to believe? -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
Coffeeling replied to Anne's topic in Guilty Room
That nap comment brought something to mind that I've been meaning to ask: It's odd to me how people look down on Melee - and by people, I mean anime and KOF players here - when it's so similar to the kinds of games they enjoy a lot. Fast, high freedom of movement, really aggressive pace and attitude, strong pressure game, all hallmarks of most anime and KOF games. Why is a game that plays out a lot like the ones you like nap worthy? (question aimed at everyone here) -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
Coffeeling replied to Anne's topic in Guilty Room
For clarification: I was mostly talking about input leniency, not the increased buffer. There's a point where buffers become too much and the game ceases to feel sharp, but the new buffer addition isn't there. I just want games to force clean input. -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
Coffeeling replied to Anne's topic in Guilty Room
I'm not thrilled by the added input leniency. Breeds bad habits and execution that doesn't transfer as well between games. -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
Coffeeling replied to Anne's topic in Guilty Room
Japan and US releases use different patch numbers. -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
Coffeeling replied to Anne's topic in Guilty Room
No no no no. Castrated strawberries and Leo as an actual character ;__; -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
Coffeeling replied to Anne's topic in Guilty Room
One of the best feelings when learning a game are exchanges like: Player A: "That move has Stupid/Broken/Annoying Property X?" Player B: "Yeah. Wait, your character has Tool Z too?" Player A: "Yeah." Then you realize one or both of the characters are low tier. When low tier does bs/scary things, you know it's time to check if the universal defenses are in order and if they are, to smile. -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
Coffeeling replied to Anne's topic in Guilty Room
You can buy reverse DLC which deletes Chipp and Leo from the game and locks Elph to 1.0 stats. -
I've seen berry bounced by jabs and Faust f.5S, so it's just a matter of having some priority on the button.