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Everything posted by SolxBaiken

  1. Quick Links__________ Official Website Youtube playlist Youtube playlist 2 (yep we have that much media) Wiki (currently down, please try again later...) Translated Trophy List Media System Guide Character Guide (coming soon) Info__________ Publisher: Aqua+ Developer: Examu Genre: 2-on-2 2D Fighting game Release: June/22/2011, December/1/2011 (ver 1.5A) Updates__________ 11/25/11 - Ver 1.5A Annnounced!!! - Aquapazza is seeing a new revision which will balance the original cast and even add 2 new characters (1 Point, 1 Partner)!!! You can find out more about the update here! GET HYPE! 6/27/11 - Daily updates stopped! - Since it's pretty clear we can expect at least 1 new video a day for awhile I'm gonna stop spamming the news section, I posted a link to my playlist for all the AP videos I post so you can check that, also I always post and embed the latest videos on a post anyways. GET HYPE®! 6/25/11 - SERIOUS BUSINESS - Today I share with you videos from AP first recorded tournament! Enjoy. 6/24/11 - Things keep rollin' - I wonder when I'll stop writing here, surely by now everyone expects daily footage right? At least until SBO. Well 4 new videos added providing over an hour of entertainment. Riannon is the latest salt in these for me (such a stupid character...) 6/23/11 - Daily Video? - Just dropping off some more match videos, you can view them below in the media section 6/22/11 - Day 1, GO! - Aquapazza came out today! And to celebrate of course I've added some Day 1 footage, I am also currently working on extending the "guide" and adding movelist, so look forward to that! 6/7/11 - Are you ready for the party!? - Today the media section has been uploaded with the game's opening animation; with a catchy song and glimpses at a hidden character I think it's well put together! Now we just have to wait for release, SBO here we come! 5/23/11 - Footage GET! 2! - Nothing big just found some more vids so I decided to post em, of course not great quality but it's nice to get to see more of the game. There's suppose to be a big even early next month so hopefully when get something in finer quality before the game releases. 5/18/11 - Footage GET! - Thanks to the sleuthing of Tachyons we have received four new videos of the final build of Aquapazza (although they are in rather low quality....but it's better than nothing). Hopefully with the game releasing next month we'll get a good flood of new HQ stuff! 5/10/11 - (Not so) lost in translation -! Finally after all the procrastination and promises, the system guide is finally complete! Anything relating to gameplay that you can find on the website has been faithfully translated into a more user friendly format for non-Japanese speaking players! A big, BIG thanks to Kazukifafner for aiding with translation when no one else would! Hopefully when more information comes out I can rely on him again (or other kind hearted souls!). I know the thread is getting a big clunky that to my chosen format, but that may soon change...but we'll discuss that when we approach that bridge. :3 5/9/11 - Hello world - Just a small updated stating the release of Aquapazza, today on the game's official blog it states the game will be seeing release sometime next month! This doesn't give much time for people entering SBO but hopefully it'll make for interesting test time... Oh Examu you so clever! Put your new game in a big tournament but only release it just shy of a month before it begins, thus forcing people to drop some major coinage to learn :3 4/28/11 - The OFFICIALLY HYPED edition - I saw a new PV today and in the screencap I saw the, now very much liked, "Encounter With A Newcomer" so imagine my hype (and squeals) when I played it and saw what I had been waiting for since this game's announcement, TOUKA!!!! Yes today's videos and screens introduce us to the mighty Evenkuruga warrior Touka as well as two more assist characters in the form of Octavia (from Tears) and Rina (from White Album, which was quite a shock to see not only 1 but 2 White Album characters make their way into the game)! This brings the roster to 10 point characters and 9 assist, interestingly enough today's video ends with the message "Aqua+ Dream Match finally coming," could this mean this is the final roster and they game hit finally hit arcades? 4/8/11 - My new waifu edition? - Today a video was released to show of the secretly announced characters mention in the previous updated, BUT we also get to see a whole new character! Morgan from Tears to Tiara has come to even the odds with her might bow, and Konomi looks like shota supreme with some Kisaragi humor! If Touka doesn't make the cut (; A; ) at least I have Konomi to look forward to...maybe I should play To Heart 2... Screens and trailer can be viewed in the media post :3 4/5/11 - There's an update but don't tell anybody! - Ah April Fool's, a time where you can't trust any news and info you may hear from the entertainment world, well this latest updated happened on that fated day, but now we can rest easy knowing that it is real! At a glance you'll notice the site got a (much needed) makeover and viewing information and updates is much more streamlined, but upon inspection of the character tabs lies the true update! 