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Posts posted by Astaroth136
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What's the deal with 5B in combos? 5B 2B feels kind of random sometimes (using same timing, misses sometimes).
Also, 5B 214C is inconsistent for me too. I saw Japanese players using it for tick throw setups, but 5C comes out frequently. Is 5B cancellable? Is this a tight link? Or, is it just input shortly after 5B ends.
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Hey Shin, I've got a quick question. I vaguely remember talking with some people about Final Round last year, and there being mention that button mapping/shortcuts wasn't allowed. I looked over the Rules, and the closest thing I could find was the ban on turbo buttons. To be clear, what I'm talking about is setting things like A+B to L2, or A+B+C to R2. So is what I remember legit, or was it a misunderstanding on the party I talked with?EDIT: Oh, one more thing. I noticed that one of the rules is "No Wireless Controllers." Does that mean wireless controllers, charging cable or not, are not allowed? Or does that mean no wireless controllers without the charging cable? If it's the former, that needs to be made much clearer, because for us pad players that would mean no first-party controllers.
Correct me if I'm wrong here, but that kind of button mapping is fine. I remember seeing lots of players setting their pad/stick's button combinations however they liked. Hell, quite a few people in Marvel map LMHS to 1 button so they don't get advancing guards before the XF guard cancel.
I have no idea about the wireless controller thing though.
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Any word on a Marvel teams tournament?
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Lumin beat me to it, but I planned on wishing you all a Merry Christmas before he told TN Merry Christmas.
So anyway, MERRY CHRISTMAS you Michigan heads.
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Hulk gaining armor on his gamma charge is a very good buff. His new wallbounces allow for more combos too. I expect him to be better than Nemesis, but only time will tell.
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That's right folks we have added Soul Cailbur V to the official roster of games to be played at FR15. Online Registration here:http://www.finalround.org/FRXV/index.cfm
for SC5 and TTTHD are now live! With only 4 months until FINAL ROUND XV we have more news coming up in the up coming weeks leading up to the event. Please keep and eye out for more teaser trailers and info for the longest running tournament/event on the East Coast. March will be here before you know it people! Hype!!!!!!!!!!
Best news of the week. Can't wait.
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That's a pretty stupid thing to say considering they play nothing alike, have completely different leveling systems that offer completely different advantages.Man those trailers put me in such a good mood and then this wall of dumb in the thread.
Did you actually watch Seth Killian's overview of the character, or did you come in here to bash on people's opinions? In the video, he was trying to level up so many times that it was annoying. The whole time, I was thinking, "Wow, this better be worth it if it takes this long." Then, once he FINALLY got all four levels, it looked pretty underwhelming.
Sorry that my opinions didn't match yours.
EDIT
In an actual match, two pictures were taken resulting in two level ups. Not sure what the odds are of leveling up or if there are certain conditions met. Nonetheless, if it averages to be that fast, then it is worth it.
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While Frank West's leveling up is a bit different, I see no reason to use him over PW. PW does it faster and better. Although, West does have an anti-air super...
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Will Soul Calibur 5 have a tournament, assuming it does come out in its January release date?
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Gotcha.
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No doubt ASW messed this up hard, no need to worry Tager may still end up being low tier, he just doesn't feel like the worst character now.Expand on "ASW messed this up hard" please. Can't tell what you're implying.
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Woooo, new Tager is looking great.
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I haven't posted in forever and can blame 3S:OE for that.
Anyway, Hugo has a throw that instantly carries the opponent to the corner (not just the edge of the current position), which I thought was a smart move for a grappler. I guess Tager's combos that end in 2D do something similar, but it's not as effective. By the looks of it though, Tager is getting a huge overhaul in Extend. Let's hope it's all for the better.
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Who is this S. Bobu guy, and why do I hate him during the entire match, except for his clutch endings?
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Also mid combo counts as normal hit.Astaroth why did you say that.
I am going to your house and eating your chicken now.
I have no idea what you're talking about now.
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Also, blocking a burst gives 25% heat now. But what Tager user blocks bursts? lol
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Possible Tager changes from recent loc test...
http://i.imgur.com/SR6M3.jpg Just posted by Ushi. He's inside.Tager:
[-> + A]
The magnet pull's been weakened,
and the super armor's been strengthened
[spark Bolt]
On a normal hit, the bounce back from a wall is now smaller
[Voltic Charge]
Raise rate of the gauge is faster.
If you guard a foe's attack with his armor, you can follow it up with a counter with Sledge Hammer.
[b Sledge Hammer]
Now chargeable.
The 6A change sounds good, especially if the armor comes out faster.
Spark bolt change. Meh.
Voltic Charge increased rate sounds good. The other part sounds gimmicky. Seeing it in action will clear a lot up.
B Sledge chargeable? Confused on this one.
EDIT
Damn you Axis for beating me to it.
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Ok that was funny as all hell.I knew you would appreciate such high level trolling.
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So, here's a little snip of me doing Tager things in a huge, three-day tournament that was in TN last month. Forewarning, I was in Marvel mode since I had played it all day the day before (while placing 4th out of 80-something people), and I was sleep deprived. I don't usually play this bad, not breaking purple grabs, botching inputs, missing opportunities, etc. Axis can back me up on that. lol
I linked the hypest part. http://www.youtube.com/watch?v=7K6ZsXDn6KE&feature=player_profilepage#t=321s
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Why isn't anyone talking about Jan?Hey, I like Jan. From what I recall, his play is always solid, and he never goes for risky things.
Did anyone see Coopa playing yesterday? He got some clutch 720's on stream.
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As a 100% pad player in all fighting games, I can vouch for Tager use on pad. It's not bad at all. They're efficient enough to IB 720, 2B whiff 720, etc. Really fancy stuff like Voltic Charge cancelling and standing 720s is much harder on pad though.
In my experience, fightpads are awful. Like Osuna said, their buttons are spaced out in a strange way. On top of that, the huge pads are awkward. I prefer the original 360/PS3 pad over any fightpad.
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I can play if you want, but I'm probably rusty, been spending much time on SF4 and MvC. That said, I need to get back into shape.Same here, except with Portal 2 and MvC3. If you can get on some time tonight, I'll be on.
You too Axis!
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AXIS and Ve, I'd like some games from both of you. Some non-Tager mirrors specifically.
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Hey, I was nice enough to say the image was godlikeAnd I thank you for that.
Discussion still has merit. Tager has a very hard time staying on top of people, so I don't wait around alot, get in and get to it.I really have no response to this. I just wanted to quote it so it didn't look like I was trying to kiss Dacid's ass...
[P4A] Kanji Tatsumi Gameplay Discussion "Brofisting is in!"
in Kanji Tatsumi
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Thanks guys. I'll keep this stuff in mind and practice it.