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Tage*Proto

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Everything posted by Tage*Proto

  1. Tage*Proto

    A.B.A AC Combo Thread

    New throw combo. Corner: throw, dash jump, j,s, j.hs, j.d, 41236+s, land, dash jump, j.s, j.hs, j.d, land, 6p, 2s, sj, j.s, j.d, 41236+s, FRC, dash, hs, keygrab.
  2. Tage*Proto

    A.B.A AC Combo Thread

    You hit the ground first after the FRC dash hs, d? That's wicked, how low to the ground do you ahve to be? I usually just AD, s, hs, key grab but if I can continue it somehow I would like to know.
  3. Tage*Proto

    AC Combos: Theory and Practice

    Thanks Caer for the explanation, and also, welcome to arcade stick .
  4. Tage*Proto

    AC Combos: Theory and Practice

    Caer, can you maybe explain the best way to get the Phantom Soul off of a throw? I can do the throw, BL, tk BL, dash, 5k 5hs(insert variant here), BL, TK BL, but my dashing skull won't hit very consistently. Thanks.
  5. Tage*Proto

    A.B.A AC match video thread

    Man, Dio is so good, but really hard to pin down. I honestly just do not get what he is doing sometimes lol. But in all honesty, I think it's these somewhat "random" moments and things that make him so dangerous. I don't know if I would say Shizuka is the better ABA, Dio just seems to be a little more tricky. Dio vs. Zappa player matches were superb by the way
  6. Tage*Proto

    [/] Slash Johnny Matchup Thread

    I find 2hs is really Johnny's saving grace against Chipp. It's a great move in a lot of match-ups, but really shines against Chipp IMO.
  7. Tage*Proto

    [/] Slash Johnny Matchup Thread

    I agree completely with everything you just said . I absolutely HATE the feeling of having to guess what Sol is going to do when he's on the OTHER side of the screen. He can catch me that quick with something stupid and do a LOT of damage. Thanks anyway Redbeard, I'll see if I can try and guess correctly more often . Question though: I block a gatling from sol, he does gunflame. I coin over the gunflame. He eats coin, I eat gunflame. Good or bad trade? This is without a FRC on the gunflame.
  8. Tage*Proto

    [/] Slash Johnny Matchup Thread

    I'm having some issues with Sol. Although I think it's due to my fear of being DP'ed, stupid I know, but I feel like before the match starts i'm giving sol the momentum. How do I kick this stupid habit? He just intimidates me really bad for some reason, and then I do the ultimate ultimate mistake by trying something stupid to escape GF FRC pressure stuff. Help?
  9. Tage*Proto

    AC: General Discussion

    Has it been confirmed if throw backdash HS fish is indeed the "safest" way to get the old style laser out in time?
  10. Tage*Proto

    [/] Slash Johnny Matchup Thread

    I palyed a decent chipp pretty recently, and all I can say is that shit is annoying lol. 2hs worked really well for me though, as did 2s. Those moves are Johnny's best interruption techniques, but I still had problems against him... Oh yeah, and thanks CD. That was hella good shit you posted, and worked quite well against the Eddie's I played. Thanks man.
  11. Tage*Proto

    [/] Slash Johnny Matchup Thread

    Awesome thanks, although isn't random backdashing pretty dangerous?
  12. Tage*Proto

    [/] Slash Johnny Matchup Thread

    Awesome, thanks man I appreciate it.
  13. Tage*Proto

    [/] Slash Johnny Matchup Thread

    Johnny vs. Eddie discuss! Seriously, I'm going to be fighting a lot of eddie's in the near future, and just wondering if y'all could throw out some general tips? Things I should completely be avoiding, openings I should watch for, etc...Thanks.
  14. Tage*Proto

    [/] Slash Johnny Matchup Thread

    Not sure if stuff was recorded or not, I'll find out though .
  15. Tage*Proto

    [/] Slash Johnny Matchup Thread

    Yo guys, don't want to go off topic, but I just wanted to say that you all have really helped me elevate my game to a really solid level. I actually took 1st at our last tournament, and I know I owe a lot of it to the answers and advice you guys gave to me, so I just wanted to say thanks , and you guys are the shit!
  16. Tage*Proto

