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Information
If you'd like to contribute, please feel free to do so! Just post the combos you created, but please write them properly. If you are unsure on how to write combos properly, then read the wiki page here. Make sure to read the Notation Used section in this post so that you understand the specific notations used for Yukari. Also refrain from using move names and abbreviations.
Please refrain from going off topic in this thread. This thread is for posting of combos only.
Only the most optimal combos will be listed in this thread.
Collapsed: Notation Used:
Notations in red are for prefixes only. Notations in blue are for suffixes only.
[table=width: 700, align: center] General Notations Used Guide Specific Notations Used [table=width: 350, class: grid, align: center] > Gatling/cancel the previous move into the following move. , Link the previous move into the following move. |> After landing. j Jump sj Super Jump mj Hop mjc Hop Cancel AD Air Dash IAD Instant Air Dash jc Jump Cancel sjc Super Jump Cancel dc Dash Cancel OMC One More! Cancel AoA~C All Out Attack into C ender AoA~D All Out Attack into D ender CH Counter Hit FC Fatal Counter H Hold Input (N) Attack must deal N amount of hits. [???] xN Repeat ??? N amount of times.
[/table] [table=width: 350, class: grid, align: center] c. The attack must be used as close to the opponent as possible. f. The attack must be used as far away from the opponent as possible. [sS] Side Swap combo [CO] Crouching Opponent [AA] Anti-air or Air-to-Air [RP] Roll Punish [sD] Shadow Only Combo [N%] Player SP % required before combo start. [N/N%] Damage/SP Gain %
[/table]
[/table]
Challenge Mode Combos
Collapsed: ] Yukari: 1. BD 2. S Hold (236A) 3. 214C 4. 236B 5. 236D~A/B/C/D 6. 236AB 7. 236236A 8. 214214C 9. 236236AB 10. 222CD 11. 5AAAAAA 12. 2A > 5A > 5AA > 2AB 13. 2A > 2A > 2AB > 236A 14. j.A > 5A > 5B > 5C > 2C > 236A 15. 5B > 2B > 5C > 236A > 236236A 16. 214A > 5B > 2B (Bomb Hits) > 236D~ 17. 2B > j.A > j.A > j.C > j.D > j.236A 18. j.A > j.C > j.A > j.C > j.236B 19. 214214C > 5D (whiff) > 236236A 20. 5AAA > 214A > 5C > 5B > 2B (Bomb Hits) > 236D~ 21. 2A > 2AB > 214CD > j.A > j.B > dj.A > j.B > j.236A 22. (Corner) Throw > 5A > 2B > 5[b:
> 214A > 5B > j.C > j.2B (Bomb Hits) > 236C~ 23. 2A > 5A > 5B > 5C > 2C > j.B > dj.H2B > 665B > IAD j.B > j.C > 236A > 236236A 24. H5B > IAD j.HB > 2B > H5B > 214A > 5B > H2B > j.HB > land H5B > 236D~ 25. Use Magarula (214214C/D) two times in one combo! Shadow Yukari: 1. Autocombo 2. Shadow Frenzy > 2A > Sweep > 236AB > 214CD > 214D > 214214D 3. 5AAA > Shadow Frenzy > 5B > j.B> j.2B > 236236A 4. 236C~ > Shadow Frenzy > 2C > 214C > 214AB > j.B > 214CD > 236AB > 236236A (Bomb explosion) > 214214D 5. Use Feather Shoot (A/B/C/D during Feather Flip) five times in one combo!
