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Tiamat

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Everything posted by Tiamat

  1. Tiamat

    Accent Core : Zappa

    I see what you mean. I wonder if you can block it if you fall onto it from the air...which isn't terribly likely. Haven't seen it blocked yet though. be interesting if there was a way for it to hit twice but I kinda doubt it Edit: It looks like his new spinny sword attack in the air doesn't give any orbs. oh well
  2. Tiamat

    Accent Core : Zappa

    I'm not sure if they coulda struggled out of the stagger in time to escape that or not but it's cool nonetheless. By the way...that new Sword move in the air...do you control where it goes? It looks so hawt
  3. Tiamat

    Accent Core : Zappa

    Hey dunno if you guys saw this vid yet but I wanted to point this out. http://www.youtube.com/watch?v=TNqiCihB0oc go to 0:53 ^_^
  4. Tiamat

    Accent Core : Zappa

    wait you mean 6HS has an FRC point now? also on CH does it just knockdown or is that property different as well? (I mean like...can he combo off it without tension or anything like that on CH)
  5. Tiamat

    Accent Core : Zappa

    Ok thanks. Btw looks like I was wrong about the f.S causing stagger on counterhit it's actually on NORMAL hit when they step on the vomit still on the ground. See 2:36 of that match against johnny and you'll see I'm right. Now that I like! You should add that to the first post Zerite (about the stagger on the f.S when it stays on the ground).
  6. Tiamat

    Accent Core : Zappa

    His force break seems interesting. Can you combo into it (maybe it's not worth it even if you can)? Also wonder if it has any anti air application. I really don't know though. It looks cool. I don't even really know how force breaks work except that they take 25% tension...
  7. Tiamat

    Accent Core : Zappa

    I really like all the new stuff I'm seeing. I'm gonna hate what they did to 6H but I guess it can't be helped. so his f.S has more range now eh? looked like it in that johnny vid. btw did that use to cause stagger on CH? cause I saw that in the vid and I don't think it did that before (could be wrong)
  8. I know special moves moves have different tension gain. Let me edit it... to make it more simple lets just say I wanna do... K S S H or S S H(Character doesn't matter...pretend that there is only one character in this game) pretending they do the same damage....does the first one give more tension?
  9. little trivial question... If you have the choice between two combos that do the same damage...but one is an extra hit...does the one with the extra hit give you more tension than the other one? examples: anji: K,S, HS, S Fujin, Nagiha(5 hits) Versus S, HS, S Fujin, Nagiha(4 hits) zappa: CH 6P, 2HS, JC, jp jS, 9, jS jD(6 hits) versus CH 6P, 2HS, JC, jS, 9, jS jD(5 hits) Obviously for the anji combo the starter is different and for the zappa one both of those don't work on all characters so the more reliable one would be preferable. I'm just asking if there is any extra tension gain.
  10. What happens if two players throw each other at the same time?
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