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Skye

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Everything posted by Skye

  1. Skye

    [P4AU] News & Gameplay Discussion

    I went through each and every page to get here. Not too hype until more info comes out. Akihiko's changes seem interesting, especially the new low profile move. lol at the Atlus rep statement. Even if it's true (and I doubt it is) there would be no reason to region lock it.
  2. Skye

    [CP] News & Gameplay Discussion (Old)

    I wish someone would YT it (unlisted) and link it.
  3. Skye

    Arcade Stick vs Controller

    The objective benefit of owning a stick over a controller is that sticks (the ones with getting) are far more durable. Not to say they're indestructible, but a stick can last easy through several controllers. I suppose it depends on how you treat them, because while I have friends who have needed to buy a new stick or fix a pre-existing one, I've owned the same stick since since 2010 and still going.
  4. Skye

    [CP] News & Gameplay Discussion (Old)

    I really doubt the heat steal is gonna be that effective that it'll scare people into wasting it. There are a lot of factors that can still determine how good Terumi really is, his starter values, damage output, etc. His lack of conventional mix up is definitely necessary, making it so he has to rely more on TRM/throw baits/cross ups. Stealing heat on block is dumb though.
  5. Skye

    [CP] News & Gameplay Discussion (Old)

    I had a hard time taking any of that at face value when I read "Mayor Kisaragi".
  6. Skye

    [CP] News & Gameplay Discussion (Old)

    I tend to subconsciously pick try hard characters. When you win with them, it's feels great, and it always feels like you've earned it, even if it's a straight robbery.
  7. Skye

    [CP] News & Gameplay Discussion (Old)

    I like a great deal of the alt colors. It's a good thing I don't have find a new one though since my color made it to CP anyway.
  8. Skye

    [CP] News & Gameplay Discussion (Old)

    SoBa pls play the character first before in depth qq.
  9. Skye

    [CP] News & Gameplay Discussion (Old)

    That's no excuse. Why does it have to be complaining? No one can talk about the obvious and personal benefits of being able to pay offline while waiting for a match? Or the many ways to implement teaching execution, showing examples and annotations in the online replay theater, the ability to essentially hold an online class on almost anything you would teach someone in BB, from simple controls to in depth match ups to high level combos; the ability and choice to teach by demonstration or example? None of that is even worth starting a conversation on? It has to be complaining.
  10. Skye

    [CP] News & Gameplay Discussion (Old)

    You guys, pls. We get offline matches while waiting for online matches, online training mode, online replay theatre, all man melee, room chat, on addition to the already announced 8 man player rooms PLUS 64 man lobby mode. And you guys are zeroing in on the freaking BOX ART?
  11. Skye

    [CP] News & Gameplay Discussion (Old)

    Please don't ask. I think that it was more of a quip on him appealing to the better nature of the beginner/mash archetype. Casual players tend to favor the flash and spectacle of fgs over most things, having a lot of distortion drives definitely helps that appeal. The "female" part of it I think was a bit of misguided generalizing.
  12. Skye

    [CP] News & Gameplay Discussion (Old)

    The consensus is, and I agree with it, that every netcode after CT was pretty bad. Personally, I think CSE and Persona has acceptable netcode, but you'll notice the phrase not being implied is "good netcode". That said, it could be much better.
  13. Skye

    The Michigan Thread 35 - Kupo.

    The punchline is that if you'd hadn't asked that people not laugh at it, no one probably would have. We give ourselves funnier names than that.
  14. Skye

    [CP] News & Gameplay Discussion (Old)

    I'm sure there are some characters who's OD potential hasn't been realized yet, imo Ragna, Arakune, Nu, and maybe Azrael.
  15. Skye

    BlazBlue Official Art Thread and Directory

    Hey can I get a more mobile friendly link to this, please?
  16. Skye

    [CP] News & Gameplay Discussion (Old)

    They're never gonna get as good as Ao Iconoclast insert favorite BB console theme even though you're wrong if it's not Ao Iconoclast, so you might as well get with the program.
  17. Skye

    [CP] News & Gameplay Discussion (Old)

    Nothing personal about Faylan though, it's just the track and the way they chose to use it. I guess this'll be the third (or fourth?) game in a row in which one of the first things I do is disable the Astral music Little did he know that he just heard a portion of the console theme.
  18. Skye

    [CP] News & Gameplay Discussion (Old)

    Understand that Mori is a producer, I don't think he's in charge of publishing. Someone definitely made that decision, it's business, so it's (likely) not a groundless decision.
  19. This is actually true without meter, still though, 7k [PRACTICAL] damage is a lot, considering the average is 11k. Either way, depending on the starter and position, it's more rewarding to go for the unblockable reset. Two 4k combos > one 7k combo. Edit: basically the moral of the story is although every other character can pull off ridiculous high damage combos, Arakune's are, unlike the others, both practical and standard.
  20. Skye

    [CP] News & Gameplay Discussion (Old)

    A ha ha haaa. What are we laughing about?
  21. Skye

    [CP] News & Gameplay Discussion (Old)

    Airk, do you have any experience in business?
  22. Skye

    The Michigan Thread 35 - Kupo.

    Niggas get butthurt aaaaaaaaa@@@@@@@@@AAAAAAAAAAAAAAAAアアアアアアアアアアアアあああああああああああああ
  23. Skye

    [CP] News & Gameplay Discussion (Old)

    You understand that in this context, "games"is very broad. The only issue I hear of Japanese games not doing so well is only in the western countries, I.e. America and Europe, since western developers have obtained a monopoly on the demographic. Games are doing great in Japan, and even if it wasn't, BlazBlue is an extremely popular fg franchise in Japan. The fact that LE BBCP preorders sold out almost instantaneously after its announcement is a great testament to that. The ratio between "losing money" with a popular franchise meeting what is considered its best iteration released on a leading console versus releasing it on a console that just doesn't sell enough is wide, very wide. Personally I still think that the reasons are more legal or convenient than it is financial. That would explain even the western markets not getting an xbox version.
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