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Everything posted by SolxBaiken
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[Xrd] News & Gameplay Discussion 2 - Console is Out!
SolxBaiken replied to Anne's topic in Guilty Room
Like the new HUD [except for the new R.I.S.C. gauge design] and with all of these system changes I'm really glad they're playing it smart with Guilty Gear and keeping the characters as is until they see how these new gimmicks work out. Ishiwatari was serious when he said he wanted to make higher meter options more viable, but I'm not sure how this new Burst Boost will work toward that philsophy. They were only in AC, so they are a VERY "recent" addition to the series, so long as the tech window is on that tier I won't mind breaks making a return, anything less [erm, more? lol] would just be unacceptable [not really, but quite saddening] -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
SolxBaiken replied to Anne's topic in Guilty Room
I think it's more like getting Mortal Counter hits (outside of Danger Time) when landing a hit on a successfully repelled opponent. If so, it'd be a cool addition. Right now Blitz isn't as utilized as much as it should be, especially for a entry defining mechanic. Doing this would add new incentive but keep the risk/reward meta as the opponent can still counter Blitz. -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
SolxBaiken replied to Anne's topic in Guilty Room
Do note that none of the pumpkin knights have the same expression or weapon, so there a 3 very clear indicators, the button assignment is just the most superimposed one. -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
SolxBaiken replied to Anne's topic in Guilty Room
Well shit, now if she doesn't have a reference to Sole Survivor I'm going to be even more disappointed . . . .v. -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
SolxBaiken replied to Anne's topic in Guilty Room
After over a decade of mystery I am thoroughly unamused by what was revealed . . . Seems her gameplay will be heavily focused on those pumpkins which seem to summon those little minions which likely all have a different function; P seems to hold the opponent in place to setup the other units, and it is interesting that she can set up multiples of the same units (as P and K are both active and in passive--pumpkin--form). I think the "comical" style is going to be somewhat misinterpreted/overstated from the initial descripter, like I don't think she's going to be slipping on banana peels or sneezing on you to do damage, but rather that her pumpkin knights are all disarming due to their whimsical charm that their "attacks" come off "comical" despite their truly lethal nature. I can't help but feel the current state of the industry influenced a lot of descisions [for better or worse]. -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
SolxBaiken replied to Anne's topic in Guilty Room
Just 5 more days until first location test, hang in there! ; -;7 -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
SolxBaiken replied to Anne's topic in Guilty Room
I meant Burst specifically in GG, by no means do I think all Burst mechanics should be regarded equally, BB (especially CT Defense deficit bursts lol) a prime example. -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
SolxBaiken replied to Anne's topic in Guilty Room
If someone thinks Bursts are bad they probably burst badly. -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
SolxBaiken replied to Anne's topic in Guilty Room
I'm more of a 4Gamer kind of SoBa Also, Villa Vampyr will either being meaningful (Sharon holding a funeral) or exceedingly more whacky (progressively worse Halloween party . . . like Rachel's stages ) -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
SolxBaiken replied to Anne's topic in Guilty Room
God, this stage is so pretty now . . . -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
SolxBaiken replied to Anne's topic in Guilty Room
I just don't see the point in releasing this before ARC Revo, but I guess there is still half a week in August after the event -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
SolxBaiken replied to Anne's topic in Guilty Room
lol, it's literally the first announcement that is pretty much just hyping up testing, this won't even see release until September at the earliest. cause no way they're releasing it before this year's ARC Revo, and you know we'll get some consumer first exclusive characters. It's business as usual lol -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
SolxBaiken replied to Anne's topic in Guilty Room
It will be a new disc release, but don't expect this for another year and a half. Also--- >>Japanese division primarily concerned with the arcade market >>concerned about NA releases -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
SolxBaiken replied to Anne's topic in Guilty Room
If you read all 3 pages of the article, its Johnny (with screens) and a tease for Bridget (with a radical looking redesign from silhouette) Actually 2nd look with glasses, is that a new character? also Revelator will begin location testing6/5~7. Much excite! Also lol, adding in a Stylish control scheme -
BlazBlue Official Art Thread and Directory
SolxBaiken replied to Chaoschao222's topic in Zepp Museum
So there's an official Azrael R63 and a Robo-Azrael . . . Wait, remind me why this character is "cool" again? -
GunFrame - Xrd Frame Data App for Android - on Google Play & Amazon App Store
SolxBaiken commented on AnBi2199's article in Home
S(tartup) A(ctive) R(ecovery) FA = Frame Advantage JK = Jump K (only gripe, would Chang abbreviation to j.X) and c.S = close Slash -
GunFrame - Xrd Frame Data App for Android - on Google Play & Amazon App Store
SolxBaiken commented on AnBi2199's article in Home
Yay~!! I've been waiting for this to pop up on the Play store, and wow, it looks great! Really nice and clean, and love how scrolling through tables work! Everyone, get your notes ready for EVO! -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
SolxBaiken replied to Anne's topic in Guilty Room
Hmmm, most of these initial changes seem relatively reasonable, not quite the dartboard reaction of most early tests, but they've still got plenty of time for nonsencial madness ' 3' -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
SolxBaiken replied to Anne's topic in Guilty Room
it's already stated that 1.1 brings console characters to arcade. I doubt we'll be seeing any new characters until next full installment/revision. -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
SolxBaiken replied to Anne's topic in Guilty Room
This one? -
Guilty Gear FAQ Thread - Ask your questions here!
SolxBaiken replied to Kairi's topic in Guilty Room
No, you will not have to purchase a NA PS+ subscription, but keep in mind that you will need to purchase any DLC through a NA account. And you will be just fine playing people with either the NA or JPN versions. -
Guilty Gear FAQ Thread - Ask your questions here!
SolxBaiken replied to Kairi's topic in Guilty Room
They're not going to take your money until the product "releases" [for pre-load]; this is a preventive safety measure. -
Guilty Gear FAQ Thread - Ask your questions here!
SolxBaiken replied to Kairi's topic in Guilty Room
A little expansion and clarification [regarding the JPN PSN ver]: - Yes there is pre-loading, should become available 12/1 - Getting Elphelt as a free pre-order bonus for the digital version ONLY applies during 11/20~30 - useless to pretty much anyone here but you also get entered into a raffle lolol -
Man, Minori's amalgam design of other characters still looks like shit, but the small snippets of her gameplay look fun. Also, when did Akane replace Petra as AH2 protagonist!? lolol
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More Arcana love, and Daemon remains in the shadows ; -; Not thrilled by the design but I'll wait till we see how she plays. I'm curious if they're just going to update LOVE MAX!!!!! or release another disc . . . [either way it'll be like 3 years from now ]