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Everything posted by Phrekwenci
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Is it "Chrome Homura"?
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More Zappa match videos (Imo goes to work): http://www.youtube.com/watch?v=IB-ctk97OWI http://www.youtube.com/watch?v=VyZOkTs0DGI Also, I had some online matches a few hours ago that are being uploaded right now on my channel http://www.youtube.com/phrekwenci
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All done, pretty good matches. My execution was utter crap. Uploading all 31 matches overnight and I'll put the details in over the weekend. http://www.youtube.com/phrekwenci
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Give me a minute folks, my capture box isn't communicating with my computer. I'll be on in a bit.
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He's thinking of making them mini-events (like tournaments or ranbats) without actually having a physical event. It's an optimistic idea just with the ease of the internet, there's no hype in playing people online. Recording matches is still on for tomorrow night in ranked. 5pm - 8pm EST, just find me.
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Honestly, that sounds like a lot of work. However, this Thursday night (January 10th, 2013) I've decided I am going to record matches. I'll mostly be in the ranked area but if nothing is going on over there I'll go to the player matches and see what's up. If you are around this Thursday night between approximately 5pm - 8pm (or later), then find me and get recorded.
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Goldenrody put some more up last night, here's Batako's Zappa though it's not as clean as Darina's: http://www.youtube.com/watch?v=Aj38YtCtEoM You really get to see some of the new ghost gatling property in one of the combos.
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Goldenrody put some new matches up recently. Darina's Zappa is really sweet: http://www.youtube.com/watch?v=sdqs1kxaBac
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You're right, just tested it. I was trying from memory but I never look at the clock to summon. I just use what I get and run with it.
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Just to clarify this; if the last digit on the clock is 1 and Zappa summons, he gets the dog. Last digit 2 is the sword and last digit 3 is the ghosts. All other digits get random summons. All except for the last frame of Zappa's backdash is invul frames (just like Potemkin, the difference is Potemkin has more frames of backdash animation). IIRC Zappa has a 7 frame backdash.
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If I'm reading this right, the new property for Zappa's Sword Swipe (63214HS) keep the sword in place indefinitely rather than just lagging like the rest of the normals. But the changes don't seem all that bad, just some damage nerfs and increased recovery times sprinkled around.
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We have some changes coming late January 2013: Zappa - [No Spirit] Mukade (236P) * Has Counter Hit state - [Dog] 2D * Less blockstun * Dog has increased recovery * Different effect on the opponent on hit - [Dog] 4D with Dog in the air * Dog gets pushed back farther on hit - [Ghost] Sonomama Kaettekonaide kudasai (236D) * Increased recovery - [sword] All moves * Sword stays longer in a place after a move * Sword's normal moves increase more Guard Gauge on block - [sword] f.S * Has initial prorate * Less knockback - [sword] 5HS * Level reduced * Less knockback * Less damage - [sword] 2S * Level reduced * Less knockback - [sword] 2HS * Less knockback - [sword] j.S * Level reduced * Increased initial prorate - [sword] j.HS * Level reduced - [sword] Ochitoite kudasai (623HS) * No longer air unblockable - [sword] Chikazuku to ikimasu (63214HS) * Sword goes farther * After the move, the sword stays in that place * Level reduced
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Previous post was not endorsed by the campaign to vote Phrekwenci.
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More like 5; naked and the 4 summons. However, Eddie works off of negative edge which is how I remember Carl works so I think that would be a much better fit than the Zappa Dog.
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Too much Zappa on Zappa today.
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It's very possible that it doesn't actually combo but I do it as pressure to keep them in the corner. If they are midscreen all you get is 2K 5Sc, 5Sf. I saw you do this setup on me a few times in our matches. I don't think it works too well on me because I know I can block the 236P ghost however I want so I am watching Zappa. I also can tell the dust from the respect. Zidane and I used to play back in #R on Xbox, I miss the days - he's too popular for me now.
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I do the same OTG combo with the sword and the ghosts, just with a different ender depending on the summon. 2K, 5Sc, 2S. Then I do the K ghost toss (which is a black beat but many people get hit by it) or 6HS/2HS with the sword, depending on what I think you'll do. 2HS is jump-cancelable so I usually opt for that. Also with the ghosts I use 2P, 5P, 5P, 5Sf, 236HS OTG midscreen which is ends with a ghost that is made to cover rushdown.
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Nice matches Jailhouse, my execution is crap. I was yelling at my pad every time a regular HS move would come out when I tried to overdrive.
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Chonari establishing S+ tier. http://www.youtube.com/watch?v=XLfIIbP0Bdo http://www.youtube.com/watch?v=181cPIJIEGs YO THAT DOG LOCKDOWN http://www.youtube.com/watch?v=ROZR8GTwpko http://www.youtube.com/watch?v=ZR2rN9uFMRk FAB takes him out here And apparently this is Chonari versus all of Japan: http://www.youtube.com/watch?v=goVEdJXTeKc
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That's why Zappa's 5K comes in handy. If he thinks you are going to run under an attack, use 5K and counter-attack it. It has lower body invincibility and will make Ky go airborne on counter-hit.
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I run under most of them and 5K the low ones.
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I was online tonight in ranked and casuals. The image below is from casuals. I think my streak in ranked was 14.
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Given the amount of start-up 6HS has, I figure you should be hitting 6D as late as you can without breaking combo since the dog lunge is very quick. However, I never do this combo so many someone use does 6P, 6D, 6HS on the regular has some better insight as to when.
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It looks like I'm back up and running. I'm burnt out from living in 1812 so I don't think I'll be online this weekend. However, enjoy this S+ Zappa video.
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I'm only on Xbox 360 and all you guys can add me. I had some matches with some people from long distances so we can just see what happens. Still no power though.