Mid-screen:
A Starters
5A > 2A > 5A > 5B > 5C > 2AB > (Oki) 5D [1234 Damage, +11 SP]
5A > 5AA > 5AAA > 214A > 5C > 5B > (Delay) 2C > j.C > dj.2B (Bomb Hits) > 236C~ or j.236D~ [2729 Damage, +40 SP]
CH f.5A > 2C > j.C > Hdj.2B > {665B > iad j.B}x2 |> 665B > H2B > 214A > 2B (Bomb Hits) > iad j.236D~ or sj.236D~ [3357 Damage, +34 SP]
FC 5AA > 5C > 2C > mj.B > (Delay) 5C > 2C > j.C > dj.H2B |> 665B > iad j.B > 665B > H2B > 214A > 2B > iad j.236D~ or sj.236D~ [4169 Damage, +42 SP]
5A > 5AA > 5AAA > 214AB > 5B > (Delay) 2C > j.C > dj.2B (Bomb Hits) |> 236C~A/B/AB [2453 Damage, -6 SP]
5A > 5AA > 5B > 5C > 2AB > 214CD > 665B > iad j.B > 5B > H2B > 214A > 2B (Bomb Hits) > iad j.236D or sj.236D~ [3090 Damage, -15 SP]
[CO] 5A > 2A > 5C > 2C > 2B > 5B > IAD j.B |> 665B > H2B > 214B > 2B > sj.236D~
[AA] 5A > 5AA > j.B > Hdj.2B > 665B > IAD j.B > 665B > H2B > 214A > 2B (Bomb Hits) > sj.236D~ or IAD j.236D~ [2630 Damage, +26 SP]
[AA] 5A > 5AA > 5AAA > 214A > 665C > 5B > (Delay) 2C > j.C > dj.2B (Bomb Hits) > 236C~ or j.236D~ [2829 Damage, +39 SP]
j.Ax2 > 665A > 5AA > 5AAA > 214A > 5C > 5B > 2C > j.C > dj.2B > j.236D~ [2573 Damage, +39 SP]
j.Ax3 > 665A > 5AA > 5AAA > 214AB > 5B > 2C > j.C > dj.2B > j.236D~ [2307~ Damage, +21 SP]
[CO] j.Ax2 > 5A > 5C > 2C > (Delay) 2B > 5B > iad j.B > 5B > H2B > 214A > 2B (Bomb Hits) > iad j.236D~ [3157 Damage, +31 SP]
[CO] j.Ax3 > 5A > 5C > 2C > j.C > dj.H2B > j.B > 665B > H2B > 214A > 2B (Bomb Hits) > iad j.236D~ [3124 Damage, +33 SP]
[AA] j.A > j.C > dj.H2B > {665B > iadj.B}x2 > 665B > H2B > 214A > 2B > iadj.236D~ [3077 Damage, +30 SP]
[AA] IAD j.A > j.C > j.D > j.B > 2B > j.B > Hdj.2B > 665B > IAD j.B > 5B > H2B > 214A > 2B (Bomb Hits) > sj.236D~ or IAD j.236D~ [3260 Damage, +35 SP]
B Starters
5B > (Near Max Range) 5C > 7iadj.A > j.Ax4 > 5AAAAA [2127 Damage, +29 SP]
5B > 5C > 2AB > 214CD > 665B > iadj.B > {665B > iadj.B}x2 > 5B > H2B > 214A > 2B > iadj.236D~A/B/AB [3296 Damage, -14 SP]
CH 5B > 2C > (Delay) 2B > {5B > iadj.B}x2 > 665B > H2B > 214A > 2B > iadj.236C~ [3403 Damage, +32 SP]
AA/CH 5B > 2C > j.C > Hdj.2B |> {665B > iadj.B}x2 > 665B > H2B > 214A > 2B (Bomb Hits) > iad j.236D~ [3710~ Damage, +34 SP]
[CO] 5B > 5C > 2C > j.C > dj.H2B |> 665B > IAD j.B > 5B > H2B > 214A > 2B (Bomb Hits) > sj.236D~ or IAD j.236D~ [3878~ Damage, +35 SP]
