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Everything posted by Jackie Chandler
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[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
Jackie Chandler replied to kosmos badgirl's topic in BlazBlue Gameplay
Yes, they are. Old stages are unlocked by default. Old BGMs are unlocked using in-game currency. -
[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
Jackie Chandler replied to kosmos badgirl's topic in BlazBlue Gameplay
Fuck yes. Link? -
[CF] Blazblue CENTRAL FICTION: News and Gameplay Discussion
Jackie Chandler replied to kosmos badgirl's topic in BlazBlue Gameplay
Is there a way to unlock Unlimited characters in game? If so, how? -
Yes, the best combo I could squeeze out of it meterless was: Corner - 623C (first hit only) > 236C > 236C > 5B > 2C > 6A > hjc j.D > dj j.D > 214C > 214D. 1730 Damage. It's important that you only hit with the first hit on 623C, otherwise the rest of the combo won't work. Just cancel into 236C the moment before the second hit on 623C connects, of course. It also can work if you only connect with the second hit instead of the first hit using the move as an anti-air, but it can be very persnickety depending on your spacing from the opponent horizontally AND vertically.
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[Xrd] News & Gameplay Discussion 2 - Console is Out!
Jackie Chandler replied to Anne's topic in Guilty Room
Oh, I had no idea. I thought the amount was only rewarded once per character. Thanks! Actually, with matches set to one round each, I think Beginner sets the reward to 3K and Easy sets it to 4K, but Normal and above only reward 5K. Someone correct me if I'm wrong. In any case, using the suggestion to take advantage of Stylish Mode, I tested a method to grind World Dollars automatically for a short time today and I'm fairly pleased with the results. I went to Episode Mode, changed the Rounds to 1 and the Difficulty to Beginner, and chose Ky. From there, I changed my button settings to have X use Slash, and used my fight stick's turbo mode to mash X while the button is held down. I had to set it up on my lunch break from work, so I didn't get the chance to supervise it much. But when I came back from work today a few hours later, I had 30K more World Dollars than I had when I left, so the system must work somewhat. I'd like to test some other characters to see if they yield more consistent results, because I'm fairly certain Ky didn't complete Episode Mode every attempt. I'll make a post about it here once I know more if anyone's curious. -
[Xrd] News & Gameplay Discussion 2 - Console is Out!
Jackie Chandler replied to Anne's topic in Guilty Room
What are the best ways to grind World Dollars after finishing Episode/Tutorial/Story Mode and the majority of Combo/Mission Mode? -
Sol's Specials with his English VA (no BGM): http://www.youtube.com/watch?v=U07_PS5NfUw There's no option to turn off the BGM in the demo itself, but I managed to mute it anyway by playing a blank MP3 from a flash drive. Also, I forgot Wild Throw. And Break/Kudakero. Whoops.
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Ah, I see it now. I thought the two holes on the right side were an eye and a mouth at first.
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Has anyone noticed that thing behind Akihiko's head (and between Sho's thumb and index finger)? Is that a head?
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BlazBlue Question Thread - Ask your questions here!
Jackie Chandler replied to KayEff's topic in BlazBlue Gameplay
Edit: Oh, crap. I meant to post this in the News and Gameplay Thread. Please disregard. -
Ragna never died! He's just... hibernating for the U.S. release! :3 And... pure gas? I don't know if that's a compliment or not. But thanks, I guess? XP
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BlazBlue Question Thread - Ask your questions here!
Jackie Chandler replied to KayEff's topic in BlazBlue Gameplay
http://www.youtube.com/watch?v=6YlCvkseEiY -
BlazBlue Question Thread - Ask your questions here!
Jackie Chandler replied to KayEff's topic in BlazBlue Gameplay
I asked in the News and Gameplay thread first, but I figure this is probably a better place for my question anyway. So... Anyone know how to unlock Unlimited Characters for purchase in Gallery Mode? -
MORI IT IS 12 PM YOUR TIME. WHERE IS MY BBCP ON THE PLAYSTATION STORE. >:V
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To clarify, this is Japanese time. That means 17 minutes from now. ; w;
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[CP] News & Gameplay Discussion (Old)
Jackie Chandler replied to kosmos badgirl's topic in BlazBlue Gameplay
It's midnight in Japan now, right? BRING IT ON. -
[CP] News & Gameplay Discussion (Old)
Jackie Chandler replied to kosmos badgirl's topic in BlazBlue Gameplay
Kurushii-sama, is there any chance we could get a translation of the Gallery unlockables at some point? I'd like to make sure things like Noel's alternate costume/the palettes from the Color Palette 1 DLC/Unlimited Characters/etc. aren't available as in-game unlocks before I shell out the money for them. -
[CP] News & Gameplay Discussion (Old)
Jackie Chandler replied to kosmos badgirl's topic in BlazBlue Gameplay
That's an exception to the rule. Generally, different region's games' DLC and saves won't be compatible with one another. Sometimes you'll end up with some weird and convenient cases, though, like with Metal Gear Rising: Revengeance and its DLC on 360. The DLC was never released stateside, but for some bizarre and wonderful reason, the European DLC works with the NA version just fine. -
[CP] News & Gameplay Discussion (Old)
Jackie Chandler replied to kosmos badgirl's topic in BlazBlue Gameplay
The best I could do was look at how much health was taken away from the health bar, and give an educated guess based on how much of the bar the combo before it did. I'm sure my guessed numbers aren't correct, but I can't see them being wrong by more than 500, which is basically what it comes down to when determining health values anyway. -
[CP] News & Gameplay Discussion (Old)
Jackie Chandler replied to kosmos badgirl's topic in BlazBlue Gameplay
I know this has already been answered, but after doing some math on the Kokonoe vs. Terumi TGS gameplay video, it seems like Terumi has around 10,000 to 10,500 health. The values under Kokonoe's combo counter added up as: 1714 + (~900?) + 1621 + 2002 + 688 + 1396 + 1705 + (100?) = 10,126. The values in parentheses are the ones I had to guess for - a random hit from one of Kokonoe's air attacks, and the sliver of health he lost before getting annihilated by Golden Tager. Either way, it's probably not 9,500 unless they change him before release, or my math is super wrong somewhere. EDIT: Also, because I was curious - Kagura - 837 + 837 + 2776 + 2028 + 1030 + 837 + 2254 = 10,599. Plus chip damage, it's probably 11,000. Kokonoe - 1969 + 2575 + (~500?) + 3021 + 1879 = 9944. Plus chip damage, it's probably 10,000. -
BlazBlue@TGS Discussion Thread - Kagura/Terumi/Kokonoe hype time!
Jackie Chandler replied to Circuitous's topic in BlazBlue Gameplay
If we can have Murakumo Noel, Murakumo Tsubaki, Six Heroes Terumi, and Nu back, maybe we could end up with a version of Kokonoe that only uses magic? -
[CP] News & Gameplay Discussion (Old)
Jackie Chandler replied to kosmos badgirl's topic in BlazBlue Gameplay
Maaaaaan, I just wanna know if Terumi comes with the digital version or not. And if he doesn't, I just wanna know if he'll be available as DLC at launch, and how much he'll be if so. ; n; -
[P4A/P4AU] XBL Match Finder/GG Thread
Jackie Chandler replied to Kurushii's topic in P4A Online Play
Good games to everyone I played tonight. You might see me on more this week as I prepare for BADC~. -
You know that silly grunting noise you make through your nose when you're trying really hard not to laugh out loud? I'm trying really hard not to make that happen in the middle of class again. But every time I read it...