The CS2 unblockable reset stuff was useful and great, but it just wasn't as fun as doing volante and 4D combos like we could all do in CS1. We can still do them in CS2 but her gauge nerf didn't really encourage. That was main reason why I wasn't too excited about CS2 Carl. He just wasn't as fun because the unblockable reset (though initially hard to learn) was sooo straight forward. Plus hitstun deterioration and stuff made long combos hard to pull off.