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Kizzercrate

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Everything posted by Kizzercrate

  1. Why not take the most relevant example here instead of wildly spitballing? When Xrd -SIGN- was released, it took them ~2 weeks to release NA version. I expect the same out of Revelator.
  2. double posted delete please sorry
  3. PS3/4 owner here with PS3/4 stick. I'll definitely prefer PS3 version because 1) means I can take it to locals and get games in without having to worry about other people and their stick/pad compatibility, and 2) because hitting the actual select button to reset training mode is worth it alone.
  4. Kizzercrate

    [Xrd] King Ky - Gameplay Discussion

    This one's actually semi legit, I promise. Someone tried it on stream and whiffed. I'd like to know if it's because of the new wallstick animation, the shorter untech time on wall stick, or if he justu botched it.
  5. Kizzercrate

    [Xrd] King Ky - Gameplay Discussion

    Midscreen side dust combo that ends in Ciel and making sure 5D6 IK still works in the corner are my big two.
  6. Kizzercrate

    [Xrd] King Ky - Combo/Setup Listing and Discussion

    I'm starting to mess with them now and I do like the spacing Ciel loops leaves you at. I really wish they were a bit more universal though.
  7. Kizzercrate

    [Xrd] King Ky - Gameplay Discussion

    First off, thanks for the kind words. Considering the matchup boards just went up today and not everyone has the link to my doc (plus getting more input from both sides is always welcome), we should probably get a thread going on the Xrd Matchups Board. I would make them myself, but I'm at work and can't do it efficiently.
  8. Kizzercrate

    [Xrd] King Ky - Combo/Setup Listing and Discussion

    Stun Dipper is a thing, though it has tendencies to black beat/uncombo. For 50 meter in the corner, you get all the juice: Easy version: IAD j.S j.HS land 5K c.S 6K 236D, DC Sacred Edge, run up 6P 2HS(1) HSVT, c.S 236D Hard version: take out the 5K when you land side note: I probably shouldn't give advice without sitting in front of a PS3 and without finishing my first cup of coffee
  9. So, the important question: anybody got a rough translation of the convo between Raven and That Man in the trailer?
  10. Kizzercrate

    [Xrd] King Ky - Combo/Setup Listing and Discussion

    In theory. Either that, or try 5HS > Ciel ender. It should be one of those. If not, I'll test it when I get home and see what we can do.
  11. Kizzercrate

    [Xrd] King Ky - Combo/Setup Listing and Discussion

    Swap c.S after GS with 2HS(2) and see if Ciel hits. c.S pops them higher and also unfortunately pushes us slightly farther out of the corner.
  12. Kizzercrate

    [Xrd] King Ky - Combo/Setup Listing and Discussion

    Well, the idea with GS > HSVT (and much later on, dash VT) is you get a lot of time as you're landing to put in the input. Make sure your input is clean (turn on inputs in training mode so you have hard evidence) and adjust your timing as such. There's more cool stuff to do off of 5D6, but it becomes character specific and finicky. Por ejemplo: 5D6 > c.S > 6P > 5HS > GS > c.S > 2HS(1) > HSVT > 5HS > Ciel. Works on most normal weight characters not named Zato or Venom (they can tech the Ciel ender and then you get kicked in the face). The combo Exia gave is consistent and universal (though if you're super pro, you can stick in a 2HS(1) after the GS and before the HSVT on normal weights for a touch more damage).
  13. Kizzercrate

    [Xrd] King Ky - Gameplay Discussion

    Machaboo Ky showed up on the Playstation Japan stream. He's doing this thing with Daigo training for Gods vs Pros on August 22. Last couple of weeks was Sol/Sol to get Daigo up to speed, and last week was Sol/Zato to get Daigo ready for Ogawa. This week was Machaboo warming up his Ky to do battle versus Susumu Chipp. I took a few notes of interesting things he did during the netplay set (link to Youtube VOD inside the doc): https://docs.google.com/document/d/1qCBJjSQP_RQ_JukHeYnUsIxbHpwfRaOmMAQKO1dwe5M/edit?pli=1
  14. This makes me unreasonably happy.
  15. This makes me unreasonably happy.
  16. Kizzercrate

    [Xrd] King Ky - Combo/Setup Listing and Discussion

    Heh, I should have specified. I was thinking short combos like 5K > c.S > 6K > Ciel RC and 2S > 5H > 6K > Ciel RC. I was going to test it last night but got distracted by a juicy player lobby (actually I just forgot lol)
  17. Kizzercrate

