Fu11m3t41
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About Fu11m3t41
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Get with the Program
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AIM
Aizen5thteichou
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Location
MD
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PSN
Free2dunk2003
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6A > 2B > 2C > ACTOMIC CORRIDAH!
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Thanks guys. Also, What is the Frame data on a blocked 5D? It seems when I block one the game almost takes the stick out of my hands for a minute. That has to be some serious block stun.
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Hey guys, I have been seeing alot of Tagers online doing pressure strings involving BSledge and 5D, and a whole bunch of J.Bs and 5As. Can someone elaborate on this? I seem to have hit my wall and I need something else to my game to try and overcome it.
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Against GOOD people, as often as they can do it. Level doesn't mean anything.
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You think your bruise is bad? I have a huge blister from Potemkin play at Otakon. After 30 wins in a row, your hand starts to cramp and scar. Its an epic battle scar ill cherish with pride.
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I hold mine like that, I dont know the technical term for it. I also just installed a bat, so it is alot easier. My friends say I hold my stick like an American.
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Hey, Ive been having trouble linking 6C after the IAD J.c. Staff2 just doesn't seem to hit them in time so that they won't recover. Am I not Holding D long enough for the pop-up?
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IM PISSED OFF, HOW COULD YOU?! No syke Im just kiddin Holmes, Good shit on the guides. *pound*
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A standing 360 is extremely important to learning a grappler. The input is NOT a 360, but more like a 270. The input, if you would kindly look at your numberpad, is 632147A/B. Sit in training mode until you can do it 10 times in a row. Then repeat from the opposite side. Then fight a computer, Every time you block a move, 360. Or, when they are close to you, 360. Win 10 games using only 360s. That should help. Remember, Its going to hurt, you're gonna whiff many times, you're gonna screw up the input many times, and you're gonna be punished for it many MANY MANY times Copypastad from myself.
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I think i get what your saying. But it was almost another "Has anyone really been far even as decided to use even go want to do look more like?" moment.
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360A has 11 frames of execution and 1 active frame. 360B has 8 frames of execution, and 2 active frames. Ragna's Neutral throw has 7 frames of execution and 3 active frames. Atomic Buster has 2 frames of execution and 2 active frames. Potemkin Buster has 3 frames of execution and 1 active frame. Oicho Throw has 5 frames of execution and 2 active frames. Tornado Throw has 5 frames of execution and 2 active frames. Moonsault Press has 2 frames of execution and 1 active frame. I see what you are saying. But, Its extremely frustrating knowing that I can't beat grabs with a command grab on wake up, and thats a pretty big part of grappler play, albeit easily avoidable and punishable. Also, Does anyone feel slightly peeved knowing that Tager's command grabs are slower then normal grabs? And that Tager has the slowest command grabs ever? Still love him to death, but why Aksys?
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Gentlemen, I have made a startling discovery. You CANNOT beat normal grabs with command grabs on wake up. It is impossible. For example, Playing a Ragna, He would attempt to grab me on wake up, and like the Zangief player I am, attempt 360B on wakeup. His normal grab beats it and I feel the pain. Im in shock and infuriated. COMMAND GRABS SHOULD NOT BE BEATEN BY NORMAL GRABS! The only thing I was able to do was 360A on wakeup, because of the invincibility, BUT THAT SHOULDN'T BE THE ONLY REASON IT CONNECTS! Now, I know what your thinking, "Man, you must not be inputting the 360 right". Well, Ill tell you this, I've been playing grapplers since SF2, so I know how to do them. This is infurating. If someone else can test this, that would be great, im just too pissed right now to try anymore.
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Well fine then, I will.
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Yo im having problems against Haku-butt's low sweep slash, i can't seem to beat it.