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Posts posted by Lelouch84
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OK that's cool. She looks really fun even though she is drastically different from my play style.
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I was watching her be played and it almost appears like she has counters. Is this accurate or did I misinterpret things?
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I'll main Jam if Dizzy doesn't join the cast, otherwise she'll make a fine sub. Throw me in there. cj.lafleur8.
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The "On-site" chat (IP.Chat to be more specific) is better and easy to use as well. It also avoids that people impersonate other people (IRC you can just choose any name) and being integrated to the forum means you can easily get in contact with whoever you meet in the chat. Not to mention that the interface is better.
It's hard to see a reason to use IRC instead of IP.Chat, imo.
IRC is really easy to use. Also, you can do something where you can require users to use the same username as their site username, and give them an individual IRC key so that no impersonations happen.
Also, you guys should add a "go to most recent read post" function.
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Hi guys! I'm not sure I'm looking for advice here but I did want to talk about my "main dilema."
So I've been playing Xrd since December and I still have not settled on a main. I usually choose my mains pretty fast too. The first day I play a game, I'm usually like "Ooooh! this character looks weird/cool/whatever! I'm gonna play them FOREVER!" and then thats it; I make my decision. :P
Have any of you guys ever (seriously) played a fighting game without ever, truly maining a character? If so, did you find that it helped your matchup knowledge? (as opposed to predominately playing only one character?)
Well I don't know if you can call Smash Bros. a fighting game but my friend pretty much knows the entire cast of Melee. He has no "main character". He just has some that he's better with than others. He's actually too indecisive to pick so he just plays everyone. He's also somewhat of an exception because I swear he's a born natural so I don't recommend playing every character. If you really can't decide then just do challenge mode with everyone. See who fits best. Also, someone mentioned researching characters and their characteristics. That's good advice.
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#dustloop is on efnet, but i don't think it gets much activity sadly...
Then we should really tell people about it so they use it. And if that's there I see no need for the on-site chat.
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I would highly recommend implementing an IRC chat instead of using a web client. IRC is just more elegant and effective in my opinion.
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There is a video on Shoryuken that displays Kokonoe's changes. I may pick her up myself. Although it's hilarious that one of her distortion drives can do over 13k damage in OD. It probably won't happen because it needs a full charge but it's still funny.
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I'm wondering if there are any characters in P4AU that play similarly to Hakumen in BBCP. Thanks guys.
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This site should implement an IRC server. I think this would be more efficient and effective for chat than the on-site chat.
[Xrd] Axl Combo Science Thread
in Axl Low
Posted · Report reply
Hey guys, I'm having trouble with this combo: AA2S (2) (jc), j.HS> D> 623HS (rc), dash cS> 2S (2) (jc), TK j.623HS, 5P > 6K (2)> 2 S (2) (jc), j.HS> D> 623HS
The issue I'm having is that my j.D often whiffs, especially if I'm too close to the opponent. Is there a way to fix this or is it just the nature of the combo?
EDIT: I found a way to make this combo more consistent:
AA2S (2) (jc), j.S, (jc), j.HS> D> 623HS (rc), dash cS> 2S (2) (jc), TK j.623HS, 5P > 6K (2)> 2 S (2) (jc), j.SS (jc), j.HS> D> 623HS