    [Xrd] King Ky - Gameplay Discussion

    I have a free evening tonight so I'll update as much as I can from suggestions on this page this evening. Edit: did a lot of cleaning up on the first few pages, added some information, changed a few combos, have to edit a ton of them that are still there. I have a lot of stuff I need to get out of my head and onto paper about AX/CH/LE/FA, but probably won't be able to do it until Tuesday. Work + casuals tomorrow is going to eat my concentration time.
  18. Kizzercrate

    [Xrd] King Ky - Combo/Setup Listing and Discussion

    @ehuangsan I tested SVT trade burst IK setup against Faust j2K; burst took way too long to activate. We landed at the same time. I also saw your post in your +R Trade Secrets thread and wanted to ask--are you using the invincible startup (which doesn't start on frame 1 for Ky IIRC) to get the setup? In Xrd, I'm just using IK activate as a flashy burst bait and killing off of AA c.S or 2HS instead of gambling with frames. @Koga_Noid I like this idea midscreen, especially since it's pretty much impossible to kill otherwise. Can Ciel stagger be mashed out of at further ranges, perhaps off of max range 5K or 2S? Also this new forum upgrade is sweet. Being able to tag people seems neat.
  19. Kizzercrate

    [Xrd] King Ky - Gameplay Discussion

    Honestly, the original plan for my doc was to be a personal encyclopedia. Then at Combo Breaker, I met another Ky in my exact situation and shared my notes with him. Then it just kinda slowly expanded from there. I did think about it overlapping with the wiki, though continuing my doc was in no small part due to the wiki going largely dormant for a while. I'd love to offer anything I can (and I'm sure everyone that's helped participate in building the doc wouldn't mind spreading the word to the wiki as well). What do we need to do to get it up to speed?
  20. Kizzercrate

    [Xrd] King Ky - Combo/Setup Listing and Discussion

    I will totally explore that tonight. That sounds really interesting
  21. Kizzercrate

    [Xrd] King Ky - Combo/Setup Listing and Discussion

    Double posting because I forgot to post this: I slapped together a combo video last night detailing uses for Instant Kills and the setups thereof: http://youtu.be/lMNipDi3xgU
  22. Kizzercrate

    [Xrd] King Ky - Combo/Setup Listing and Discussion

    Easiest KD is probably j.S j.HS (make sure you're at minimum air dash height and even then, it's probably going to miss on Millia) land 5K c.S 6K 236D 2D.
  23. Kizzercrate

    [Xrd] King Ky - Gameplay Discussion

    Thanks! Really appreciate the feedback. I'll expand on the dust section this morning, though I wish I was at home. I know on most medium weights, you can do 5H > Ciel and tack on a bit more damage. However, last time I did this in tournament, it missed on Zato. I believe there are three other characters that 5H > Ciel ender doesn't work on, but again, I'm sadly at work lol Re: normals in matchups, I started doing this with Venom and I'm gonna work my way around the cast. I can get the basic framework down, but it's gonna take a lot of massaging/testing/refinement to get it where we need to be. As for the rest of the document, I did drop two major updates last night. Normals and specials with descriptions have been added (thanks, Strawberry!), and I added a Katame section. Also continuing to clean and reorganize the word vomit.
  24. Kizzercrate

    [Xrd] King Ky - Gameplay Discussion

    Will bullet point, or at least seperate the word vomit better. Should have a lot of it cleaned up by the weekend. Also adding in the VT and grinder and fuzzy points. Actually, if someone far more knowledgeable than I wants to write the fuzzy jump section, that would be great as I'm just now learning it myself and am bound to miss a lot or insert wrong information. Once I get permission, @strawberryfc wrote a fantastic base about Ky's normals that I'll be putting in. We can expand on it from there. I also wanted to add this section in each character specific matchup for character-specific combos that deviate from the BnB (example: VT loop 5S 236D ender tends to miss on Venom). Would also like to know if I'm missing any common confirms to add to this list: Character: Weight: Wonky hitbox (y/n): VT Loop: 6H Combo: f.S CH/crouching punish midscreen: f.S CH/crouching punish corner: 2H Ciel loop:
  25. Kizzercrate

    [Xrd] King Ky - Gameplay Discussion

    So what started as me trying to hold on to everything I heard since the beginning of Xrd and getting answers to questions turned into a massive detailed project that might even end up surpassing the wiki. A good portion of this is personal musings and experiences I've had. The other half is copy-pasta of conversations and questions veterans have given me. There's still a few character-specific sections I just haven't gotten to write/finish yet, and I have a list of things I'd like to add, including but not limited to: -screenshots of examples of matchup concepts -video links of top players doing stuff -writing character-specific combo cheat sheets to compile them in one easy-to-read spot per character But it's what I've got, and it's open to all feedback, suggestions, complaints, thoughts, and most important, information. Presenting the Holy Ky-ble
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