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Danaiden

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Everything posted by Danaiden

  1. First week sales of Revelator in Japan: (Source: http://www.4gamer.net/games/117/G011794/20160601085/) PS4 version: 17,829 units PS3 version: 9,385 units It has sold way less than Sign in it's first week, but this time the PS4 version outsold the PS3 one. Fore comparison these are the sales of Sign: PS4: 12,638 PS3: 27,278 Sign's PS3 sales were nearly three times higher than Revelators'.
  2. Aksys confirmed at their panel at MomoCon that Central Fiction will release this winter in NA. Playstation Blog US article: http://blog.us.playstation.com/2016/05/27/blazblue-central-fiction-launches-this-winter-on-ps4-ps3/
  3. Danaiden

    BlazBlue Official Art Thread and Directory

    New main visual of the restage of BlazBlue -Continuum Shift- Live Act: http://bb-st.1107es.com/
  4. It could have been better. First week sales of -SIGN- in Japan were 27,278 units for the PS3 and 12,638 units for PS4 (Source: http://www.4gamer.net/games/117/G011794/20141210067/) The reason for the low amount of first week sales are likely because SSB4 for WiiU was released in the same week. Cannot say anything about lifetime sales since Media Create Sales only lists top 20 software sales.
  5. Dang it, I knew that there was something odd about "Schmelz Berg". I missed that completely even thought it is a Guilty Gear 2 move, haha. Fortunately you mentioned it then.
  6. ArcSys started a countdown on the GG -R- website and every day there is voice line by someone of the roster: http://www.ggxrd.com/rev/cs/ The first day was Sol, today it is Ky and so on until the Japanese release.
  7. No, it is correct. Gebrechlich Licht is the needle he throws which can slow the opponent. In the air 236P is the narrow version while 236K is the long version. Don't know if there is any major difference on the ground. EDIT: Hold on, I see what you meant. I look into it. No no, it is already correct. Schmelz Berg is the ground version of the needle throw while Gebrechlich Licht is the air version though they maybe should change it from "Air OK" to "Air only".
  8. From the footage of the PLAY Expo stream I noticed that some of Raven's move names have strange misspellings in them. The text next to the moves is the correct one: I already reached out to Aksys and they answered me that in the final retail build these will be corrected. Yeah~, I contributed to a game! Some more European pre-order infos: Pre-orders at GAME will also receive a special colored Dizzy t-shirt with a design which is exclusive to the ASW online shop Depending on the retailer pre-orders will either include the artbook and the Raven DLC or only the Raven DLC
  9. Recording of the Raven vs. Haehyun exhibition matches from PLAY Expo Blackpool http://twitch.tv/mba_gaming/v/63678012?t=05h27m36s
  10. High resolution (or more like 720p) screenshots and artworks of the ones which were publicized in various articles (via ASW Twitter and 4Gamers article) Es screenshots: Es' artwork: Arcade/Story artworks: I don't know if it was already mentioned but "BlazBlue -Continuum Shift- LIVE ACT" will reperform from 10 August 2016 until 14 August 2016: http://bb-st.1107es.com/
  11. Danaiden

    BlazBlue Official Art Thread and Directory

    High resolution artwork of Es, from 4Gamers article Kurushii was so nice and edited the images so it has a transparent background
  12. I think your problem is that you input Tiny Lobelia too late so that it hits Azrael before it bounces from the corner. If you take a close look at the replay you see that the projectile hits the wall before it damages Azrael, so that he is longer in the air and Rachel can recover from it. The easiest way to do it is too delay her 5B after 3C. You should hit him with 5B when he is about at the height of Rachel's waist/upper body, then you can continue the combo without any further delays. The AI in the replay does the exact same thing. It isn't necessary to continue the combo but to maximise the damage of it, because without any dashes the "main" thunder of Baden Baden Lily can easily whiff the opponent and you lose about 500 points damage. To clear the challenge you don't need to input any dashes. If you have any further questions you should ask in the Rachel Forums (here is the Q&A thread) or in the respective Discord chatroom.
  13. Danaiden

