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Everything posted by SolxBaiken
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Dengeki FIGHTING CLIMAX: Announced at TGS.
SolxBaiken replied to InWithTheAshes's topic in Misc Fighter Central
well the shops open at 10am JST and as far as I could tell, the tweet didn't specify a time. -
Dengeki FIGHTING CLIMAX: Announced at TGS.
SolxBaiken replied to InWithTheAshes's topic in Misc Fighter Central
I assume that Extra will mean more utility than just pure offense/defense [or even amalgams] perfect point, I could've swore that in earlier location test notes it was stated the Wilhelminia binds the opponent for you to follow up with combos. I'd constitute that as more trap/setup than straight up attacking. -
Dengeki FIGHTING CLIMAX: Announced at TGS.
SolxBaiken replied to InWithTheAshes's topic in Misc Fighter Central
What's the difference between "all around" and "balanced" -
Dengeki FIGHTING CLIMAX: Announced at TGS.
SolxBaiken replied to InWithTheAshes's topic in Misc Fighter Central
O.O That is SUPER surprising, especially if Assist are completely unplayable, which is more than likely the case. But hey, they should make a good team! And now I can make fighting games on motorcycle jokes = w= -
Dengeki FIGHTING CLIMAX: Announced at TGS.
SolxBaiken replied to InWithTheAshes's topic in Misc Fighter Central
Wow... - Not 100% "waifu" wars - DRRR!! rep (at least initially?) is Shizuo, NOT Celty All they need is to make Simon Shizuo's assist and for there to be and this game will have anything I've ever asked for it. Well at least now I'm actually interested in AquaNight In-Basara. -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
Welp, this is why I use the only true color [default] and since manga shade is gone [and there's no way in hell I'm paying for it] I'm good = w=b -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
Wouldn't it be 1~8 default to give you a whole page like in the other games? -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
Yea, mostly a jab at the general convention of numbered, "true" sequels as opposed to titles with other pre-, suffixes lol But I do remember an OLD interview back in CS' infancy where Mori did indeed feel that [the original] CS was more 1.5 than actual 2 and more or less saying that the true 2 would indeed have a number on it. Obviously things have probably changed in his thinking and in a way CS2 kinda still follows that philosophy lol. But yeah mostly just a statement for shits n' giggles -
Dengeki FIGHTING CLIMAX: Announced at TGS.
SolxBaiken replied to InWithTheAshes's topic in Misc Fighter Central
Much as I like the series based off these light novels, if there are no Sega characters this game can EAD as far as I'm concerned, so Siliconera better not be playing with my heart strings... At the very least Valkyria and Sakurai Wars characters are a possibility, but all more will be revealed on the 6th I guess .v. Oh, but putting in a Strawberry Panic character(s) would make me play and love this game unconditionally, but at the same time I'll be heart broken no matter who the rep is, since that's one of the very few series where I love the ENTIRE cast and each medium's iterations ; -; in fact, this game, just give me a Strawberry Panic fighter!? Japan plz! If you could make MariBato you could give me this ; w; -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
4? We aren't even on 2! Hue hue -
Is it okay for Arcs to put "extreme" things in their games now? (uncensored stuff)
SolxBaiken replied to GF9Returns's topic in Zepp Museum
Well, for whatever reasons, the ESRB did re-rate the PSN and XBLA versions of AC+ to be M [where they gave the original PS2/P and Wii ver Ts, coinciding with ever other ver/entry of the series]. With BB the innuendo and allusions to such things is more "intentional", they don't specifically want to flat out say those things because it's "funnier" to censor yourself. At the end of the day though, it really wouldn't add anything to the games, and like Kurushii said, it would just limit their potential audience pool. -
Dengeki FIGHTING CLIMAX: Announced at TGS.
SolxBaiken replied to InWithTheAshes's topic in Misc Fighter Central
Ewww, I-ZA-YA!! D: Even though that's the obvious choice, I'd rather have Simon assist lol then again I might as well not get my hopes up at all, I don't see this game having too many if any multiple reps from a single series [assuming the assists aren't character locked, then maybe we might see more assist only characters ; -; ]. And I already know bishoujo moecchi is going to win out over everything else v.v -
Dengeki FIGHTING CLIMAX: Announced at TGS.
SolxBaiken replied to InWithTheAshes's topic in Misc Fighter Central
Dude, I hate EVERYTHING and not even I disliked DRRR. To bad Shizuo won't make it into the game because Celty orz -
BlazBlue@TGS Discussion Thread - Kagura/Terumi/Kokonoe hype time!