FC 5B > 5C > 2C > mj.B > (Delay) 5C > 2C > j.C > Hdj.2B > 665B > IAD j.B > 5B > H2B > 214A > 2B (Bomb Hits) > sj.236D~ or IAD j.236D~ [4572~ Damage, +43 SP]
5B > 5C > 2AB > 214CD > 66{5B > iad j.B}x2 > 5B > H2B > 214A > 2B >sj.236D~ or iadj.236C~A/B/AB [3316 Damage, -14 SP]
[AA] Near Full-screen (Falling) j.B > {665B > IAD j.B}x2 > 5B > H2B > 214A > 2B (Bomb Hits) > sj.236D~ or IAD j.236D~ [2750 Damage, +26 SP]
[AA] (Falling) j.B > 5B > (Delay) 2C > j.C > dj.H2B > 665B > IAD j.B |> 665B > H2B > 214A > 2B (Bomb hits) > sj.236D~ or IAD j.236D~ [3571 Damage, +33 SP]
[AA] FC (Falling) j.B > 5B > 2C > mj.B > (Delay) 5C > 2C > j.C > dj.H2B > 665B > IAD j.B |> 665B > H2B > 214A > 2B (Bomb Hits) > sj.236D~ or IAD j.236D~ [4306 Damage, +41 SP]
[AA] CH j.B > 5AAA > 214A > 5B > 2C > j.C(2) > jc > j.2B > H2B > 214B > H2B > 214B > 2B > 214214D > 5D > 236236B
[AA] 5B > 2C > (Delay) 2B > 5B > IAD j.B > {5B > iadj.B}x2 > 5B > H2B > 214A > 2B > iadj.236C~ [3403 Damage, +32 SP]
[AA] 5B > 2C > 2B > j.H2B > {665B > iadj.B}x2 > 665B > H2B > 214A > 2B (Bomb Hits) > iadj.236C~ [3678 Damage, +34 SP]
[AA] 5B > 2C > j.C > dj.H2B > (Land) {665B > iadj.B}x2 > 5B > H2B > 214A > 2B (Bomb Hits) > iadj.236D~ [3710 Damage, +34 SP]
C Starters
[CO] 5C > 2C > j.C > dj.H2B |> 665B > IAD j.B > 665B > H2B > 214A > 2B (Bomb Hits) > sj.236D~ or IAD j.236D~ [4347 Damage, +33 SP]
FC 5C > 5B > 2C > j.C > dj.H2B > 665B > IAD j.B > 665B > H2B > 214A > 2B (Bomb Hits) > sj.236D~ or IAD j.236D~ [4254 Damage +33 SP]
[Corner-to-corner] FC 5C > 2C > mj.B > (Delay) 5C > 2C > mj.B > (Delay) 5C > 2C > j.C > dj.H2B > 665B > IAD j.B > 665B > H2B > 214A > 2B (Bomb Hits) > sj.236D~ or IAD j.236D~ [5755 Damage, +49 SP]
[Corner-to-corner] FC 2C > mj.B > 4~2C > mj.B > (Delay) 5C > 2C > j.C > Hdj.2B > 665B > IAD j.B > 5B > H2B > 214A > 2B (Bomb Hits) > sj.236D~ or IAD j.236D~ [4577 Damage, +44 SP]
2C > j.C(2) > jcf > Hj.2B |> 2B > H5B > 214A/B > 5B > 2C > j.B> jc > j.236C~ [3784 Damage]
CH 5C > 2C > j.C(2) > jcf > Hj.2B |> {665B > IAD > j.B}x2 |> 5B > H2B > 214B > 2B > sj.236D~A/B/C/D [4564 Damage]
[back to corner] 2C > j.C(2) > jc > Hj.2B > {665B > IAD j.B}x2 > 5B > H2B > 214B > 2B > sj.236D~
CH 5C > 2C > j.C(2) > jc > Hj.2B |> {665B > IAD j.B}x2 |> 5B > H2B > 214A/B > 5B > 2C > j.B > jc > j.236D~ [4781 Damage]