3 new characters! (1 point and 2 assist). Someone on the dev team sure does love the To Heart series as they have THE most representatives on both sides of the roster (point/assist) and the new point character Konomi hails from this world! Utawarerumono gets another rep in the form of Urtoriy (or Ulthury according to the site, which is actually the best name altercation I've seen so far) fun not Urtoriy is actually Kamyu's sister for those of you who don't know! And lastly is a big shock as our 2nd new assist character is Yuki from the White Album series! Honestly I didn't expect to see this series but it's a nice addition, even if she won't be joining the fray directly. Hopefully a proper reveal trailer will be shown soon! 3/11/11 - Encounter with a Newcomer! - Today Examu showed off the ass kicking that Hakuro and Riannon will be giving (or doing) for you when Aquapazza releases! The trailer can be viewed in the media post, and hopefully there are still MORE CHARACTER WILL COMING SOON! 2/28/11 - The NOT Touka Edition - As the trailer promised two new characters have been announced and you can probably guess from the title neither one is the character I want, however they both bring something that was still needed to the game. Hakuro is not only the 2nd Utawarerumono representative (3rd if you count Assist) but he is also the 2nd male in the roster (understandable as Aqua+ is infamous for making harem date-sims.) Riannon is the 2nd/3rd Tears to Tiara character as well, showing that the more hardcore of Aqua+'s titles were not forgotten! 2/25/11 - More Characters Will Coming Soon! - Added new media today and updated information. Also the new trailers reveals there will be more (hopefully Touka playable) characters soon! Also it seems this really is an Aqua+ Dream match as recently revealed assist hail from other projects! (Comic Party!) One last tidbit; It appears AquaPazza will be debuting at SBO '11! 1/29/11 - www. - Official website added. Not much to look at however. 1/26/11 - What the!? - Aquapazza is an inter-crossover fighting game featuring characters from Aqua+'s visual novel games (if you want to get technical they only published the titles, and this is more of a Leaf crossover) The main series include the To Heart, Utawarerumono, Tears to Tiara, and Comic Party! Release is slated for Arcades sometime in Spring this year and it's be developed by Examu (ya know the Arcana Heart/Daemon Bride guys :3) it will also utilize the ever popular NESiCAxLive system. Here are the 5 confirmed characters so far (note non-Japanese names don't match up because I'm going by common spelling, aka pre-this game :P): Tamaki (To Heart 2) Arawn (Tears to Tiara) Karura (Utawarerumono) Multi (To Heart) Manaka (To Heart 2)
  2. I have A LOT of (divisive) opinions on REVELATOR's story as a whole, but seriously, Dizzy's was completely under utilized and used poorly. She essentially spent several years dead and outside of a (criminally) brief (yet more understandable as they were RIGHT in the middle of a crisis) scene, no one so much as batted an eyelash. I was hoping for more in the sequel and somehow got EVEN LESS! So yeah, some shit needs to change. I'm interested in seeing her interact with Ky and Sin, but (especially now with everything out in the open) Sol and Dizzy need some serious 1-on-1 time.
  3. All I want from Dizzy's Episode/role in REV 2's extended story is Father-Daughter time with her and Sol.
  4. Can't help with that, but on the Baiken loktest doc we have a few gifs (click on move names with links) of moves now ' 3'
  5. That . . . Would be cool . . .
  6. Just to let you guys know, we're compiling a document of Baiken stuff that we learn from this test.
  8. Ya know, I was going to shrug that off as one of your overly impulsive comments, as if fighters had never taken inspiration from other sources (not limited to each other) . . . then I saw these:
  9. No, cause Yomi is a card game (which serves a completely different, and arguably more niche, audience) and was more compromise than anything else. Literally all of Sirlin's games (Yomi, Flash Duel, Puzzle Strike, Codex . . . hell even Pandante) have essentially been leading to this, he's finally come full circle. Sirlin has an . . . "interesting" philosophy of game design; while I cannot argue that all his games are at least "fun" I never know how to feel about them upon putting more thought into them, and the mechanics of Fantasy Strike (really, why did you name it the same as the overarching metaworld) are giving me that same feeling of questionable unease. But I'll wait till PSX vids and reports before forming a more formal opinion. At the very least I have main (Setsuki) and sub (Jaina) that are always universally appealing to me in each game.
  10. Ahhh, that sweet Engrish . . . Anyways, some quick playing around:
  11. Like the original game, both the Asia and Japan versions should have identical text options (though I can't speak to the quality, as the PS3 version was very "Engrish")
  12. We'll probably hear about Xrd 3.0 in February, at the next JAEPO (arcade expo) as other companies (SNK, FK Digital) are teasing their next projects for there and that is where the new NESSiCAxLive 2 is being fully unveiled.
  13. WTF, I sequester myself to the mountains in order to hone my skills and everything just dies here Q.Q Anyways, English patch notes for 1.03 which brings a few welcome improvements!