SolxBaiken replied to Circuitous's topic in BlazBlue Gameplay
Didn't they do that for Monorail and Circus for Ragna and Carl? -
BlazBlue@TGS Discussion Thread - Kagura/Terumi/Kokonoe hype time!
SolxBaiken replied to Circuitous's topic in BlazBlue Gameplay
Selling old data...DLC you've done it again... orz -
Dengeki FIGHTING CLIMAX: Announced at TGS.
SolxBaiken replied to InWithTheAshes's topic in Misc Fighter Central
I'd be very disappointed if there wasn't more inclusion of Sega elements since in their info-graphic card it states that Fighting Climax is supposed to be a "Dengeki vs Sega" project, not "Dengeki x Sega". Absolutely nothing, I'm just saying that if retelling stories was a gripe of CoV then that's silly since SRW does it all the time. I imported the original CoV and I enjoyed it for its purpose of fanservice. If we get down into "is it a good game" then yes, I'm just going to bring up SRW [a series which is pretty much the sole blueprint for crossover RPGs] again but just leave it at that lol. -
Dengeki FIGHTING CLIMAX: Announced at TGS.
SolxBaiken replied to InWithTheAshes's topic in Misc Fighter Central
Cross of Venus was no worse than your typical SRW game lol and I was more referring to their "roster" selection for that game probably being a strong indicator of who's getting in on this one, with obvious recent airings helping to mix it up some. And so what if Sega characters have games dedicated to them? I think having light novel series is alot more enduring, especially when you consider the multiple mediums they've branched out into. Sega hasn't had a real good crossover [lol PXZ], especially in fighter format, so there's alot of potential, especially with older series. Seriously, just give me Vectorman and I'll get hyped, also an End of Eternity character would be cool to play as, and if we're going to get a real fighter, give me Ryo from Shenmue instead of a Virtua Fighter character. Also can we have Sonic in NOT Smash lol [probably not but whatever]. Heck I don't even like Jet Set Radio and I think that'd be cool, and for shits n' giggles a Virtua-On character [like shrunk down lol] would be cool. Really I'm just fearing this to turn out to be ANOTHER bishoujo fighter...which there's nothing "wrong" with that but I hope they don't limit options for pandering... EDIT: OH! And just because I really liked the game, give me a Binary Domain character, can make them like Saki/Chris lul -
Dengeki FIGHTING CLIMAX: Announced at TGS.
SolxBaiken replied to InWithTheAshes's topic in Misc Fighter Central
Not sure if I want this... Also this is a Dengeki vs Sega project, where's all the love for the other half? ; -; Also I'm surprised that no one has brought up their last big self-crossover: Cross of Venus -
BlazBlue@TGS Discussion Thread - Kagura/Terumi/Kokonoe hype time!
SolxBaiken replied to Circuitous's topic in BlazBlue Gameplay
Here are the schedules Creeper cam is kinda creepy -
BlazBlue@TGS Discussion Thread - Kagura/Terumi/Kokonoe hype time!
SolxBaiken replied to Circuitous's topic in BlazBlue Gameplay
Nico has ALOT of things and restrictions which pretty much provoke "serious" or frequent users to get premium memberships, it's part of the reason the service has been able to actual make a profit of itself in its first year. Also yeah, nothing of value, eh, guess I'll wait for 4Gamer and Sony's presentations and hope for some actual play v.v -
BlazBlue@TGS Discussion Thread - Kagura/Terumi/Kokonoe hype time!
SolxBaiken replied to Circuitous's topic in BlazBlue Gameplay
Yeah...hope that a bunch of premiums don't come and bump you out, kuso-gaijin ; -; [which hopefully won't happen in the 10min waiting period hehe ; w; ] -
BlazBlue@TGS Discussion Thread - Kagura/Terumi/Kokonoe hype time!
SolxBaiken replied to Circuitous's topic in BlazBlue Gameplay
Is there momentum to his projectile!? Looks to start out slow then accelerate! Also his Astral was kinda lame... and no, random ass kitsune didn't help. Love the Siegfried style sword bash though especially with it causing stun. If Bullet doesn't work out I'll definitely give him a try. -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
Well it's a DP, so unsafe on block is a given, but non-comboable!? That'd be lame .v. it'll probably be more akin to a combo ender than an extender at the very least. I'm more interested in learning about the cooldown on Stances as that could heavily affect his combo rate outside of OD. -
[CP] News Thread, Anything else = INFRACTION [JP/NA Console: Released / EU Console: TBA]
SolxBaiken replied to Kurushii's topic in BlazBlue Gameplay
Stylish buttons -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
Dark SusanoO astral...kinda wanna see that... Kagura sounds pretty fun ^^ don't like slow run thought .v.