Commanderoftroy replied to A.X.I.S.'s topic in Iron Tager
He seems to be even more combo oriented these days which is fun to some degree. He definitely feels different than when I last played. Looks like Japan has been having good success with this version of tager or was it just the usual early tager hype?
Commanderoftroy replied to A.X.I.S.'s topic in Iron Tager
I see my man koopa clawz is here! Since this has come out on Xbox one I've been thinking of making a return of sorts for those who remember me. If I'm trying to return to the glory days what's new with my man tager? Reading some mixed reviews on him as always.
Commanderoftroy replied to A.X.I.S.'s topic in Archive
I made a volt charge video from back in the first continuum shift days if you want to take a look. Most of the actual set ups work and the rest was mostly yomi and knowing when people will panic. http://m.youtube.com/watch?v=GQpqgyx24A4
Commanderoftroy replied to A.X.I.S.'s topic in Kanji Tatsumi
That move has been beat out every dash in or jump attack. It's been great for me, not sure if it's super armor. I haven't been hit out of it often if ever.
Commanderoftroy replied to A.X.I.S.'s topic in Kanji Tatsumi
Yeah there's way less riskier things but if you are feeling confident about your yomi it's far more entertaining and rewarding. I guess it's always been my play style to be overly confident in my yomi, can ask axis that.
Commanderoftroy replied to A.X.I.S.'s topic in Kanji Tatsumi
I'm finding that tiger kneeing j214 for oki is far more reliable than attempting to use the persona anti air one. It catches all angles of jumps and back dashes far more reliably. Can even react and use it on empty jumps and such.
Commanderoftroy replied to A.X.I.S.'s topic in Archive
Early match coming up for you guys to critque. Not against a great player but it was a fun match for me. I'll be getting some better ones up soon for you guys to help me out with.