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Jewdo

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About Jewdo

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    以外人

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  • Location
    Columbus, GA
  • PSN
    JewdoSmash
  1. Jewdo

    WANTED: Translators for BBCS2 Mook

    Busy weekend; will have Tsubaki and Noel done before the end of the week. Thanks to everybody for their help!
  2. Jewdo

    WANTED: Translators for BBCS2 Mook

    Good job! Which three characters do you want first? Of course, you're free to do as many as you like. I want to leave some slots open for another week in case other people finish and want extra work too. Love your enthusiasm!
  3. Jewdo

    WANTED: Translators for BBCS2 Mook

    The mooks have arrived and translators may begin working at any time. Check the front page for more details. We still have plenty of room for translation volunteers, so raise your hand if you see something you want to translate.
  4. Expected Skill: Volunteers are expected to be experienced with Japanese-to-English translation. Those interested should check [this sample image] from Carl's page of the BBCS1 mook to understand the difficulty level involved. Familiarity with Japanese fighting game terminology helps. Deadlines: No hard deadlines have been set, but finishing a few weeks before BBCS2's console release would be ideal. Putting the information into [those pretty tables] takes time. Once you are done translating a section, please send them to both shtkn and Bohemian Polka. Bohemian Polka said she'd be willing to be our editor so she'll be handling that while shtkn starts creating the tables. Commitment: Translators can offer to work on as many or as few pages as they like. For example, an applicant may want to translate the entire [system guide] or just the frame data for his main character. Collaboration: Translators are of course free to collaborate amongst themselves and ask questions. State Secrets Rule: Volunteers are prohibited from distributing scans and translations outside of the group. This is to protect the team's work from being compromised and posted on rival sites without credit. Once a translation goes live (i.e. posted in Dustloop's Frame Data section), the page may be freely linked. Distributing scans of the printed work is always illegal. If you are interested in translating a character or the system guide, please reply to this thread. ------------------------------------------------[update]--------------------------------------------------------- The mooks have arrived and translation will begin soon. Below is a small table that will track progress for each page. **NOTE** We have plenty of room for translation volunteers, so raise your hand if you see something you want to translate. Either shtkn or myself will send you a pm with further instructions. I will check the thread every day and update the table accordingly. Arakune - KayEff - *translation finished* Bang - Kotokot+KayEff - *translation finished* Carl - KayEff - *translation finished* Hakumen - Kotokot - *translation finished* Hazama - KayEff - *translation finished* Jin - KayEff - *translation finished* Lambda - KayEff - *translation finished* Litchi - KayEff - *translation finished* Makoto - KayEff - *translation finished* Mu - KayEff - *translation finished* Noel - KayEff - *translation finished* Platinum - KayEff - *translation finished* Rachel - Kotokot - *translation finished* Ragna - KayEff - *translation finished* Tager - KayEff - *translation finished* Taokaka - Ronove - *translation finished* Tsubaki - KayEff - *translation finished* Valkenhayn - KayEff - *translation finished* System p1 - title page, not used System p2 - rtl - *translation finished* System p3 - rtl - *translation finished* System p4 - rtl - *translation finished* System p5 - rtl - *translation finished* System p6 - rtl - *translation finished* System p7 - rtl - *translation finished* System p8 - rtl - *translation finished* preview pages online: http://dustloop.com/guides/bbcs2/frameData/arakune.html http://dustloop.com/guides/bbcs2/frameData/carl.html http://dustloop.com/guides/bbcs2/frameData/valkenhayn.html http://dustloop.com/guides/bbcs2/frameData/ragna.html
  5. I'm about to get a lot more social after 2:30pm today. Last final at 11:30am! Wish me luck, flawless recall, and perhaps minor powers of divination. Reptar, I will not be here for Friday night. If you want to hang out and play video games during the week, however, I will be available anytime.
  6. 蛇刃牙 = 236D 残影牙 = 214D-C 牙砕衝 = 236C
