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x1jinchu1x

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About x1jinchu1x

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  1. x1jinchu1x

    [CS2] Ragna General Discussion

    2C, 3C, 214214D, 6C (delay HJC), j.D, j.D (JC), delay j.D, 6D, j.D (JC), delay j.D, land, j.D (JC), j.D, j.214C, dash 5D, 22C Damage: 6090, Difficulty: *** Anyone got any tips to do this damn combo? I haven't even been able to do it once after practicing for several hours. Also if anyone knows of a video or is willing to make a quick one for this, it would also be greatly appreciated so I could at least see it done properly once.
  2. x1jinchu1x

    [CS2] Ragna General Discussion

    5B+C, 214B -> delay 214D, (dash) 5B, 6A (HJC), j.D (JC), j.D, j.214C, 5D (1st hit), 214A -> 214D Damage: 3029, Difficulty: ** 4B+C, 214B -> delay 214D, (dash) 5B, 6A (HJC), j.C, j.D (JC), j.D, j.214C, 5D, 214A -> 214D Damage: 3071, Difficulty: ** Can I get some quick tips with these combos? For whatever reason, I'm having difficulty landing the last hit (214D). What should the timing look like?
  3. x1jinchu1x

    [CS2] Ragna General Discussion

    2C, 3C, 214214D, 6C (delay HJC), j.D, j.D (JC), delay j.D, 6D, j.D (JC), delay j.D, land, j.D (JC), j.D, j.214C, dash 5D, 22C Damage: 6090, Difficulty: *** Can someone tell me why my j. D after the 6D won't connect? When I do this combo the 6D sends my opponent so far up into the air that i can't connect with the next link.
  4. x1jinchu1x

    [CS2] Ragna General Discussion

    As I said I'm just starting to try Ragna out so I'd say I'm definitely still a beginner when it comes to him. Could you tell me how that double belial edge combo would go?
  5. x1jinchu1x

    [CS2] Ragna General Discussion

    2B, 3C, 22C, dash 5B, 6A, 5C (HJC), j.C, j.D (JC), j.C, j.214C, dash 5D, 22C Damage: 3636, Difficulty: **** I take it that the reason for the 4 star difficulty is cuz of the 22C, dash 5B, 6A huh? I'm trying to prepare a Ragna as my secondary and I'm tackling this combo right now, and im starting to think the 22C, dash 5B is gunna be pretty important for Ragna's bnb damage combos. Only sometimes I can link the dash 5B but it always turns into a BLUE combo #, hence I messed up the link. Any tips at all? Timing, Techniques different people may use, Buffering, or anything that else may be helpful?
  6. x1jinchu1x

    [CS1] Noel Guide

    Off 3C or 6B or 5C/2C counter hit 3C, 22BC, 66C (22B, 22C, 66C) x 3-4, 5D, d. 6B, d. 5C, J.D , 6D, 236 D. Again, against smaller chars I would only do one rep of the haida loop. Ok can someone pls help me out with the timing for this combo? I can't combo the 22c after the first 66c. Is there a specific timing for this?
  7. x1jinchu1x

    [CT+CS1] Noel vs. Arakune

    anything? still trying to figure something successful against this strat..........
  8. x1jinchu1x

    [CT] ν-13 General Discussion Thread

    quick Q. When V-13 does her dash special after landing say a 5D, does she have priority after the dash and in your face? Cuz a lot of times I know its coming from a V-13 and yet I still get hit first, even though I input a jab the second she does her dash.
  9. x1jinchu1x

    [CT+CS1] Noel vs. Arakune

    one small Q. What do you do against an arakune that has the smoke cloud that follows him and camps? Ironically, my main is arakune and my secondaries are Noel and V-13. With Noel it seems I practically just have to take the curse and work from there or I get to stare at the arakune......... As a arakune main I don't really use this tactic cuz its boring, but now that I encounter it with Noel I'm left without much of a gameplan. Any suggestions?
  10. x1jinchu1x

    [CT] Arakune Combo Thread

    thanks man, appreciate the advice a shit load. I was almost starting to believe it wasn't possible or it was only possible in teh arcade version. On a another note though, anyone got any suggestions for perfecting the j.6a cancel into standing 5B? I'm talking about the non-counter hit one btw. I've been practicing this one for a couple of days now, but I can't get it consistently or even close to it.
  11. x1jinchu1x

    [CT] Arakune Combo Thread

    6a > 5D > 236B invis > BC bug > 6C loop 6a-5d(c bug)-6c-6c-2c(a, b bug)x 2-3 -J.6a-(jc)-J.c- J.2d am i missing something with these combos? After the 5D lands, I can hit with the c bug or the BC bug, but theres too much lag for me to string in the 6C. I've tried holding back the c bug or BC bug till the last possible frames, but I still can't get this combo to work. I've even seen this combo done in several videos and yet still no luck replicating it. Any ideas on where I'm going wrong or just how to do it properly?
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