    [/] Slash Johnny Matchup Thread

    Johnny's 5s(f) should beat out Dizzy's 5hs, not sure, but the speed should be in johnny's favor....
  17. Tage*Proto

    [/] Slash Johnny Matchup Thread

    Under Pressure is Dandy Step+s or hs, then s or hs again. Thanks for the Sol advice, and the slayer stuff. Sounds like it'll help a lot.
  18. Tage*Proto

    [/] Slash Johnny Matchup Thread

    I see what your saying CD. But I do have to say that backdashing might actually be worth the risk against sol if it's actually successful, due to the fact that if you do block sol's 5k, you can be damn sure that's not going to be the only thing your going to have to block....but your right, blockign is something americans tend to bypass completely. Also I will start using mist more frequently against Sol. Your right dude, there's no reason to be THAT intimidated by VV.
  19. Tage*Proto

    [/] Slash Johnny Matchup Thread

    By Jake do you mean R0b0t? Thanks for the advice, depending on distance, is it still unsafe to try and backdash sol's 5k? It's a great normal, but does it have that much range to catch Johnny's backdash? That's the bullshit -_-..
  20. Tage*Proto

    [Accent Core] Order-Sol General Discussion

    Wow, not sure about you guys, but that far slash looks RIDICULOUS. I agree with TB. HOS will be an extremely solid and overbearing character if things stay the same...level 3 consistent with 1 knockdown? Start thinking of different things to use your tension for.
  21. Tage*Proto

    [/] Slash Johnny Matchup Thread

    As for Baiken, the great thing about Johnny's game in this match-up is his range. The MC pretty much wrecks her counters. CD"s right though, use one poke to MC, not two or three. I play a good baiken consistently, and I've found MC'ing ito a IAD will pretty much force them to think twice about countering, which is where the tick throw game comes into play. Also, any time you MC a poke, do it with slash. I've found that baiken's tend to banzai run a lot against johnny, simply because it's one of her only ways to get in due to his superior poking range. The low mist finer stops this strategy completely. Stay on the ground, and you'll be fine. Don't just IAD, because baiken can j.s, j.d you pretty much on reaction. You can also TK ensenga to actually beat the sakura counter, not sure if it's 100% though, but it works pretty consistently. I'm stuck a little bit on the Sol match-up. I think i'm just too intimidated by VV lol. I usualy cancel my offense short a lot because of it, and waste some momentum. I love jackhound in this match-up however, the ability to avoid gunflames with an offensive move is something hard to pass up. I don't however like using mist as much in this match-up as others, I would honestly rather go for the quick, guaranteed oki game that you can get from spamming a coin or two when sol is getting up. I don't know, but I feel I need some help in this match-up.... Also, Slayer. I didn't realize how iffy it was to 6p his j.hs. That really threw me off. Although, I did remember how easy it was to airthrow it, which I personally think is the best way to counter it, well, besides VV. I like simply using the high MF to kill his IAD, but slayer probably shouldn't be doing that anyway, so.... Mappa punches give me some trouble, but not as bad as under pressure. I hate the mix-up off of under pressure. I read that you can airthrow 6k!?!?!?!!?! How reliable is this??? Any slayer help would be great. Oh yeah, and he has me scared to poke because of 2hs..
  22. Tage*Proto

    Guilty Gear FAQ Thread - Ask your questions here!

    If I Remember Correctly.
  23. Tage*Proto

    Guilty Gear FAQ Thread - Ask your questions here!

    If I Remember Correctly.
  24. Tage*Proto

    Guilty Gear FAQ Thread - Ask your questions here!

    True, emo at its finest haha. Thanks for the help, i'll keep looking.
  25. Tage*Proto

    Guilty Gear FAQ Thread - Ask your questions here!

    haha dammit, none of those have ABA's translations lol.....
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