[CO] CH j.C > IAD > j.A > 5A > 2A > 5C > 2C > 2B > 5B > IAD j.B |> 5B > H2B > 214B > 2B > sj.236D~ > j.236236AB [4620 Damage]
j.A > j.C > j.D > j.B |> 2B > 5B > IAD > j.B > 5B > H2B > 214B > 2B > sj.236D~ [3057 Damage]
[AA] 5C > 5B > 2C > j.C > dj.H2B > 665B > iadj.B > 665B > H2B > 214A > 2B > iadj.236C~ [4332 Damage, +34 SP]
[AA] {Side-Swap} 5C > 5B > 2C > j.C > dj.H2B > j.B > 66 > (Delay) 5B > H2B > 214A > 2B > sj.236C~ [4335 Damage, +33 SP]
[AA] 5C > 2B > 5B > iadj.B > 2C > j.C > dj.H2B > j.B > 665B > H2B > 214A > 2B > iadj.236C~ [4435 Damage, +38 SP]
[AA] {Corner-to-Corner} 5C > 2B > 5B > iadj.B > 2C > j.C > Hdj.2B > 665B > iadj.B > 665B > H2B > 214A > 2B > iadj.236C~ [4476 Damage, +38 SP]
[AA] 5C > 5B > 2B > (Delay) 2C > j.C > dj.H2B > 665B > iadj.B > 665B > H2B > 214A > 2B > iadj.236C~ [4458 Damage, +38 SP]
[AA] 5C > 5B > 2B > (Delay) 2C > j.C > dj.H2B > j.B > 665B > H2B > 214A > 2B > iadj.236C~ [4402 Damage, +36 SP]
D Starters
5D > 665A > 5AA > 5AAA > 214A > 5C > 5B > 2C > j.C > dj.2B (Bomb Hits) > j.236D~ or 236C~ [3232 Damage, +42 SP]
5D > IAD j.A > (Delay) j.A > 665A > 5AA > 5AAA > 214A > 5C > 5B > 2C > j.B (Bomb Hits) > dj.236C~ or j.236D~ [2944 Damage, +39 SP]
FC 5D > 5B > 5C > 2C > j.C > Hdj.2B > 66{5B > IAD j.B}x2 > 665B > H2B > 214A > 2B (Bomb Hits) > sj.236D~ or IAD j.236D~ [4651 Damage, +40 SP]
FC 5D > 5B > 5C > 2C > mj.B > (Delay) 5C > 2C > j.C > dj.H2B > 665B > IAD j.B > 665B > H2B > 214A > 2B (Bomb Hits) > sj.236D~ or IAD j.236D~ [5217 Damage, +44 SP]
[AA] 5D/2D > 66 > j.A > j.C > Hdj.2B > 665B > iadj.B > 665B > (Whiff) 2A+B > 665AAAAA [2901 Damage, +23 SP]
[AA] 5D/2D > 66 > j.A > j.C > Hdj.2B > j.B > 66 > (Delay) 5B > H2B > 214A > 2B > iadj.236C~ [3386 Damage, +27 SP]
[AA] 5D/2D > 2B > j.B > Hdj.2B > 665B > IAD j.B > 5B > H2B > 214A > 2B (Bomb Hits) > sj.236D~ or IAD j.236D~ [3348 Damage, +29 SP]
[AA] 5D/2D > 2B > (Delay) {5B > IAD j.B}x2 > 5B > H2B > 214A > 2B (Bomb Hits) > sj.236D~ or IAD j.236D~ [3301 Damage, +28 SP]
[AA] 5D/2D > 2B > 2C > j.C > Hdj.2B > 665B > iadj.B > 665B > (Whiff) 2A+B > 665AAAAA [3464 Damage, +39 SP]
[AA] 5D/2D > 2B > (Delay) 5B > iadj.B > 2C > j.C > Hdj.2B > j.B > 5B > H2B > 214A > 2B > iadj.236C~ [4135 Damage, +37 SP]
System Starters
