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Red

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  1. Red

    Adachi Combo

    That combo is on crouching opponents only / doing Fatal Counter routes. If you were already trying it like that but still didn't get it I recommend delaying the JC after the 2B a little bit. As I said, you won't get it on standing opponents unless it's a fatal counter combo. Moved this to the proper character subforum.
  2. Red

    Adachi Changes for 2.0

    Hey you got to play with him at least. That's a start for when it gets released on consoles right?? In all seriousness, I had some questions / tech I wanted someone to try if they had a chance at playing 2.0, so if you could try or answer them that would be great. Although my main question is how did the gunshot (214) changes feel to you, because I think that it's his most important change. For his new tech, have you tried something new? Back when the first news came out we were wondering if he would be able to SB Tackle > B Stance > D Megidola consistently, because it would be a nice increase on standing damage for 25 meter + OMB possibilities. Some other things I'd like to know (when you have the time of course) are : - Have you found good uses for Evil Smile aside from Fear Setups or baiting things like Yosuke's DP? Since CH DP got nerfed you can't really do those 5C > Smile setups anymore (and some characters could punish you for them) . SB Smile could be used in 1.1 to hit people out of hops, which were used early in 2.0 to avoid the gunshot>gunshot gimmick he had. I'm interested on possible new uses for this move (dunno why, never gonna play it) - Have you tried using his new gun-stance to improve the pressure game? IIRC, in 2.0 he's allowed to do gun > special , but i'm not sure about the limitations he has. Can he do gun>gun>stance? Even if he can't, being able to do gun>stance gives him a lot of cool stuff for pressure. For example, you could 5A>2A>5B>gun>stance>5C>2B>J.C> go back to the beginning or gun>stance>5C>gun>stance>megidola. There are a lot of possibilities, so if you could look into what restrictions he has here it would be great. Of course, with so many gaps you'll get DP'd sooner or later, but since gun is safe on block, you could always just stop. His new pressure game could be interesting. This is definitely a point I'd like you to look into if you can. - Have you caught anyone with SB Smasher? Tell me you have. Also in case you didn't know, it's a better starter now so you can 5B>2C route after it without CH now. I think that should be it for now. I'm interested on hearing your opinion on the character when you get a bit more time with him. Have fun playing 2.0!
  3. Red

    [P4AU] Tohru Adachi Gameplay Discussion

    These are very cool thank you for your effort. I had thought that using 2C more than once in the same combo would cause the ending 2D to do a yellow beat combo or at least and air tech. You're sure the latter can't happen right? If that's the case, this is good optimization. I might look into it if I have the time to try and squeeze a little bit more of damage but my main concern is how much advantage the 2D ender combos have. Yosuke might be able to DP on wakeup and hit you? It just looks a bit weird to me. Other than that I'm honestly not a fan of the 2B > falling j.B combos. I'm more fond of 2B> whiff J.C for consistency, even though the falling j.B can be useful to bait bursts or get slightly higher damage combos. I can't say I fully recommend them but if you're confident, go for them. The 5B after all the juggle ending with 5C in the first combos is also a bit tricky, so I would recommend going for j.B> j.B> j.C knockdown. But again, it's just on my experience, which is a 2 bar tops most of the time. Again, thanks for taking your time to do this video. Good stuff.
  4. Red

    [P4AU] Tohru Adachi Video Thread

    It's on youtube now : A lot of good stuff in this video with pretty good fear setups, even though the FC combos in the end are less likely. I like the new route of IABD J.C even if it costs damage, that fear setup seems like it can be really strong even if execution looks a bit harder than his regular stuff. I hope we get it at some point.
  5. Red

    P4AU WC FT3 Round Robin

    until
    P4AU 1.1 WC FT3 Round Robin on 12/18/15 @ 8PM EST/5 PM PST Stream: http://twitch.tv/bloo561 Commentary: @neo_orgia and @LegendaryRath Organized by: @VioletSniper and @neo_orgia Players: @diospyros3 (Yosuke) @Ninjaelephant31 (Junpei) @Atarax570 (Elizabeth) @BeautifulDudeGG (Ken and Koromaru) @KWO_SHO/ywaffley1 (Sho) This is definitely going to be a very fun event. Please tune in for some exciting matches between some strong Persona players from California! Also, with these highly knowledgable commentators, it's sure to be a useful learning experience for all. If this goes well, you can expect me to set up more of these in the future, so please don't miss it!
  6. Red

    EU Fighters & NA Throwdown!

    until
    Just another month another tourney! Date November 28 2015 Time EU Fighters Start time - 2 PM EST | 7 PM GMT NA Throwdown Start time - 5 PM EST Stream http://twitch.tv/bloo561 Bracket http://challonge.com/EUFighters http://challonge.com/NAThrowdown Signup (EU Fighters)EU Signup: http://challonge.com/tournaments/signup/maz7YNH0gl (NA Throwdown) NA Signup: http://challonge.com/tournaments/signup/wiJ56LBO5M Rules Best 2 out of 3 unless in Winners,Losers or Grand where it will Best 3 out of 5 Double Elimation Winner is character locked while Loser can switch Preferably School at Night (no goo) or The Music Room to keep lag to a minimum No Boss Characters Prizes 1st place - Special Prize!!! 2nd/3rd - YOU GET NOTHING!! YOU LOSE!! GOOD DAY SIR!! Hope to see you there!
  7. So this is kind of unrelated to the discussion but I thought It'd also be important. I checked on the wiki for the 1.1 patches changes and there a couple characters missing their changelogs. I think it's just Ramlethal, Sin Kiske, Leo and Elphelt? I don't play XRD that much myself but I think that it'd be a good idea to post the changes there too so someone "new" to the game doesn't have to dig in 4 different subforums (or find the original posts in this thread about the changes) to find out what's different about the characters this time around. Sorry for interrupting the discussion. Here's the link to the page I've mentioned: http://www.dustloop.com/wiki/index.php?title=Guilty_Gear_Xrd_-SIGN-_1.10_patch_notes
  8. He copied that from Gfaqs, the OP is European. I'm curious, do the NA cabs get it that soon to the JP release? Almost instantly? If so, that's some pretty good news.
  9. The forum is starting to be a bit faster for me after the last small tweaks. However, could I ask about the shoutbox being removed on the forum pages that are not the main page? It's more like a personal thing than anything but I feel like it shrinks down the other forum sections and it's just really odd-looking to me. The "last posts" tab also appears and it's just a mess to look at when inside specific sections. I don't mind it being on the main forum page because i think it blends with it pretty well, but on the rest... I don't know if it'd be possible or not. I'd also like to hear if there's more people that think the same as me. If this has been posted before feel free to ignore it.
  10. Red

