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Amadeous

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Everything posted by Amadeous

  1. Amadeous

    [AC+R] News & Gameplay Discussion

    Hahahahahahahaha
  2. Amadeous

    [AC+R] News & Gameplay Discussion

    "236S - Don't Get Coc-KY!" "2D - Gimmic-KY" "236236P - Ris-KY Lovers" etc etc Also so I don't double post, I made a short and quick video explaining Impossible Dust for beginners:
  3. Amadeous

    [AC+R] News & Gameplay Discussion

    oh gosh all of robo-ky's move names are ky puns not sure if thsi is the best or worst thing
  4. Amadeous

    [AC+R] News & Gameplay Discussion

    I played against a few people I had trouble with netplay-wise and it feels pretty good. Maybe it's just placebo but the netcode seems better.
  5. Went ahead and recorded a BnB for new players or people trying to figure out Jam combos: http://www.youtube.com/watch?v=hZ3szfbhdm8 3 cards to start with, builds about 50 meter and gives knockdown so 3 cards + 25 meter at the end. 250~ damage on Ky.
  6. well, I guess that's okay. cool!

  7. Hey do you have a Ky CMV named "Holy Diver"? Apparently Shinobi made it but doesn't have it anymore and was hoping someone somewhere would still have it. Thanks.

  8. Amadeous

    [AC+R] News & Gameplay Discussion

    Yeah she still has problems of lacking any good defensive options but... Fish. Fish makes her turn so much more threatening. She gets many more mixup opportunities with it along with it being more of a threat on neutral. And because of FB spears and autopop bubbles it makes getting in on her much harder anyway. Basically the parts she's lacking in is pretty much covered up by her buffs. Granted, I still don't think she's quite as dumb as AC Eddie or Testament, so there's that...
  9. lol sorry, asked circ and he said it was fine!
  10. Amadeous

    [GGAC] Robo-Ky: Talky-Talky Goes Here!

    iirc he also fought Woki with Robo, if you want to see that too.
  11. Amadeous

    [AC+R] News & Gameplay Discussion

    I agree with this 100% While FBPB might not be as much of a raw threat as it was in AC, the simple fact is once she gets a 22D off, ANY random hit (or grab, something that she didn't have in AC) will lead into high damage, knockdown, meter to 22D again OR strong okizeme. I believe as of now it's a harder to set up her amazing corner oki from AC, but I have faith that setups will be found. And mind you, FBPB is still very much a threat once she has a Ryujin card, if not moreso. A change to FBPB is giving it one extra frame of invul, meaning now the attack cannot be stuffed after the invul starts. Jam'll probably end up being in the A tier among other strong characters, possibly S, though I don't believe she has anything now that puts her into the "AC Eddie/Testament" tier. She still requires a strong neutral game and fights from a spacing disadvantage against many characters. Although, with ACR, I don't think anyone is AC Eddie/Testament tier.
  12. Thanks haha. And thank shktn for that, I had to run one too and it was <_>

  13. Amadeous

    [AC+] PSN Match Finder/GG Thread

    GGs SilentKill/Dehumanizer. Learned a lot about the Eddie Matchup through our set. I still REALLY need to work on parrying Mawaru, it would make getting out of so many situations easier. I can do it in training mode but not a real match; haven't fought enough Eddies to really make use of it. You're Chicago right? I'm thinking me and Brandino will head up there in late August for Chicago Heart 5, hopefully we can meet up offline.
  14. Oh yeah I just remembered something I forget every tournament: I have an unlimited wireless 4G hotspot through my work that I can bring with me so hopefully that'll come in handy for streaming? We'll see.
  15. I'm pretty sure that was Dizor's drawing, not mine. He was the one RPing Sin after all. I was Sol.
  16. Amadeous

    [AC+] PSN Match Finder/GG Thread

    Someone play me (EC/MW/SE)
  17. Keep in mind there are 2 kinds of proration. Most of the time in GG you're running into "first hit" proration, which means the combo's damage is scaled only if that move is used to start the combo. Occasionally you'll see Forced proration, which means if the move is used, even during a combo, the scaling will be applied. Also note that some moves have "positive" proration. For instance, the first hit of Jam's Geki: Saishinhou (236236H) has 150% proration; moves in a combo after it do 1.5x as much damage.
  18. Amadeous

    Guilty Bits video series- Official thread

    Kaeru is very knowledgeable about Baiken, I would try to contact him.
  19. ...RIP Bibiquadium. Also schedule looks great to me. Can't wait!
  20. Amadeous

    [AC+] PSN Match Finder/GG Thread

    Haha, I've tried WC connections before. It's...not pretty.
  21. Amadeous

    [AC+] PSN Match Finder/GG Thread

    Is there anyone who's up for GG at 8:30 AM?
  22. Alright, that's fine. Guess I get to have a head start grinding Jam combos at least :3 Still gonna get bodied by JP players though.
  23. Shtkn, question: Is the tournament going to be GGAC or GGACR? I figure if ACR just came out like, 2 weeks before EVO starts (god willing it'll be that soon), we'll just run an ACR exhibition with the main tournament being GGAC? Though I figure the Japanese players would be more willing to play ACR than AC right now. Just curious.
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