  14. Mission mode, Color Edit, and Network mode . . . there is a god, and it loves CHAOS!! Also, a nifty little system mechanics video:
  15. From the ashes of My Little Pony: Fighting is Magic . . . [ Dev Blog | Indiegogo page | YouTube Channel | Twitter ] Personally, I know nothing of modern MLP nor do I particularly care about it, but I was always interested in this project, and this new re-tooling is doing some pretty interesting things (I highly recommend checking out their YT channel to see their dynamic music system and reading their recent blog post on color palettes; the former has me especially intrigued because of the level of detail they're going to.) The story behind the project (in a nutshell): More to follow . . .
  16. Summer Jam X was fun but I can't wait till about a month or so out when people are more consistent and familiar with the system, so much damage left on the table . . . Also, another collection of event videos pulled from Heart's actual last game (can't believe I forgot this after playing the opening a dozen times on RoF . . .) Sky Love III: Also for any aspiring Zarina players:
  17. Just like with Mui Mui, SNK (re)released an old PV from Heart's last game appearance, Sky Love 2: Sky's Reunion: Also, finally pre-order my additional (digital) copy of XIV from the PS Store, I thought the Neo Esaka theme would feature Yappari Esaka! but it's an original rendition; very solemn and kind of saddening, but really beautiful. K-K-KOF is here again ; -;7
  18. Just one of many possibilities . . . OF THE CONTINUUM SHIFT!!
  19. Yeah, I'm blind = x= Also, since they brought over Alice, I'm really surprised she didn't get Battle of Fate for a Fateful Battle track (I mean, it was pretty much labeled for this )
  20. So Fuzzy Guard was NOT an intended feature and as of today SNK has confirmed they are working on a patch to fix it (no timetable). Also apparently Falcoon did a bunch of illustrations for the artbook, which strengths my theory that he had a hand in the design (creative input) of the new characters. And the featured extra tracks (note these are all listed as "XIV ver" so they are likely arrangements. Also they are listed as "Fateful Battle X" in descending order): - Soy Sauce For Geese (Geese Fatal Fury Special theme) - Micha Iya! (King Art of Fighting theme) - Seoul Road ('96 Korea theme) - IKARI (Ikari Warriors) - Ice Place ('00 Kula theme) - tachi bou ke (vocal ver) - New Order (XI Kyo/Iori/Shingo theme)
  21. So there's now a "Coming Soon" tab on the official website . . . Also, the web manual (really sad this wasn't physical . . . *sigh* this gen :\) has some tidbits I found interesting: - Story Mode: "Clear the game with a specific team to see that team's unique ending. And if you clear the game with certain combinations of team members..." (I assume this just refers to special illustrations as in past games, as it is alluded to in the "Artwork" section of the Gallery: "View artwork acquired by clearing story mode with a specific combination of characters. Try figuring it out by challenging story mode with 3 characters who seem related.") - Online: There is a tab menu that will "Open Live from PlayStation® to see KOF XIV broadcasts, video clips, and screenshots shared by other players." (this is pretty nifty in my book!) - Rank match data: you can choose to hide your Ranked match losses, draws, and win ratio (I know some people are really self conscious about this, for better or worse, so it's interesting that it's an option) - Gallery: OVER 400 illustrations!? (but apparently you'll get 1 for each round completed in Story, which will well exceed that limit; also you can apparently accept "fight bonus" from your Ranked match history; which apparently acts like Nintendo's Street Pass and allows you to randomly get 1 item from your opponent's gallery, assuming you don't already have it. Cool) - Also there is a apparently "Unique Background Music" which is unlocked by "battling with a specific combination of characters". Most curious, but I swear I heard one of the leaked videos playing The New Order (Kyo, Iori, Shingo Team XI theme) in the back . . . - Rank Skip Mode: you can toggle (1 time only) if you want to go through the rankings normally or get auto "seeded" based on your first 10 ranked matches (similar to how REVELATOR works) - Overall it seems like SNK really examined ARC's style of netplay functions hard, but while they have nico comments, they took it a step further with sound effects (such as applause and booing; excessive playback will result in a "lockout" so others won't hear from you for a set period of time) - In your online profile, YOU CAN CHANGE THE TEXT THAT SCROLLS IN STAGES! (fuk u consumer version Arena/Coliseum stage Q.Q)
  22. We're almost there!
  23. A Pokemon fighting game developed by the Tekken team over at Bamco? Is this reality lol Currently only planned for arcades, but given this has an official English trailer and the immense marketability of the franchise, a console release (WiiU most likely) is imminent.
  24. I hate to be that SoBa, but Makoto was never pre-order, she was the series' first legitimate DLC character. CS had no pre-order DLC (what a time, right?)