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Kain

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Everything posted by Kain

  1. Kain

    The "Picking a Main" thread

    Well, yes? His charge moves, from what I saw of the 20+ mins of messing around with him on #R, let him shoot his pool balls at different angles. But that's not the point of the thread, so.
  2. Kain

    The "Picking a Main" thread

    You mean May and Venom never existed at all?
  3. Kain

    [VS] General Discussion

    Daigo makes anything look good. I liked the way he used Bishamon's rushdown, however. Pretty much what made me want to main him in the first place.
  4. Kain

    [VS] General Discussion

    If that's true, then I sure haven't seen it happen in the handful of matches I've seen, so I wonder...
  5. Kain

    [VS] General Discussion

    Are you referring to white damage in VS, possibly? If not, then I don't see how hard it is to understand the concept (no offense). If so, then you answered your own question.
  6. Kain

    [VS] General Discussion

    Well shit, that puts the nail in the coffin then. I'd like this game to be a bit more publicized, but as that's impossible now unless they're thinking of putting Vampire Savior in as DLC (highly unlikely)...
  7. Kain

    [VS] General Discussion

    Mmm... @Mousewonder: Try playing the game on GGPO, if you haven't heard about it yet. And honestly, even though I've only played one game of the series, I'd like to see another Darkstalkers game, but then that's been shot down by Ono, apparently, and I don't put stock in rumors without proof.
  8. Kain

    BB:CS Match-Up Chart

    6 months from now (arcade patching and all), plus how long it takes the Japanese to figure out everyone's tier listing, which should be like 2 weeks at the very least.
  9. Kain

    The "Help Using a Joystick" Thread

    I'm fairly sure that it's just you. Believe it or not, sticks can take a good beating, and you got a good stick from the looks of it, so there's no need to take it easy with the joystick, or the buttons for that matter.
  10. Kain

    Easy characters to use in GG?

    I've messed around with May (in #R, admittedly), and I found her very easy to pick up and play in general. Charges in GG feel like half a second, so the charging isn't a problem, and she has no problem getting stuns off of any combos involving her 6P.
  11. Kain

    The "Help Using a Joystick" Thread

    I own a stick myself and I can tell you that you gotta practice that dash until it becomes second nature on stick. That isn't the answer you're looking for, though, so it can be one of 2 things: 1: Your grip on the stick is either awkward or all wrong. In that case, find another grip until you get one that suits you. 2: You're not going to neutral when you do the dash motion. It's normal when you start out on stick. The trick to it is not to rush the dash motion out, but to do the first part of the dash, let the stick spring back into its neutral position, then input the second motion to the dash. Should look like this in numpad format if you're confused: 656.
  12. Offensive Bursting (gold burst, done when you're in neutral and you burst) breaks guard on block and destroys barrier. I think you can prevent guard-breaking by IBing the burst, but there's a reason why I never use my barrier in most matches, that being 100% barrier=faster burst. As for this happening in CS, I'm not sure, but I think offensive burst in CS doesn't break guard. Someone better knowledgeable about CS mechanics can answer this question better than I can.
  13. Kain

    The "Picking a Main" thread

    If you haven't done so already, read the first few pages of the thread. People have described the characters in point form enough that you can catch on to their playstyle in a few seconds.
  14. Last I checked, you can---the OS throw break was shortened to 5 frames rather than 11 in CS, so you have to be right on the money to make it work. And when you say some characters use barrier in their combos, don't you mean 'burst'? Cause otherwise I don't see how Barrier can be used in combos. To the guy who asked about counters, I don't think there are any counters to OS throw break, except maybe baiting the throw break. It's more of an instinct thing, honestly.
  15. Ah, yes, I forgot about that. Thanks for the catch. To my knowledge, BB only has OS throw, done by hitting A+B+C during your opponent's blockstring---if he goes for a throw, it gets broken almost instantly. If not, you get barrier, which is more than enough to push the opponent back. Other than that, I really don't know.
  16. Barrier blocking adds to blockstun (think of it as how long you can't move when you block an attack, like Haku's j.C). In CT, more barrier means a faster burst, but other than that, it's really not as good a defensive tool as some make it out to be. In CS, the only reason you would want to use it is if you had only 1 Guard Primer, because barrier blocking prevents GP-breaking moves from destroying your last primer. It doesn't work when you have more than one, though. You could just use Instant Block and get better results, honestly, but Barrier is there if you really need someone off you, and to block air-unblockable moves, like Ragna's 6A and Noel's 6C.
  17. Kain

    [VS] General Discussion

    I'm starting to get into this game. Right now I'm maining a crappy Bishamon, but I'd like to play with some people on GGPO once I have working wireless internet.
  18. Kain

    [CT] Ragna vs Tager

    For starters: Most, if not all, Tagers like to throw out AC on wakeup when you're magnetized. If you're magnetized and you have an AC happy Tager, don't tech, or delay your neutral tech so you get put up in a situation where you get instant rushdown from fullscreen. (This is a gimmick though, I wouldn't recommend doing it all the time because of the risk of getting caught by a 360/720 by a smart Tager.) You want to mix up your approaches when possible, because Tager lives off of 360Aing a predictable blockstring, plus he can't do much when you're in the air, since AC is a bad anti-air. Might want to read the rest of this thread. Axis is a very good Tager, so you should try fighting him sometime.
  19. I think it's just the fact that the thread was originally in General Discussion, then was moved to the Mu forum. No one is supposed to post in the Mu forums until the game is out and people can toy with Mu a little.
  20. Considering the nature of this forum, I don't think the mods would even try to go for that. Same reason the mods didn't want an off-topic section on Dustloop.
  21. Kain

    [CS2] Ragna General Discussion

    I'm pretty sure the opponent has to be knocked down with 3C before you can even try a BE>5D>22C pickup. If you want to ask a question next time, try the Ragna General Discussion.
  22. Kain

    The "Help Using a Joystick" Thread

    The thing being that the poster above me used his stick to play Bayonetta, which I didn't even think was possible, seeing as Bayonetta is not a game you would normally play on the stick. I see your point though.
  23. Kain

    The "Help Using a Joystick" Thread

    ...Best use of a fightstick ever? Actually, I had no idea you could even use the stick for anything not a fighting game. >_>
  24. Kain

    The "Help Using a Joystick" Thread

    Not exactly. D-Pad does basically what LS does, except you can navigate menus with D-Pad. I just leave my stick on D-Pad for that reason alone. (have no idea why anyone would use the RS option, 'cuz that does literally nothing in fighters)
  25. Kain

    The "Help Using a Joystick" Thread

    Thanks for the help. I'll worry about trying to fix it over the summer (currently broke atm, and I'm not in any hurry to beg for cash), but I'll use this info as reference.
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