Jump to content


  • Content count

  • Joined

  • Last visited


About geist

  • Rank
    Gold Member

Other Info

  • XBL
    Satosa Jin
  1. geist

    [AC+R] Testament Q&A

    first a question. what's the frame time on forward exe FRC, seems like it's like from frame 5-10, it's so ridiculously quick and lenient. second is just something I'd figure I'd bring up. Because of how quick the FRC comes out, the game still has your 41236 motion stored, so if you negative edge any button directly after, testament will immediately do another move. i.e. 41236 HS, FRC, release S = instant double EXE. I found the easiest way of doing this is kinda a reverse piano motion 41236 HS, [HS] + S + K, , [K] (releasing HS counts towards FRC, so releasing it and pressing the other two buttons, then releasing S immediately after gets the desired effect)
  2. geist

    [AC+R] News & Gameplay Discussion

    oh wow...I didn't realize it was that bad lol. I just saw you normal
  3. geist

    ACR A.B.A. Changes and Discussion of

    75%, that was in goku moroha >.> danzai->bloodpack wouldn't cancel in normal there's a possibility of finding something in regular, but it obviously won't give THAT much health back edit: of course, just noticed that the combo done gave more than 50% tension I'm starting to realize just how absolutely dumb goku moroha is
  4. geist

    (AC+R) Testament Videos (Updated 6/6/15)

    Goran wasn't slaughtered, it was a close fight >.>
  5. geist

    (AC+R) Testament Videos (Updated 6/6/15)

    anyone see the awesome loop at 30:30? lay a tree, BL, lay a tree, IAD badlands...maybe possible to do more also, has anyone played trap gunner? sometimes I feel like I'm watching video from that game rather than guilty gear when I see people get hit by 2 exebeasts, blown back into a tree and knocked up into a web.
  6. geist

    [P4A] Yosuke Gameplay Discussion

    from a hit-confirmed 2A I've been toying with this as an option. 2A 5A 5B 5C 2C IAD will put you at perfect distance for followup combo with either j.B, j.C or glide 2A. I haven't completely tried messing with distance yet and trying for cross-overs, fake cross-overs and tentarafoo. I'll also have to check opponent options as maybe jump will render all of this moot tested 2A, 5B, 5C, 2C, IAD side switch C will cross up, beaten by jump (will whiff completely, won't cross up) side switch B will cross up, and whiff on jump doing B immediately will stay on same side, stuffing jump attempts glide j.A will catch jump, 5A will combo from ground or air hit might be counter safe due to distance? glide 2A is jumpable unless I'm fucking up IAD B delay 2B did IAD B, 2C is pretty cool, B is same side, 2C is VERY hard to see cross up low...obviously jumps ruin this as they get nipped out of air by B and 2C goes under IAD B , delay D was pretty cool over all seems most usefull were IAD glide A IAD B, A IAD B 2C for a wtf moment IAD side switch C if they're really pinned down
  7. geist

    [P4A] Yukiko Amagi - Q&A/FAQ Thread

    don't forget that this game is HEAVILY based on frame traps rather than full on high/low, left/right mix-ups. 90% of the time watching a video people get hit because of a frame trap instead of side mix-up...so I'd say work on that as well if you haven't already.
  8. geist

    [CS1] Valkenhayn Technical Discussion

    I would still think it's better than trying to land a naked super in the corner, yeah? >.>
  9. geist

    [CS1] Valkenhayn Technical Discussion

    why not try it with j.C at the beginning, since IIRC you can fuzzy guard it or maybe 6C fatal->super?
  10. geist

    [CS1] Mu-12 General Discussion Thread

    I've started to realize this...it's really ass up close, but far away it keeps them out long enough for some nice stein placement...it's just that I don't do it out of habit of just...not doing it...I almost forget she even has the move
  11. geist

    [CS2] Mu-12 CS2 Changes Discussion

    I think the problem is that it's prorating at 91% for 3 hits...so while it's damage is a little bit higher, you end up doing less overall damage because everything else in the combo is now prorated more
  12. You gotta play MDK soon, Rebel one got an extension so try to get it done in the next few days. I had an awful match (played like ass), but he's really good. He's the rushdown type Kune so be prepared.

  13. Can you fight "Srg Skeetz" in the 3v3 for me. My schedule is screwed up this week and it would help if I didn't have to go first.

  14. geist

    [CS2] Mu-12 CS2 Changes Discussion

    214D would probably open up 2B> 6A> 6C> 5D> 214D combos.. higher 6C would possibly give 2B> 6A> 6C> 63214C combos @_@
  15. geist

    if you're available to play I'll be up for another hour-ish...just message me on XBL