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IronTager

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About IronTager

  • Rank
    Gold Member

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  • Location
    Michigan
  • PSN
    Snaithe
  1. IronTager

    Ultimate MvC3

    I wish they named him FireBrand, also, I wish they played that one sweet organ song from Demon's Crest for his song.
  2. IronTager

    Arcana Heart 3 - Out Now, Best Fighter Ever

    I agree. For those who don't know, Saki (Who's been in Arcana Heart 1, 2 and 3) is very rushdown. (Saki is a hold character as well). She moves quite smoothly as well.
  3. Yeah. I have fun with it too. The thing that turned me off was the fact that it costs super to roll and it's not very balanced. (Athena). But don't take too much in mind of what I have to say. : X @SonOfHeaven Really? The Netcode works fine? Maybe there is hope after all.
  4. I believe it. @HawkingBird Yeah. Actually, NGBC is pretty popular. Not that great in my opinion. Though, SNKP doesn't have too many recent releases I think... Besides, the remakes and 13 which will hopefully be console released soon. Personally, I'd be interested to see Waku Waku 7 on there.
  5. That won't happen. They don't really come to Dustloop often. Anyhow, I feel a bit bad. I've been off topic and it's probably pissin off the mods. Thanks. I was wondering when they'd come out. 2 Days is a good thing then. Know what I'm getting for Christmas... Then again, I already own 98UM. I agree. Twinkle Star Sprites would be sick, especially with an online feature. I guess of course, it's on 2DF (I know the name changed, but I like calling it that) has it, but it'd make it more familiar to a larger crowd and I bet it'd get popular if people took time to play it. Shmups aren't a popular genre, but a good one nonetheless.
  6. Actually, I heard that Mexico is better than them and that Japan's not that great at KOF. I'm not sure where you got the information that Japan is Godlike in KOF at, but the Japanese are now trying to go to Mexico in order to fight Juarez players.
  7. KOF2002Unlimited Match isn't. Neither is 98UM. Regular 2002 and 98 are. 2002UM has a much larger roster than even 2002, was rebalanced, has a whole new soundtrack, all new backgrounds, among other things. 98UM is very similar, it has new backgrounds, redone tracks, and was rebalanced (Along with having new characters).
  8. EX Kyo is higher than Kula and Gato. Also, Kula is very beatable. How much do you even know about the game? Oswald is pretty high too. You know, DarkGeese made a video of "North America's ignorance on KOF." You should see it. It involves someone like you. : ) By the way, Kula (One of the best KOF players) doesn't use Gato or Kula. But he won the tournament... Hm. You are absolutely right. Gato/Kula/Some other faggot. Duck King (S Tier)/Ryo (A Tier. Not even S tier.)/Oswald (S Tier, but not Dou Lon, Ex Kyo, not Gato, not Kula).
  9. @Haketh You're right. OTGs aren't really used that often cause SNK was smart enough to put a cost to them. They're used mainly with Malin's Leader Move and Dou Lon's. They're also used with Gato's corner combo and infinites. *Grabs Popcorn* So much hate : X @Gravelneed Personally, and I might be wrong, but this is why I think 11 wasn't as popular. (It's my favorite KOF by the way.) 1. Personally, I think it's lacking in everyone's favorite characters. The roster is big, but it has so many characters that haven't really been in the KOF series. So people may not have wanted to give it a chance. People always keep begging for their favorite characters, but if they're not in, they sometimes complain. (Hell, even I was a bit upset when Joe Higashi wasn't in 11, but I got over it once I realized "Wow, this game is fucking awesome!") 2. The new characters were unfamiliar. Not only did they not have popular characters, but they had characters that never really appeared in the KOF series or made rare appearances. (This reason might be redundant) 3. KOF11 plays different than some of the other KOF games. Even though they have the same concept as far as combos (Poke, Command Move, Special, Super, etc...) it's more solid. In my opinion, 98 and 2002 are much more loose than 11. They're more freeish but still kinda solid. 11 is pretty damned solid. The combos have been set up, but they've been much more thought out. There are few combos that the designers have that weren't planned out. (There are still quite a few such as the top tier character's combos or the few corner infinites, but you get what I mean. No?) Anyhow, again, I think the real big thing though was (Again) that people didn't get their characters so it turned them off. That and it wasn't 98 or 2002.
  10. Not too many people play Shmups though to be honest. Something like that might make it too. And I'm not sure Breakers or even Breakers Revenge would make it.
  11. The reason why it probably took so long is because the 360 is the bigger console compared to PS3. (People bought the PS3 less because of several reasons. They didn't care about the Blu-Ray, they thought Sony were a bunch of assholes for taking away shit [Console wars "-_-] and the most popular probably being that it's too expensive. Though, you don't have to pay for internet and pay for bullshit Street Fighter controllers that still work less efficiently than a regular PS3 controller.) Not to mention the fact that outside of Mexico and Korea (Along with Japan), their games don't get much support compared to Street Fighter. So they probably figured they'd release it on the more popular console, see how it does and if things go good, they'd put it on the PSN. Anyhow, I'm glad they're finally putting it on the PSN. Though, I already have KOF98UM, I just want to get KOF2002UM (Though, I technically own it already.) By the way, is anyone fond of 11? It's one of the best KOF games in my opinion. Very solid and has pretty good balance considering it's the first (Hopefully they'll have a remake with even more characters, re-balance, among other things.)
  12. IronTager

    Arcana Heart 3 - Out Now, Best Fighter Ever

    Hopefully they won't screw up on the port like they did with Arcana Heart 2. Still, it's a bit bizarre that they would suddenly release Arcana Heart 3 into America without doing so with 2.
  13. IronTager

    New Guilty Gear?

    I wouldn't be so sure about that personally. I mean, one of Eddie's weaknesses is his health. I think the shadow should take longer to recharge. I think they should nerf his FB move personally. It takes up a large portion of the screen, usually he gets a lot of tension to spare cause of his ridiculous pressure which includes his shadow, it does really good damage if you don't block it (It's kinda simple to block, but it keeps you in blockstun so long and you almost always have to block it), and it lasts long enough to the point where his Shadow will be fully recharged by the time it's finished. As for Potemkin, I won't really discuss that much. He's so odd. I agree with Smooshman though. Either you rape with him or get raped.
  14. IronTager

    New Guilty Gear?

    Well, I'm not sure how that might help him to be honest. Perhaps my opinion doesn't matter, but when he's not in the corner, he's usually zoning at a space just close enough so that he can attack the opponent and play defensively so that he can punish the opponent for either trying to make a move in or attempting to attack. It just seems like one of the last priorities midscreen for him is attempting to mixup up, because the opponent is trying to find a way in rather than being on the defensive. Johnny's pressure usually involve keeping the enemy zoned at the nice distance to in order to keep him in the distance he wants them to be and the enemies seem more concerned about getting within Johnny's boundaries rather than blocking him during pressures, unless they get in the corner, which they usually want to do really fast.
  15. IronTager

    New Guilty Gear?

    Doesn't he use Iaido? A bit odd for a criminal... Then again, I've always kinda been a bit worried since he's on a ship full of fully stacked 14 year olds... *Shivers* I think back in the old games, wasn't he sent to jail or something?
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