AoA~C > j.B > jc > Hj.2B |> 2B > H5B > Hj.B > j.236C~CD [3817 Damage, -25SP, Grants Confusion]
FC B+D > 66 > j.A > j.C > dj.H2B > 665B > iadj.B > 665B > H2B > 214A > 2B > iadj.236C~ [2973 Damage, + 32 SP]
FC B+D > 66 > j.A > j.C > dj.H2B > j.B > 5B > iadj.B > 665B > H2B > 214A > 2B > iadj.236C~ [3001 Damage, +34 SP]
2A+B > 214CD > 2B > (Delay) 5B > iadj.B > 665B > (Whiff) 2A+B > 665AAAAA [2415 Damage, +7 SP]
{Max Range} 2A+B > 214CD > 2C > (Delay) 2B > 5B > iadj.B > 665B > H2B > 214A > 2B > iadj.236C~ [3223 Damage, +7 SP]
2A+B > 214CD > 2C > 9j.C > dj.H2B > j.B > 665B > iadj.B > 665B > H2B > 214A > 2B > iadj.236C~ [3344 Damage, +7 SP]
C+D > OMC > 662C > (Delay) 2B > (Delay) 5B > IAD j.B > 5B > 2 > 214A > 2B (Bomb Hits) > sj.IAD > j.236D~ [3021 Damage, +7 SP]
{Near Corner} C+D > OMC > 662C > (Delay) 2B > (Delay) 5B > IAD j.B > 2B > H5B > 214A > 5B > j.HB (Bomb Hits) > dj.236C~A/B/AB [3268 Damage, +7 SP]
C+D > OMC > 665B > IAD j.B > 2B > H5B > 214A > 5B > 2C > j.C > dj.2B (Bomb Hits) > j.236C~ [3241 Damage, +7 SP]
Skill Starters
Corner:
A Starters
5A > 5AA > 5AAA > 214A > 5C > 5B > 2C > j.C > Hdj.2B (Bomb Hits) > H5B > 236C~ [3085 Damage, +43 SP]
5A > 5AA > 5AAA > 214A > 5C > 5B > 2C > j.C(2) > jc > j.2B |> H5B > 236C~ > 236236AB [3861 Damage, -35SP]
5AAA > 214A > 5B > (Delay) 2C > j.C > dj.2B > H5B > 236C~A/B/AB [2686 Damage, +41 SP]
5AAA > 214A > 5C > 5B > (Delay) 2C > j.C > dj.2B > H5B > 236C~A/B/AB [2981 Damage, +44 SP]
CH 5A > 2C > 2B > Hj.2B > 2B > H5B > 214A > 5B > Hj.B (Hits Bomb) > H5B > 236C~A/B/AB [3553 Damage, +38 SP]
CH 5A > 2C > j.C > Hdj.2B > 2B > H5B > 214A > 5B > Hj.B (Hits Bomb) > H5B > 236C~A/B/AB [3751 Damage, +39 SP]
FC 5A > 5AA > 5C > 2C > j.C > Hdj.2B > 2B > H5B > 214A > 5B > 2C > j.B (Bomb Hits) > H5B > 236C~ [4196 Damage, +44 SP]
FC 5A > 5AA > 5C > 2C > mj.B > (Delay) 5C > 2C > j.C > Hdj.2B > 2B > H5B > 214A > 5B > 2C > j.B (Bomb Hits) > dj.236C~ [4455 Damage, +46 SP]
[AA] 5A > 5AA > j.C > Hdj.2B > 2B > H5B > 214A > 5B > 2C > j.B (Bomb Hits) > H5B > 236C~ [3308 Damage, +34 SP]
[AA] j.A > j.C > Hdj.2B > 2B > H5B > 214A > 5B > 2C > j.B > H5B > 236C~ [3566 Damage, +35 SP]
[AA] IAD j.A > j.C > j.D > j.B > 2B > j.B > Hdj.2B > 662B > H5B > 214A > 5B > j.B (Bomb Hits) > sj.236D~ or dj.236D~ [3324 Damage, +34 SP]
B Starters
