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Tiamat

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Posts posted by Tiamat


  1. Kenji and myself both play pad, and Kenji uses 3Sc in match play. nothing is wrong with pad. (except trigger buttons breaking down -_-) ChunkTug: why would you need a stick for SC4? unless you play Ivy or maybe voldo there's never a need for it. most braindead execution of any good fighting game lol


  2. even against heavies you can do something like 2D 236S-S (RC) 236H 5K5S On for strong corner combos. can also do 5H 236H-S (RC) 236H 5K5S On. you can also 5S into small fujin loop from that RC, or if you did it from 236H-S FRC, you can do it for less tension. frc will not give you time for 236H like the RC does, so keep that in mind good to see so many new posts. I should add something in my guide about that when i do my long overdue update.


  3. thanks for the input guys, the combo miracle pizza posted works, I forgot to try omitting the jH on some characters, which is why i failed. from a P stomp you get about 5 more damage from it than the normal combo, so if you remember or fight johnny often, give it a shot scraping the ground for pennies sucks but since anji is low on the bullshit-o-meter, beggars can't be choosers, take what you can get


  4. it mostly sucks but you can still get some extra damage with it in the corner off some things, sometimes knockdown guide will be updated when my laziness subsides...I've got most of the update done but need to add some stuff still it's not nearly as practical as it was in slash which was like....over a year ago...so I shouldn't still be seeing posts like that. no offense :keke:


  5. random stuff: 5P anti air seems effective autoguarding her projectiles isn't very helpful since they hit too many times her crouch dash into the low hitting thingy goes under shitsu my knowledge of this matchup is totally astounding :psyduck:


  6. random stuff: her roll can be beaten with a low move, throws, or 3K her 6P is a strong anti air so try not to mess with it if she gets you down for oki and does FB disk, autoguard and fujin are pretty useless for once combo wise if you want to fujin loop into a 5H ender, it's actually better if the combo is longer rather than shorter, which is the opposite of how it is on every other character in the game. irritating to say the least


  7. yeah I have no idea how to fight millia really. I could say some things but it would be only a couple elementary things. as for faust, it's probably one of anji's better matchups. the hard part is getting in, but once you do that it's smooth sailing. random fujin seems more effective than normal against him for some reason, or maybe it's just me. defensively you'll be in for some pain if you can't block his 6H consistently on reflex

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