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Phrekwenci

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Everything posted by Phrekwenci

  1. Phrekwenci

    [CT] What's a Litchi?

    [m] or [/m]?
  2. Phrekwenci

    [CT] What's a Litchi?

    Obviously, you have a bad case of TNS (Taco Neck Syndrome).
  3. Phrekwenci

    [CT] What's a Litchi?

    And further, the chun is character specific.
  4. Phrekwenci

    [CT] What's a Litchi?

    You're right, I forgot we were talking with the shinshin in there. I do the JC kote falling C whenever I can, it freaks people out.
  5. Phrekwenci

    [CT] What's a Litchi?

    That's when I do the JC kote falling C madness.
  6. Phrekwenci

    [CT] What's a Litchi?

    Regular throw you can kote before she kicks them in the air, in which you can get a close combo near the ground. (I don't have one specifically)
  7. Phrekwenci

    [CT] What's a Litchi?

    That's correct: in the corner 6C[m], 9C kote, falling C, 2C, 6C, etc works because of the properties of the "return state". I believe I've also used kote after 6A[m].
  8. Phrekwenci

    [CT] What's a Litchi?

    If you want to be good with the character, you shouldn't feel uncomfortable in any "stance" the character has. Obviously, the [m] moves are made for distance, and the [/m] moves are made to be closer. I don't believe she has any low move designed for close combat in [m] but I believe the idea with the staff is to not allow them to get so close. The Litchi Combo Encyclopedia on youtube has some great staffless combos right in the beginning.
  9. Without the staff I hatsu, then chun or Riichi.
  10. Phrekwenci

    [CT] What's a Litchi?

    Are you holding D for a bit to stall the staff?
  11. Phrekwenci

    [CT] What's a Litchi?

    I just saw some really bad match online but, I noticed Litchi did the Daisharin after the regular throw (where you would normally Itsuu). Has anyone been giving this a shot?
  12. Phrekwenci

    [CT] What's a Litchi?

    This isn't the case for every character, for V-13 you can do 236C from the ground and connect. Has anyone figured out anything with [/m] 63214C? I was trying 41236DC, 421D, sjB, jcB, jC, 236B (delay), 236C, 63214C, hold 4, jC, jD. I was figuring if there's a combo with it, it would have to speed up her falling and then change trajectory toward the opponent. Which is why the super jump is there, to get both characters as high as possible. I can't think of any move that stuns the opponent on the ground long enough to fly to the staff and then fly off.
  13. Phrekwenci

    [CT] What's a Litchi?

    The only 6A combo I use is when the staff is on return. (staff2) 6A, 5C, [m], 63214DC, some variation of a ItsuuC combo.
  14. Phrekwenci

    [CT] What's a Litchi?

    I think the notations are confusing to some folks. JC here (in BB) means jump C attack, in GG notation it means jump-cancel.
  15. Phrekwenci

    [CT] What's a Litchi?

    I didn't see this posted, so check this corner combo out (normally after tsubame, staffless) 5B, 2C, 3C, 623D (koti), 2B, 2C, jC, D, falling B, djB, jC, D. It works on Ragna, and it resets so you could do it again or shinshin. The final D is situational, and you can always not hit D to keep it.
  16. Phrekwenci

    [CT] What's a Litchi?

    I didn't see this posted yet here but, her new Astral Finish is at the end of this vid. http://www.youtube.com/watch?v=BquvVAhcWlY
  17. Phrekwenci

    Constructive Video Criticism

    God, I hate Dizzy. Always trying to catch my food.
  18. Phrekwenci

    Zappa AC Combos

    For the sword, when I say Sword Rush & Follow-up, Sword Swipe and Sword Uppercut I think those are fairly well recognized. I think we've all used the word "summon" around here, even though it's not graphically describing what Zappa does. And I like Hi-C's descriptions for the dog!
  19. Phrekwenci

    Zappa AC Combos

    Speaking of move names. What does everyone call the dog moves, I think they are sort of debatable? 5D: Dog neck 6D: Dog lunge 4D,D: Dog dive 2D: Dog bite 8D: Dog backflip I think the hardest one to agree on is probably 5D. Or maybe differentiating between 4D (no dive) and 8D.
  20. Phrekwenci

    Zappa AC Combos

    It's the AC DA loop, not to be confused with the DA loop from prior Guilty Gear versions. And I was looking for the video, I can't find it.
  21. Phrekwenci

    Zappa AC Combos

    I could have swore there was a combo video where Raoh uses 6HS repeatedly (without DA) on Faust. It's at the end of Kane against Eddie.
  22. Phrekwenci

    Zappa AC Combos

    Oh... it always looked quicker to me?
  23. Phrekwenci

    Zappa AC Combos

    I'd personally use 5P because it's quicker instead of 2P.
  24. Phrekwenci

    Zappa AC Combos

    Yep, Song For - right in the beginning at 0:45 http://www.youtube.com/watch?v=nVismbh7YO0 There's also a naughty variation of this at 3:28
  25. Phrekwenci

    I-no vs Zappa

    Agreed. Fubar still plays Zappa?
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