CH 5B > 2C > (Delay) 2B > 5B > IAD j.B > 2B > H5B > 214A > 5B > (Delay) 2C > j.B (Bomb Hits) > H5B > 236C~ [3969 Damage, +39 SP]
CH 5B > 2C > j.C > Hdj.2B > 2B > H5B > 214A > 5B > (Delay) 2C > j.B (Bomb Hits) > H5B > 236C~ [4139 Damage, +39 SP]
5B > 5C > 2AB > 214CD > 2B > H5B > 214A > 5B > 2C > j.C > dj.2B (Bomb Hits) > j.236D~ [3639 Damage, -13 SP]
[AA] 5B > 2C > (Delay) 2B > 5B > IAD j.B > 2B > H5B > 214A > 5B > (Delay) 2C > j.B (Bomb Hits) > H5B > 236C~ [3969 Damage, +39 SP]
[AA] 5B > 2C > j.C > Hdj.2B > 2B > H5B > 214A > 5B > (Delay) 2C > j.B (Bomb Hits) > H5B > 236C~ [4139 Damage, +39 SP]
C Starters
CH 5C > 2C > j.C(2) > jc > j.H2B |> 2B > H5B > 214A/B > 5B > 2C > j.B > jc > j.236C~ [4916 Damage]
FC 5C > 2C > mj.B > (Delay) 5C > 2C > j.C > Hdj.2B > 2B > H5B > 214A > 5B > 2C > j.H5B (Bomb Hits) > H5B > 236C~ [5879 Damage, +53 SP]
[AA] 5C > 2B > H5B > 214A > 5B > 2C > j.C > dj.2B > H5B > 236D~ [4603 Damage, +36 SP]
[AA] 5C > 5B > 2C > j.C > Hdj.2B > 2B > H5B > 214A > 5B > j.B > H5B > 236D~ [4703 Damage, +38 SP]
[AA] 5C > 5B > 2C > j.C > Hdj.2B > 2C > j.B > Hdj.2B > 2B > H5B > 214A > 5B > 2C > j.B > dj.236C~ [5134 Damage, +47 SP]
D Starters
5D/2D > 2B > H5B > 214A > 5B > 2C > j.C > dj.2B > H5B > 236D~ [4251 Damage, +35 SP]
5D/2D > j.A > j.C > Hdj.2B > 2C > j.B > Hdj.2B > 2B > H5B > 214A > 5B > j.B > H5B > 236D~ [4326 Damage, +40 SP]
5D/2D > 5B > 2C > j.B > Hdj.2B > 2B > H5B > 214A > 5B > 2C > j.C > dj.2B > H5B > 236D~ [4761 Damage, +45 SP]
5D/2D > 5B > 2C > j.C >Hdj.2B > 2C > j.B > Hdj.2B > 2B > H5B > 214A > 5B > 2C > j.B > dj.236C~ [4834 Damage, +46 SP]
System Starters
C+D> 5C > 5B > H2B > 214A > 5B > 2C > j.C(2) > jc > j.2B |> H5B > 236C ~A/B/C/D [3609 Damage] (Omit 5C against Yu, Chie, Mitsuru, Elizabeth, Ken, and Margaret)
AoA~D > 5C > 2C > jump > Hj.B > jc > Hj.2B |> H5B > 214A/B > 5B > 2C > j.C(2) > dj.H2B > j.236C~ [4490 Damage, +54 SP]
2A+B > 214CD > 2C > j.C > Hdj.2B > 2B > H5B > 214A > 5B > 2C > j.B > dj.236C~ [3588 Damage, +8 SP]
2A+B > 214CD > 2C > j.B > Hdj.2B > j.B > 2B > H5B > 236D~ [3135 Damage, +7 SP]
2A+B > 214CD > 2B > H5B > 214A > 5B > j.C > dj.2B > H5B > 236D~ [3189 Damage, +7 SP]
Skill Starters
214A/B (Bomb Hit) > 2C > j.C(2) > dj.H2B |> 2B > H5B > 214A/B > 5B > 2C > j.B > jc > j.236C~ [3938 Damage, +38 SP]