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DF2K

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Everything posted by DF2K

  1. DF2K

    [CS1] Hazama Gameplay Discusson

    Space Kick. Speaking of which, I was playing my friend a couple of days ago and did: cross-up, j.2c, land, Jayoku. It does about 1.7k before the follow up. Does anybody else do this?
  2. DF2K

    [CS1] Hazama Gameplay Discusson

    Edit: Wow Eclipse, I totally read your post wrong. XD Btw, wtf is up with Hakumen- I do neutral throw, 6d-a x 2, 623, 663c, jayoku, but the super whiffs. Is he just special?
  3. DF2K

    [CS1] Hazama Gameplay Discusson

    Hey guys, what's a good way to get closer to your opp. after 623D? I sometimes dash forward and 3c, 214D-A. Is this good? Or should I just use chains. Thanks.
  4. DF2K

    [CS1] Hazama Videos

    http://www.youtube.com/watch?v=ocVUiRqDTmA&playnext_from=TL&videos=lClAwFbM8pU&feature=sub
  5. Loops are just rinse, wash, repeat combos. Unfortunately, this is not the case. :(

  6. I don't think it would matter, and you wouldn't be able to 2d loop since you have to keep her active the whole time.
  7. Yeah I kinda disregarded that Tao's health is worse in CS(lower than Carl's wtf), I was more or less thrown off by how fast it dropped. O_O
  8. http://www.youtube.com/watch?v=Jo_WM0AdO-M&playnext_from=TL&videos=R1gIBPvYsjE&feature=sub#t=0m30s Whaaaaaaat
  9. So I've been working on summoning Ada during the fatal counter combo I linked earlier, and I'm having some trouble. Is there a gimmicky way to do this? Or am I stuck with j.b FC, iad, 22d+c, allecan~. It's so hard to buffer in such a small time frame. >_<
  10. DF2K

    [CS1] Hazama Gameplay Discusson

    Could 214D~D be used to make 3C a bit safer on block?
  11. 6a can now gattling from 2b which is useful in the corner, I believe there's a Tager specific combo that uses it. Other than that it's just an anti-air, kind of crummy too since it's sort of angle specific. edit: http://www.youtube.com/watch?v=JNX20PpH16w FATAL
  12. DF2K

    [CS1] Hazama Gameplay Discusson

    I like: Vs. Anyone but Tager or Tao, ~3c, 214D~~C, 5C, 2C, 4D~A, 623D, RC, jump back, j.6D~D, land, 5C, j.Cx10, j.214B.
  13. Roger. It'll be easier to test when my friend's stick is fixed since the AI in sparring mode is ass.
  14. Ahhh I see. DAMNIT, my worthless video is even more worthless now.
  15. I wanna try this. Edit: OK, I just recorded a few tests. I'll upload to YouTube in a bit. I had fun making this: http://www.youtube.com/watch?v=13TrjLc8yPs The trick is to not take it seriously. Gogo
  16. *Looks at Cakeh's link* Ooooh...

  17. Hey, I heard you were a horrible Nu player. Is this true?

  18. I can wait, because it's BBCT, and online.

  19. I'd like to start with: successful troll is successful. Sure, I'll play you. It'll have to be vs. my Noel since my Litchi and Carl are BBCS ready. I'll be sure to end the match with a super so I can be super funny and rage quit like a champ.

  20. Well there are some good players online, you just need to look for them. Thank god you play Tager, it negates lag issues, IMO. What about Skye, man? Cakeh and I play each other frequently in person and we've gotten pretty good because of it.

  21. I'm not sure, but I know what it says about you. So to re-iterate, use your BB time to get better.

  22. I'm not exactly sure what that means, but I'll bite. I'd recommend using your BB time to get better.

  23. Trolls are cute, especially when they're bad at it. Why don't you just accept that you're a bad player, Axis?

  24. Trolls are cute, especially when they're bad at it. Why don't you just accept that you're a bad player, Axis?

  25. At least it was random.
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