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Oh hell yes. I don't want to be on vacation anymore, I want to be glued to my PS3 lol.
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I haven't managed to get my hands on +R yet, but anyone know if any of Raoh's j.normals are special cancellable?
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He makes the OTG on summon look so clean and tasty. Summon into Raoh into DA loop had me all hot and bothered.
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PSN: SaintOfGolgotha Character: Zappa Location: Indianapolis
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I cannot wait to play with new Zappa. I was worried about him after the initial patch notes, but seeing him in action is just beautiful.
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And if you do hit the CH, get in the habit of hit confirming into 2H summon or 2H j.c air combo. 6P is interchangeable when you want upper body, so rushing down Zappa turns into rock (6P), paper (5K), scissors (summon). Or if you're in the corner, time a backdash to eat active frames and throw his ass. Zappa backdash ftw.
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How to not lose to Axl? Don't jump, and get good at instant blocking. Don't get too into a momentum, or he'll toss out a counter and shut it down, leaving you summon-less and fucked.
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I'd drop the 6HS and replace it with a 5HS. It's a much meatier move and doesn't knock the opponent down. I'm amazed that 6HS even works in that situation.
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Holy crap that last match was intense. I cannot wait to get my hands on new Zappa. Ghost j.h knockdown, k toss FRC into aircombo is niiiiice.
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Are you playing on 360 or PS3?
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Mmm, I hope this doesn't lead to an huge influx of Zappa players all riding on Raoh's dick :/ But celebrate guys! WE'RE TOP TIER. Justice is bottom tier? It's B tier, but still. I'm liking this new tier list, OS and I-No are both up there now, and both are characters I've wanted to explore.
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I love how the sword can be a threat from fullscreen. I cannot wait to come up with some new sword tech :D
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I doubt this will ever happen. When a move is active, unless it's multihitting, it will use up its "hit" on either Zappa or the dog, whichever is closer. I use the dog as a sacrifice to eat hits for me all the time, then dash in and summon. It's part of Zappa's bag of bullshit :D Are all versions of Darkness Anthem super slow now?
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Naked 2H no longer stagger either :[ Zoog, the dog's bite is no longer unblockable. They changed it to being a level 5(4?) move that just has shitloads of blockstun. I'm gonna miss the spit and 2H staggers, but maybe there's some gold here we haven't found yet. OTG summon combos are looking like sexy additions to Zappa's gameplan, and air fireballs with Raoh look like they recover fast enough to be a decent projectile for him. He was using, I'm guessing, the new ghost j.2s with j.h to create some neat impromptu pressure, so I'm thinking that can be fleshed out to be nasty.
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Well...shit. They made a mess of Zappa until we get our hands on him to see what the hell they did. New ghost normals and proration change on j.h and 2H is nice. Naked f.s has more recovery, which sucks. Naked 2S got a minor buff and is still an underrated move. AIR THROW > SUMMON GUARANTEED FUCK YES ONE SOUL FROM SUMMON!? <--------------------------------- This is single handedly the worst thing that could happen to Zappa. I'm guessing Reigisahou is unsummon? A decent buff there, puts it at +4 on block I believe. The super soul bonus only happens if you have dog out? Lame. Dog bite is blockable no longer prorates, and gives +1 soul on block/3 on hit. Not sure if good trade, but the unblockable nerf was expected. The sword changes suck (can block 2H in the air without FD? WTF), the ghost changes could make them the best summon depending on how the new moves work, and Raoh is not as ToD as he was. 20% damage nerf on uppercut sucks, but I'm actually bummed out about the Raoh timer. I loved my opponent not knowing when Raoh was going to run out, it's part of the fear. God I hope they didn't fuck Zappa over entirely :[