Blade

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Everything posted by Blade

  1. ARCSys isn't trying to cut corners unless they absolutely can't help it. http://gear-project.tumblr.com/tagged/GG-Interviews
  2. Okay, here's something to try: High Jump in to Task C, then back off. High Jump again in to Deja Vu Task C, YRC it then do Task C again! (The trick is getting both beds falling down on top of the opponent at the same time). Just tell me your impression of how that feels.
  3. I am still a Venom noob by all accounts, but what's the fastest way to set up some Black charged balls in to Bishop Runout without being pressured?
  4. For people still confused about Sol's and Justice' role in all this: http://gear-project.tumblr.com/tagged/Mass-Information-Seed
  5. How does Counterhit 6H, 2H, 1H, and 3H work? Also are 1H/2H/3H still Jump-cancellable on hit/block? 6H might still be a good zoning tool for stuff like Hemi Jack sheep setups. (Is 6H special-cancellable or jump cancellable?) Also please test TK Task A Prime on okizeme, see if it still has crossup after knockdown. In addition what would be some good jump 3K combos now that 2K isn't in the 5H route. Also test effectiveness of 2P in to combos.
  6. This is considered a Spoiler guys, so I'd appreciate it if you treated it as such.
  7. Finally! Any reports would be appreciated.
  8. Are said losses permanent though? No one's said anything in weeks about Loketest 2, or even if there will be a 3rd one. Hardy a peep about it around here.
  9. Just my two cents to anyone interested in doing this, but if you have Photoshop, select the Blue parts of images like this (the sword edge for example), paste them in a new Layer, do Filter > Blur > Gaussian Blur, then set the Layer Mode to Screen and then duplicate the Layer a few times, reducing opacity, you'll get yourself a nice "glowing sword" effect. Works for eyes too.
  10. Let's put it this way, I've been playing GG long before Roman Cancels were even INVENTED (GGX only had Red RCs back in the day and people were cool with that because of FD Cancels)! If there were something I liked the most about Guilty Gear, it'd be the Gears themselves. The monsters are the real stars of the show, not the WAIFUS! Up to GGXrd, Sol really held back the 'monster' that was inside him, and now we finally get to see him for what he is. Justice in GG1 was a beast, Testament lived up to being a grim reaper LONG AFTER in to Accent Core, and his multi-hit normal attacks were nerfed and he was STILL STRONG. GGXX introduced Slayer and Zappa, iconic in their own ways, Isuka showed us A.B.A. and Leopaldon, and the spinoffs Judgement and Gig. GG2 Introduced a different 'kind' of Beast in Izuna, Paradigm, and Valentine, all three of which have made their mark on fans whether you remembered GG2 or not. If it weren't for the first Valentine, we wouldn't have experienced the Heart wringers that came from Ramlethal and Elphelt's stories. Finally GGXrd. It proves that even Humans can be monsters like Bedman and Ariels. No matter how hard you try to make me choose, I'll be adamant in saying I liked each and every game (even and especially Isuka, as I loved 4 on 4, I'd love an Isuka Mode or even Boost Mode to return, Bemups are great!).
  11. I asked them (Aksys) about that. What they did was publish ARC's games when they came stateside. Localization is what ARCSys does in-house, but Aksys typically adds the finishing touches to what's already there. But even they miss typos, glitches, and translation errors. All it means is that if you got a beef with ARC System Works, Aksys can relay the message, but they can't do much beyond what ARC wants to do with their releases.
  12. What part of "it wasn't their call to make" didn't you understand? It isn't that they passively agreed, they told ARCSys about their objections to the idea almost as soon as they heard there wasn't plans for a dub. And Aksys has an inside track on how ARCSys does things in-house. They said and did all they possibly could! Aksys can only work with what ARCSys gives them , that's how it's always been, sometimes at the last minute. Lack of budget on ARC's end isn't the fault of Aksys, and unless they bled money, they couldn't have helped it anyhow. If you're going to point fingers, point them at ARC System Works, Aksys Games did the best they could with a bad situation.
  13. Aksys cared, otherwise they would not be so responsive or voice their own opinions. It wasn't their final call to make, all they could do was soften the blow as much as possible. That said ARC System Works has been struggling overseas for a long time now, just to get recognized. Maybe titles like Double Dragon or River City Ransom will help, but it's hard to get out from under Capcom's Shadow. Maybe the Nintendo Switch will help.
  14. Why hasn't anyone said anything or given ARCSys feedback on the Loketests? I asked about a few characters nerfs, but no one's replying.
  15. Whoever made that diorama isn't real familiar with Ky's or Sol's special moves, apparently.
  16. It's killing me that no Bedman info was changed in Loketest 2... Are they really making him useless?
  17. It's a good time as any to ask. Vote for your preferences (can be several) and then mention why you want them to show up!
  18. I used to be like you. I used to be the man called Phil T. Casual, especially when it came to Street Fighter. Then I found GG and accepted Daisuke Ishiwatari into my heart. I saved up, bought a PS2, saved up and bought a PS3, saved up and bought a PS4. No one's forcing you to buy the games, but if you DO CARE, at least put some effort in to learning about the cast and story (or look up info about the games), otherwise you're just on the wrong forum.
  19. Either way, you may eventually need a full Japanese script translation. Especially with new characters getting added.
  20. 1. Not everyone has a picture, some only appeared in the books, manga, and Drama CDs (they came out during GGXX so I bet you ignored them like you ignored everything else). 2. Read this: http://gear-project.tumblr.com/post/141982132519/ 3. Read this: http://gear-project.tumblr.com/post/145598124929/ 4. Don't go Hatin' GG2 and calling it a Fiasco if it had a good story and fun concepts, especially since it's the Overture to Xrd. Not everyone cares if it's a fighting game unless they have a Joystick where their brain used to be. GG2 characters are already playable anyway. 5. Sharon isn't an active character, so deal with it. (She's a side character like Chimaki or Order-Sol).
  21. Spoken like a genuine Story Noob. Read Guilty Gear Wikia or GG World Codex in Revelator for gosh sakes... also I even listed every character's first appearance, so you should know where they are from.
  22. I don't see any new changes in the list for a lot of characters since the 1st Loketest. Are they really sticking with these changes?
  23. Speaking of "Teams" I really do hope they bring back 3on3 Team Battle, and maybe even 4-way Isuka mode as an aside (the M.O.M. Item button could easily become a "Turn" button again).
  24. As I recall, Daisuke started doing Leather framing around the time GG2 came out. Now, as of Revelator, he does those Dusk Laser drawing sometimes.