    [P4AU] News & Gameplay Discussion

    Yes but just the fact that the topic has been addressed makes it a lot better. Heck, a lot of people are just getting back to playing the game or to watching 2.0 footage because "maybe" is way better than remaining silent about this update that we thought we would never get. It might happen, it might not happen, but at least it makes the game a bit more lively.
  11. Red

    [P4AU] Tohru Adachi Gameplay Discussion

    "Easier" way of using the J2.C whiff route. This one works on everyone, deals a lot of damage, and I even found a way to end in a knockdown instead of letting the opponent tech away. As with the other one, the trick here is to get them as low as possible with the first 5C after the hop J.C. Everything else is explained in the video. I'll edit this post a bit later when I finish the followup video.
  12. Red

    [P4AU] Tohru Adachi Combo Thread

    @ludwig van I got J2.C whiff to work on Teddie. https://youtu.be/6E5b7n_FQzU I'll edit later. EDIT: More combos : https://youtu.be/3MR0sD_6-GY
  13. This isn't really feedback or suggestions so please delete it if it belongs somewhere else, but I'd like to know about this: For focusing on specific matches breakdown / analysis should I use the MU threads or should I post it on an original "analysis/critique thread"?. My first idea was to do it on MU threads to encourage discussion / other points of view but I want to be sure before I do so. It was also because I feel like in a "critique thread" it's more about pointing out mistakes or focusing on improving a player's performance rather than just explaining "what's going on here and why"
  14. Red

    P4 Matchup Directory

    Okay then. All done but the vs Margaret and vs Yu, as they're done already. Adachi vs Adachi: http://www.dustloop.com/forums/index.php?/forums/topic/11621-adachi-vs-adachi/ Adachi vs Aigis: http://www.dustloop.com/forums/index.php?/forums/topic/11622-adachi-vs-aigis/ Adachi vs Akihiko: http://www.dustloop.com/forums/index.php?/forums/topic/11623-adachi-vs-akihiko/ Adachi vs Chie: http://www.dustloop.com/forums/index.php?/forums/topic/11624-adachi-vs-chie/ Adachi vs Elizabeth: http://www.dustloop.com/forums/index.php?/forums/topic/11625-adachi-vs-elizabeth/ Adachi vs Junpei: http://www.dustloop.com/forums/index.php?/forums/topic/11626-adachi-vs-junpei/ Adachi vs Kanji: http://www.dustloop.com/forums/index.php?/forums/topic/11627-adachi-vs-kanji/ Adachi vs Ken: http://www.dustloop.com/forums/index.php?/forums/topic/11628-adachi-vs-ken/ Adachi vs Labrys: http://www.dustloop.com/forums/index.php?/forums/topic/11629-adachi-vs-labrys/ Adachi vs Marie: http://www.dustloop.com/forums/index.php?/forums/topic/11630-adachi-vs-marie/ Adachi vs Minazuki: http://www.dustloop.com/forums/index.php?/forums/topic/11631-adachi-vs-minazuki/ Adachi vs Mitsuru: http://www.dustloop.com/forums/index.php?/forums/topic/11632-adachi-vs-mitsuru/ Adachi vs Naoto: http://www.dustloop.com/forums/index.php?/forums/topic/11633-adachi-vs-naoto/ Adachi vs Rise: http://www.dustloop.com/forums/index.php?/forums/topic/11634-adachi-vs-rise/ Adachi vs S.Labrys: http://www.dustloop.com/forums/index.php?/forums/topic/11635-adachi-vs-shadow-labrys/ Adachi vs Sho: http://www.dustloop.com/forums/index.php?/forums/topic/11636-adachi-vs-sho/ Adachi vs Teddie: http://www.dustloop.com/forums/index.php?/forums/topic/11637-adachi-vs-teddie/ Adachi vs Yukari: http://www.dustloop.com/forums/index.php?/forums/topic/11638-adachi-vs-yukari/ Adachi vs Yosuke: http://www.dustloop.com/forums/index.php?/forums/topic/11639-adachi-vs-yosuke/ Adachi vs Yukiko: http://www.dustloop.com/forums/index.php?/forums/topic/11640-adachi-vs-yukiko/ Let me know if I missed anything. I'll work later on getting the information to the new posts.
  15. Red

    P4 Matchup Directory

    Feel free to ignore this if the question's been asked already, but what do we do with the old threads in the character subforums? Should we delete them once we've moved all important information to these threads instead? Pretty pointless to have multiple threads for the same purpose. I'll work on Adachi's for the time being.
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