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Horokei

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Everything posted by Horokei

  1. Horokei

    [Xrd] Axl Video Posting thread

    https://www.youtube.com/watch?v=xGWob8_cXSM
  2. Horokei

    [Xrd] Axl Gameplay Discussion

    Rensen got changed somehow and now it's called Axl Beam https://twitter.com/umechan16g/status/573290904204664834 https://twitter.com/simo_niki/status/573351898293538816
  3. Horokei

    [Xrd] Axl Gameplay Discussion

    Overdrives don't cut tension gain after using so you can build some tension back. With Axl's bad tension gain, nerf of TG penalty after RC from 4 to 6 seconds and buff of Kairagi, Pachi tell us to use it.
  4. Horokei

    [Xrd] Axl Gameplay Discussion

    Rashousen is a command throw now. You can't do meaty rashou since your opponent gets 9f of throw invul after wakeup
  5. Horokei

    [Xrd] Axl Video Posting thread

    Basic combos by BLE
  6. Horokei

    [Xrd] Axl Combo Science Thread

    Sparrowhawk Stance - Haitaka no Kamae Shark Strike - Kairagi Yakou I posted video with basic combos by BLE in a video thread.
  7. Horokei

    [Xrd] Axl Gameplay Discussion

    If you hit opponent when screen is not dark after RC, you'll get no RC proration.
  8. Horokei

    [Xrd] Elphelt Video Thread

    Generic shotgun loop
  9. Horokei

    [Xrd] Axl Gameplay Discussion

    j.H can cross-up now
  10. Horokei

    [Xrd] Axl Gameplay Discussion

    Xrd Rashousen is a command throw according to framedata. https://docs.google.com/spreadsheets/d/1bLI6KFcuPKRMJydrWQSRS8OYJom-qq4XxJtyQp2YH7I/edit#gid=1103718533 That sucks. Old tricks would not work.
  11. Horokei

    [Xrd] I-No Gameplay Discussion

    No. I-no could block and punish his super there. YRC has no recovery. Pay attention, when VCL beaten Slayer's super, there is no CH. This happened because Slayer tried to YRC and lost all his invul. So VCL beaten startup of RC instead of super. Slayer actually tried to do a very clever thing here. He saw that he gonna get punished so he tried to take all VCL's active frames into his invul frames and then YRC. But his timing was bad and he got hit, however U-zen tried to block incoming super so he did not expect this outcome. YRC has 6 frames of startup with no invul + 19 fames of flash btw.
  12. Horokei

    [Xrd] I-No Gameplay Discussion

    Slayer probably tried to YRC his overdrive and got hit by VCL.
  13. Horokei

    [Xrd] Axl Gameplay Discussion

    It's not a command grab since it ignores throw invul. Also it's not a projectile since it can't negate and can't be negated by other projectiles. It's simple unblockable. At least it was till Xrd.
  14. Horokei

    [Xrd] Axl Video Posting thread

    This is Etarou Axl
  15. Horokei

    [Xrd] Axl Video Posting thread

    Yes
  16. Horokei

    [Xrd] Axl Gameplay Discussion

    Don't run then. Do dash superjump and airdash at max height. That way you'll enter into Haitaka deadzone pretty quickly. There you can either land with strike or divekick. Keep in mind that Axl can YRC his stance if he has tension and do 2S. Probably GF (YRC?) there would trade with Haitaka and that puts situation back to neutral which is better then dealing with Haitaka. Dunno Trying to counter Haitaka at max range is a risk without good reward, so fafnir, GV and 6P usually are bad ideas.
  17. Horokei

    [Xrd] Axl Gameplay Discussion

    Haitaka cancel -> Haitaka should be over 60f. It's REALLY SLOW To escape Haitaka spam you need tension. The safest way to avoid chains is dash superjump FD. Better to block 2-3 chains before trying to escape, so you get lower damage if you get hit
  18. Horokei

    [Xrd] Axl Video Posting thread

    Moar Niiyama: http://www.youtube.com/watch?v=UsAAs2MbkP0 - vs Tail(Ramlethal), Riasupe(Millia) http://www.youtube.com/watch?v=qCVKaCiizfU - vs Pachikichi(Venom), Begasu(Ky)
  19. Horokei

    [Xrd] Axl Video Posting thread

    Axl throw combos http://www.youtube.com/watch?v=pntS_-w3nOE
  20. Horokei

    [Xrd] Axl Video Posting thread

    http://www.youtube.com/watch?v=a6NzHWzGDrs Mitsurugi(Axl) vs Roi(Sol), NOB(Sol), Touji(Axl), Itou(Zato), Super Sol-ko(Sol), Ain(Ky) HAITAKA!!
  21. Horokei

    [Xrd] Axl Gameplay Discussion

    Someone already mentioned this but in Xrd untechable frames on rensen were greatly nerfed. VS standing opponents ...5H rensen would still do a knockdown (probably) while ...2D rensen would not. Even ...2D rensen~2 in corner does not work now. I'm confused how Axl is supposed to get a knockdown? Rensen~8 RC haitaka? lol Raieisaigeki gives enough time to do jump-in low/ad oki. Also lack of rensen frc hits him harder than I thought.
  22. Her 6K? hit first and gave that mark. Then her vertical sword hit.
  23. Horokei

    [Xrd] Axl Video Posting thread

    Shuuto matches from Arc's tournament: vs Setsu (Axl): http://www.youtube.com/watch?v=eewK5_HRBQQ vs Welcome Neko Maneki (Millia): http://www.youtube.com/watch?v=-o5DA6z_V0E vs Machabo (Sol): http://www.youtube.com/watch?v=U8ZLOCrkDqQ
  24. http://www.youtube.com/watch?v=QsimRNKl4VY YT mirror
  25. Another vid: http://www.youtube.com/watch?v=L2oIhNAg2cY
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