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[P4A] Mitsuru Kirijo Combo Thread (Updated 9/20/2012)
Blue Ipod Nano replied to Jourdal's topic in Archive
Thanks LK but i am still having trouble with connecting the last B droit at the end of the combo, it seems as though they're too high or they tech too quickly. Could the issue be that im using c bufula too early and not letting them drop down enough before hitting with 6b? -
[P4A] Mitsuru Kirijo Combo Thread (Updated 9/20/2012)
Blue Ipod Nano replied to Jourdal's topic in Archive
hey LK im having trouble with this combo: "CH confirm: xx > Sweep > B droit > 2A 2B 2D > neutral JB (held) JC > C Bufula > 4B (held) > Sweep > B Droit" im doing CH 5AA into this combo but at the end i cannot get B droit to connect, they always tech out at the sweep, any help would be appreciated. Also on a side note, i tried doing 4b(held) at the 2nd half of the FATAL counter combo and it always seems that they are too far for it to connect, so i started using 6b (held) does that make a difference? -
do you guys charge your B moves (4B/5B/6B/Sweep) during block strings? or does it depend on the opponent?
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i've connected 2b a number of times, just not consistantly need some help ;o
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Hey guys are there any other corner throw combos besides the Throw>5aa>5b>2ab>Bcoup>2b>C bufula>5b>2ab>Acoup ? im having a lot of trouble connecting the 2b after Bcoup. any tips?
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Sorry if this is a noob question, but which B series do you guy use during block strings? (4b/5b/6b) and do you charge them during block strings or do them as fast as possible? edit: sorry i forgot to ask, but when can you end a combo with D bufudyne instead of C bufudyne?
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That is pretty cool. so when would you want to travel the farthest and when would you want to not travel the farthest?
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Does going back to 4 make it go farther or shorter?
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Hey guys, how do u keep pressure with mitsuru? i found that ppl just mash after drill
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thanks jourdal :O
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i meant to say what are the 'meat' of her combos sorry! edit: sorry guys im about to head out. but before that i wanted to ask: what is mitsuru's gameplan usually? is it just get in there and press buttons? or like sit back a bit and harass with normals?
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Hey guys what are some must learn combos for mitsuru? Also how can you tell when to use 4b or 5b or 6b in combos?
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Lord Knight's GAMEPLAY RELATED QUESTIONS ONLY thread (EX edition)
Blue Ipod Nano replied to Lord Knight's topic in Archive
Hey LK, I am a casual/new blazblue player that only gets to play once a week, but now that it is summer time i have a lot more time to play. What are some fundamentals that i should be working on? How do you learn to play footsies and spacing at neutral? and how do you get better as a newer/ more casual player that hasnt been playing as much? Should i be netplaying a lot or practicing combos in training mode? -
oh hell is this thread new? i haven't seen it b4! well ill just copy and paste my question here Hey guys, im new to arakune, and i have a question: for the pinwheel loop; when should you let go of 6CD? and when should you start your j.236c? EDIT: okay i have another question, why do some people 5c on the ground during loops? is it because it helps the combo be more untechable? and if so, when should you do 5c?
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Hey guys, im new to arakune, and i have a question: for the pinwheel loop; when should you let go of 6CD? and when should you start your j.236c? EDIT: okay i have another question, why do some people 5c on the ground during loops? is it because it helps the combo be more untechable? and if so, when should you do 5c?