    [BBCF] Azrael Video Thread

    Azrael combo video (【BBCF】DRINK IT DOWN【アズラエルコンボムービー】) by Limio http://www.nicovideo.jp/watch/sm28669936
  14. PQube announced that Revelator will be playable at PLAY Expo in Blackpool, UK, on 30 April - May 1. Raven and Haehyun will be playable and there will be also a little tournament.
  15. Nights of Azure, also known as Yoru no Nai Kuni. It was available on PS3, PS4 and PSVita in Japan, but only the PS4 version was released in the US and Europe. They likely didn't released the PSVita version because the performance on it was disastrous (the FPS often dropped under 20 in fights with many enemies) but I have no idea why they didn't at least released the PS3 digitally. Maybe because of the same reason or they knew that the majority of their customers already switched to the superior console.
  16. Digged a bit around and the first week sales, which are considered quite important in Japan, were for BlazBlue: CP Extend 15,550 units for the PS3 version and only 7,589 units for the PS4 version, though take into account of that these are only retail sales, no downloads. (Source: http://www.4gamer.net/games/117/G011794/20150428149) I couldn't find any sales for the US or Europe, but we can take the amount of ratings in the PSN store as an standpoint and according to the ratings in the US and EU Playstation Stores, the PS4 version steamrolled the PS3 ones. US: PS4: 959 ratings ; PS3: 53 ratings EU: PS4: 412 ratings ; PS3: 27 ratings Be aware that these ratings are not very reliable because it is way easier to give one in the PS4 store and because of the social media things people tend to rate more often.
  17. To celebrate the release of Skullgirls 2nd Encore in Japan Alex Ahad, the creative director of Skullgirls, draw I-No and Eliza together https://twitter.com/SkullgirlsJP/status/720471996841201664
  18. The website was updated with descriptions and images of the "Combo" and "Mission" modes: http://www.ggxrd.com/rev/cs/system/ Though I am not entirely sure if it was already there but on the bottom of the page where they describe the new online lobbies there plays a video in the background were we can see it in motion: http://www.ggxrd.com/rev/cs/mp4/system/lobby.webm And a little update regarding the shop bonuses; Pre-orders at WonderGoo will also include a Faust keychaine beside the wallscroll
  19. Danaiden

    BlazBlue Official Art Thread and Directory

    During the 24 hour stream from April 1, where members of ASW took turns on running on a treadmill, they received multiple messages and emails as support, some of them with illustrations. These illustration can be viewed here until April 30: http://www.arcsystemworks.jp/4fool2016/thanks.html One of the illustrations was drawn by Higuchi Konomi, the character artist of XBlaze and crest designer of BlazBlue (Thanks to @Zedar90 for pointing that out):
  20. Fully colored shop exclusive pre-order bonuses: http://www.inside-games.jp/article/2016/04/01/97477.html http://www.ggxrd.com/rev/cs/products/
  21. Danaiden

    BlazBlue Official Art Thread and Directory

    Some images from ArcSys newly opened website
  22. Yeah, the mug is really the best part of the LE beside the wallscroll. I know that the one from BB: CPE was really well made, so this one will likely be of high-quality too. The images on the bromides and the crystal are a bit dissapointing but maybe the quality and sizes makes up for it.
  23. Raven's introduction video and his character page are now available: Video: https://www.youtube.com/watch?v=OFAlDSvICoE Character page: http://www.ggxrd.com/rev/cs/character/rev.php Famitsu also published images and descriptions of the content of the Famitsu DX Limited Edition: http://www.famitsu.com/news/201603/17101651.html
  24. Scans of the Famitsu article, courtesy of @Kurushii: Sol's DLC color looks awesome, it seems as if he jumped right out of MadWorld or Sin City.
  25. Introduction video for Kum Haehyun, a record from the event which was held on February 27 : https://www.youtube.com/watch?v=0YTuvFRVEJg Her character page is also available now: http://www.ggxrd.com/rev/cs/character/kum.php They also published sketches/samples of the shop exclusive pre-order bonuses: http://www.famitsu.com/news/201603/11101244.html http://www.ggxrd.com/rev/cs/products/
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