  7. Taokaka (continued): - 3C cannot be canceled into Dancing Edge at all. - 4BC cannot be canceled into 236CC. - 2C no longer a fatal counter. Must be max-charge version to FC. + 2C bends opponent backward, allowing it to combo into 6C. + 2C (max-charge) causes FC if used mid-combo. 3C > RC > 2C (max) might work in corner. + j.2D and j.8D are better, very easy to connect with. + somebody landed j.A after 4DB. + 3C(2) > 236CC works!? * one anon feels they turned Tao into a throw character. Damage off throws averages in the upper 3000's. Possible to extend to 4000 with j.B? * something about 22C's startup being interesting. Dunno what to make of this. * 4DB (whiff) > j.A > 5B > 6A > ... ~= 2200 dmg. Too far away for a 3C combo. * j.B also works. By that same route, damage is about the same, but dash-5B may allow a 3C combo (to be tested) * 2A>5B>3C>236CC>2D6>J2DC>J2DA>J8D>JD6>JC>J8D6>J2D6>j.236B(5) ~= 2800 dmg * 3C > 236A works on some characters. Another anon says you need to use a dashing 3C, and that 6A > 5DB will work if 3C > 236A doesn't. * mid-screen 2A > 5B > 3C > 236A won't work on Noel, Tsubaki, Makoto, or Carl. TBD on others. *Dash-5B > 3C is speculated to work on everyone but has yet to be tested. * Hazama, Tsubaki, Litchi, Carl, Noel, Rachel, and Jin can only be 6C'd once in AB2 enders. Everyone else can be 6C'd twice. * 5B>6A>5DB > ... leads to ~2900 damage * Corner combos off 3C > AB2 may be able to go over 5500dmg using hj.236B(5), and still leave enough AB2 meter for oki. * j.B useful for extending combos at times when j.C > 8D would be too difficult.
  8. BBCS2 Platinum (CPU) - http://www.youtube.com/watch?v=Omw57FweuKM
  9. Taokaka: - Dancing Edge's hitstop feels terrible (longer than before). - 6A and 2D have both become terribly weak as anti-airs. - 2C fatal > 6C no longer wall bounces. Instead it does that new mini wall-bounce. - 4D's untechable timing has been reduced. - j.236B(6) doesn't connect on Arakune? Source is unsure. - j.C (CH)'s untechable time has been slightly reduced. - Rachel's 6A beats Dancing Edge pretty solidly now. + Air dash speed seems faster. + 6A seems to hit crouching opponents. + 236236D's proration seems more lenient. 236236D > 5C > j.A > j.C works. + j.D may be able to combo standing opponents. + 5B, 5C are air unblockable. 5C's reach makes it somewhat useful. + j.C (CH) > 6C DOES work. Does that mini wall-bounce in the corner. Follow-ups appear possible. * some jBBS anon has pledged to research knockdown combos. Hope he succeeds. * j.C > 2A > 2A > 5B > 3C > AB2 > combo works. * forward throw > 4D works in corner * One Tao player is relatively high on the Nessica PSR Rankings. His max damage field is listed as 5500. * The highest-ranked Tao on Nessica PSR is #137 at the time of this writing. * 4DB > j.A may work. Source was unsure. * 214D auto-corrects the way Tao faces. Sucks if she ends up facing the wrong way though. * 5B > 6A > 2DB > air dash > j.C > j.D6 > j.C > j.8D6 > j.236B(1) > j.2D6 > j.236B(5) ~= 2500 dmg. Feels like there's room for extension. * ... > 2D > j.D6 > j.C > j.8D6 > j.2DC > j.C > j.8D6 > j.2D > 236B(5) does about the same amount. * air to air seems about the same. * damage off 4BC is around 2500-2700 so far, 6BC and j.BC lead to around 3600. These numbers may increase. * 5DB has frame advantage on hit. Hoping it can combo into something. * AB2 combo has been discovered: 3C > AB2 > 6C > 6C > [8 > J236B] x3. Does not work against Tager. Some anon claims that Tao's taunt damage has been increased tenfold. I'm not sure whether to believe that it does 1000 dmg, so let's wait to confirm it. That's all the Tao news for the moment. [edit]: XDest has also translated some Tao JBBS info [here]. Anybody interested can compare the two lists for completion.
  10. Friendly reminder that BBCS2 hits Japanese arcades this Friday. Expect loads of information/videos over the weekend, and enough of knee-jerk reactions to break the shins of every man, woman, and child in China.
  11. Doesn't matter what game/system. I just want to play something!!! I'm so starved I started looking up #Reload combos to practice on keyboard.
  12. Atlanta Area BlazBlue/Guilty Gear Gathering December 3, 2010 (Friday) -------------------------------------------------- Location: Georgia Tech Christopher W. Klaus Advanced Computing Building 266 Ferst Drive; Atlanta, GA, 30332 Room # 1447 (unless otherwise noted) Time: Roughly 8:00PM until the wee hours of the morning. Setups: We will be playing BBCS on PS3 and GGAC on PS2. Please bring your own controllers, if you can. If you can bring a TV or full setup, it would be greatly appreciated. Contact: Post here, or call/PM someone if you have any questions. I can provide a CRT TV this week. We always meet at the building marked 2 and park at 3. There is parking at 1, but it's not usually free. The doors to the building lock after a certain hour, but students don't mind if you follow them after they buzz in. If you're having trouble getting inside, you can call or text my number (PM me for it). On GT Gamefest night, I'm working from 5pm-??? (sometime before 10pm), so just text during those hours please. The doors should be open anyway since it's a public event. Looking forward to seeing you there!
  13. GamingArena sounds awesome - glad the scene is showing signs of growth. I need a ride, but can provide equipment. *Fingers crossed that GG gets more spotlight.*
  14. Ky is deceptively good in the same way as Ryu - his strong fundamentals are deadly in the right hands and are mistaken for "simplicity" by weaker players. Some beastly Ky-main won an A-cho Ranking Battle earlier this semester, running trains on just about everyone. Holy Orders rules too. I've been toying with Eddie over the weekend, but I'm leaving the games at home until Finals are over. I'll be super bored over winter break, so I can use the three weeks to unleash the beast.
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