-raises hand- It's not easy seeing as she has no overheads from the ground other than Gekirin. But that's why u gotta get creative. While some options suggested may not be the best they're worth considering to throw ur opponent's game off. The more you know the better you're off right?
A seemingly popular Japanese thing to do is to knockdown in the corner usually from 2H (1) after Jamming, 236S, Choujin, AD back, and mixup city. Last round of the vid Mike goes nuts with it. Do any of u guys ever use that? I plan on throwin' it in there once I get the timing for Gekirin after that AD down. IAD Gekirin is no problem for me so I think this one's timing is different. I've seen it stopped but I've mostly seen it work so it must be pretty good. GG sucks for taking cross-ups to their limits. :8/: